Search found 56 matches

by gunhojr
Wed Sep 24, 2014 8:53 am
Forum: Commander - The Great War
Topic: help plz crash
Replies: 2
Views: 299

RE: help plz crash

<t> ok tried to update to 1.52 i had 151 then went to 1.30 then went to now 1.52 keeps crashing after start this what it says now Log date: 2014-08-31 04:33:05 <br/>
[04:33:06][5644]Renderer: AMD Radeon HD 6700 Series version: 4.2.12422 Compatibility Profile Context 13.152.0.0 <br/>
[04:33:06 ...
by gunhojr
Wed Sep 24, 2014 8:52 am
Forum: Tech Support
Topic: help plz crash
Replies: 3
Views: 301

RE: help plz crash

<t> ok tried to update to 1.52 i had 151 then went to 1.30 then went to now 1.52 keeps crashing after start this what it says now Log date: 2014-08-31 04:33:05<br/>
[04:33:06][5644]Renderer: AMD Radeon HD 6700 Series version: 4.2.12422 Compatibility Profile Context 13.152.0.0<br/>
[04:33:06][5644 ...
by gunhojr
Wed Sep 24, 2014 8:28 am
Forum: Commander - The Great War
Topic: help plz crash
Replies: 2
Views: 299

RE: help plz crash

<t> ok i deleted game and tried just to patch up to 1.3 since i read about same problem but still when i start game i can start.but when i try and place a purchased unit or let ai play turn it crashes.this is what i get now Log date: 2014-08-31 04:07:48 <br/>
[04:07:48][15b4]Commander: The Great ...
by gunhojr
Wed Sep 24, 2014 8:27 am
Forum: Tech Support
Topic: help plz crash
Replies: 3
Views: 301

RE: help plz crash

<t> ok i deleted game and tried just to patch up to 1.3 since i read about same problem but still when i start game i can start.but when i try and place a purchased unit or let ai play turn it crashes.this is what i get now Log date: 2014-08-31 04:07:48<br/>
[04:07:48][15b4]Commander: The Great War ...
by gunhojr
Wed Sep 24, 2014 6:40 am
Forum: Commander - The Great War
Topic: help plz crash
Replies: 2
Views: 299

help plz crash

<t> says KERNEL MEMORY CHECKING IS **OFf what do i do thanks this is what it says Log date: 2014-08-31 02:56:24<br/>
[02:56:25][4900]Renderer: AMD Radeon HD 6700 Series version: 4.2.12422 Compatibility Profile Context 13.152.0.0<br/>
[02:56:25][4900]Commander: The Great War(v 1.5.1)<br/>
[02:56 ...
by gunhojr
Wed Sep 24, 2014 6:39 am
Forum: Tech Support
Topic: help plz crash
Replies: 3
Views: 301

help plz crash

<t> says in error KERNEL MEMORY CHECKING IS **OFf what do i do thanks this is what it says Log date: 2014-08-31 02:56:24<br/>
[02:56:25][4900]Renderer: AMD Radeon HD 6700 Series version: 4.2.12422 Compatibility Profile Context 13.152.0.0<br/>
[02:56:25][4900]Commander: The Great War(v 1.5.1)<br ...
by gunhojr
Mon Sep 22, 2014 4:22 pm
Forum: Mods and Scenarios
Topic: Firing events in the console
Replies: 1
Views: 1014

RE: Firing events in the console

did u get an answer from someone maybe by pm i try to get some help also but seems this title isnt played as much.since you know alot more about this game ill ask u do u know where i can find the data for unit build dates thanks
by gunhojr
Sun Sep 21, 2014 8:43 am
Forum: To End All Wars Series
Topic: modding unit
Replies: 2
Views: 319

RE: modding unit

instead of adding more units where can i find the build date to change time of building units.thanks
by gunhojr
Sat Sep 20, 2014 7:10 pm
Forum: To End All Wars Series
Topic: modding unit
Replies: 2
Views: 319

modding unit

does any one know how to mod units i can find where to change the start stats but cant find the unit info to change unit for adding more units or decrease units stregnth thanks for any help on location
by gunhojr
Sat Sep 20, 2014 7:08 pm
Forum: Mods and Scenarios
Topic: how to mod units
Replies: 0
Views: 685

how to mod units

hello i know u can mod units i modded the start game stuff but the unit detail i cant find any help plz thanks.
by gunhojr
Thu Aug 07, 2014 5:39 am
Forum: Commander - Napoleon at War
Topic: modding senario
Replies: 0
Views: 1018

modding senario

hello is there a way to change anything in the game more money or stuff like that thanks
by gunhojr
Wed Aug 06, 2014 5:09 am
Forum: Scenario Design and Modding
Topic: Mouvement points in the editor
Replies: 5
Views: 364

RE: Movement points in the editor

what is t1 in editor where can i find this to check it out thanks
by gunhojr
Wed Aug 06, 2014 5:02 am
Forum: Scenario Design and Modding
Topic: Building the Maus. Editor AAR(Tutorial)
Replies: 84
Views: 3625

RE: Building the Maus. Editor AAR(Tutorial)

<t> hello thanks for info im kinda stuck on something i did some modding in campaign 41 i add the maus tank and beefed up some units.what i did for example with the maus i added 5000 tanks i know its alot just wanted to see how it plays out and in some other units i added maus tanks to already built ...
by gunhojr
Sat Jul 12, 2014 3:04 pm
Forum: Scenario Design and Modding
Topic: Building the Maus. Editor AAR(Tutorial)
Replies: 84
Views: 3625

RE: Building the Maus. Editor AAR(Tutorial)

<t> hello helpless thanks for this info it is fun to do things like changes.but i need your help on something i built up the maus i have it saved but when i choose a land area to put it on the map its there but with no mp movement points,plz help on what i did wrong i changed the campaign instead of ...
by gunhojr
Wed Nov 16, 2011 3:11 pm
Forum: Unity of Command Series
Topic: I surrender!
Replies: 16
Views: 770

RE: I surrender!

<t> all senarios are winable just need to have the correct strategy never leave a gap ai will take it.the ai is very good for most part i think baku is where it needs improvement on ai the hole russian army for the most part dont move.but ive enjoyed beta testing this one and had more fun with this ...
by gunhojr
Tue Nov 15, 2011 4:22 pm
Forum: John Tiller's Campaign Series
Topic: sound
Replies: 8
Views: 299

RE: sound

i have done that already its converted to wave but dont know what to do from here in panzercorps not sure if i should ask here or on slitherine site.
by gunhojr
Mon Nov 14, 2011 3:43 pm
Forum: John Tiller's Campaign Series
Topic: sound
Replies: 8
Views: 299

RE: sound

<t> hello junk wow surprised you havent played panzercorps yet fun game anyways thanks for fast reply the sounds file panzercorps uses is wav and mp3 i really like the sounds of west front troop movement and tanks i want to see how easy or hard it will be to adapt this to panzercorps game.but i have ...
by gunhojr
Sun Nov 13, 2011 12:28 am
Forum: John Tiller's Campaign Series
Topic: sound
Replies: 8
Views: 299

RE: sound

yes i love them thats why im hoping there is a way to add them to panzercorps sound they have a sound mod already but not like west front or east front.
by gunhojr
Sat Nov 12, 2011 7:54 am
Forum: John Tiller's Campaign Series
Topic: sound
Replies: 8
Views: 299

sound

<t> hello i was wondering if possible to use the sound of this game for panzercorps.i love the way they sound troops and tanks.i really hope there is a way and if yes can someone show how to do this.the sound mod on slitherine i dont like so if there is a way plz help thanks for any info.or if there ...
by gunhojr
Sat Nov 12, 2011 7:50 am
Forum: Unity of Command Series
Topic: Next week: AAR(s)
Replies: 6
Views: 318

RE: Next week: AAR(s)

yes sorry forgot to mention that i like the game alot it has alot of potential a diffeerent kinda game but really playable for many months all should enjoy it.

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