Search found 3 matches

by Mercator
Mon Aug 22, 2011 4:47 pm
Forum: The War Room
Topic: Game Automation 'Issues'
Replies: 5
Views: 163

Game Automation 'Issues'

<t> What part of the Automation handles Resorts and Stations and their ilk?<br/>
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I'm encountering a 'problem' where the game will ask me about building defensive stations, great and all, but is just building resorts and research and mining outposts as it likes.<br/>
<br/>
I watched my ...
by Mercator
Sat Aug 20, 2011 12:24 am
Forum: The War Room
Topic: Sit fleet, sit! Good boy!
Replies: 24
Views: 597

RE: Sit fleet, sit! Good boy!

Well, then game mechanics might make it a difference between 'in-system' and a radius of the planet.
by Mercator
Thu Aug 18, 2011 9:55 pm
Forum: The War Room
Topic: Sit fleet, sit! Good boy!
Replies: 24
Views: 597

RE: Sit fleet, sit! Good boy!

I'm new and haven't yet had a chance to play, but I'd assume the difference being proximity.

One being ships and fleets just outside the system but 'too close to be comfortable'

The other being actual system border violators

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