Search found 200 matches

by Toidi
Sun Feb 05, 2017 11:07 am
Forum: The War Room
Topic: Advice for a Newbie Soviet player
Replies: 14
Views: 354

RE: Advice for a Newbie Soviet player

<t> If you want to play German side vs AI, it will give you good feel about what not to do as Soviet. You can also try solitaire human vs human game, very educating for the first 10-15 turns.<br/>
<br/>
Playing against human is a dangerous thing. If you play against good opponent, nothing will ...
by Toidi
Mon Aug 10, 2015 11:05 am
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 26127

RE: Game Suggestions:

<r> <QUOTE><s>[quote]</s>ORIGINAL: morvael<br/>
<br/>
If I would be willing to give AI more control of my units, I'd prefer to fully go the WEGO way, which solves TONS of problems that IGOYOUGO games have, starting with parallel actions, simulating confusion on the battlefield, and sub-optimal ...
by Toidi
Mon Aug 10, 2015 7:43 am
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 26127

RE: Game Suggestions:

<t> Hey Morvael,<br/>
<br/>
Thanks for the comment - and I agree that for every solution there may be an exploit. Indeed, the parallel attacks would be a potential issue. The standard solution would be to divide the mps into batches, such that each player would have to use the first batch first ...
by Toidi
Mon Aug 10, 2015 7:11 am
Forum: Gary Grigsby's War in the East Series
Topic: Game Suggestions:
Replies: 828
Views: 26127

RE: Game Suggestions:

<r> Hey,<br/>
<br/>
Change: include intercept / mobile intercept unit stance<br/>
<br/>
In my opinion the easiest change to tackle the long turns / small scale of the hex would be to include a stance of the unit like 'intercept / intercept mobile'. That would mean that as long as there is enemy ...
by Toidi
Thu Jan 23, 2014 9:52 pm
Forum: Gary Grigsby's War in the East Series
Topic: Any news from 1.07.14.?
Replies: 60
Views: 936

RE: Any news from 1.07.14.?

<t> Well, my opinion is that this game should get abandoned soon and an upgrade to WitE 2.0 or War in Europe offered. Just a little cheaper for the current WitE owners. In my view current WitE is not possible to fix without putting huge amount of time & effort.<br/>
<br/>
The problems are:<br ...
by Toidi
Tue Jan 21, 2014 12:39 am
Forum: Gary Grigsby's War in the East Series
Topic: Trying To Like The Game But...
Replies: 124
Views: 1277

RE: Trying To Like The Game But...

<r> <QUOTE><s>[quote]</s>ORIGINAL: GamesaurusRex<br/>
<br/>
Sorry Flav:<br/>
<br/>
That might work against the AI... but it is useless against a competent human player because he is not going to leave his troops out on a limb in vulnerable positions. Against reasonably secure positions, a ...
by Toidi
Fri Jan 17, 2014 7:50 pm
Forum: After Action Reports
Topic: Great Patriotic War (smokindave34 welcome)
Replies: 98
Views: 2699

RE: WTF

<t> Perfectly normal result. The Romanian units would normally rout, hence they surrender (they are in the cut-off state due too 100+mp). The other unit would retreat, so it retreated. Same as in encirclement, units which can retreat and would not rout before/during retreat, will not surrender.<br ...
by Toidi
Fri Jan 17, 2014 4:33 am
Forum: After Action Reports
Topic: T110-The long road to Berlin - hooooper welcome
Replies: 84
Views: 2061

RE: T108-The partisan war gets bloody

<t> I had very similar issues with partisans in our game. I had to almost stop fighting them with security divisions and build fortified zones in cities, so the depleted security regiment (slightly less than 2000 men) + the fortified zone will fit the garrison requirements. The losses seemed to me ...
by Toidi
Thu Jan 16, 2014 2:38 am
Forum: After Action Reports
Topic: Great Patriotic War (smokindave34 welcome)
Replies: 98
Views: 2699

RE: Turn 17

<t> Well, if your opponent could not really break your lines in '41, the chances he will be able to do it in '42 are small. Soviets in '42 are in most respects stronger than in '41 and can counter attack just as efficiently with the corps.<br/>
<br/>
Things might be different if you had at the ...
by Toidi
Wed Jan 15, 2014 12:39 am
Forum: After Action Reports
Topic: Great Patriotic War (smokindave34 welcome)
Replies: 98
Views: 2699

RE: Turn 17

<t> If I were Axis player I would surrender. In my opinion only some huge errors on the Soviet side can give Axis some chance for a draw. Otherwise the Red Army will be in Berlin in '44. Honestly, Callistrid, you should play some more demanding opponents... Sapper would give you a good game, I think ...
by Toidi
Mon Jan 06, 2014 5:24 am
Forum: The War Room
Topic: Soviet Wave Attacks
Replies: 18
Views: 255

RE: Soviet Wave Attacks

<t> It used to be a very standard tactics both for Soviets and Germans. It used to be very effective not only because of reserve activation, but because each of those attacks used a huge chunk of defenders ammo, which in turn led to very inefficient fighting in the end. Now, after some pathing, this ...
by Toidi
Sun Jan 05, 2014 8:14 am
Forum: Gary Grigsby's War in the East Series
Topic: The core problem with WitE+
Replies: 388
Views: 6836

RE: The core problem with WitE+

<r>
<QUOTE><s>[quote]</s>ORIGINAL: chuckles<br/>
<br/>
(...)<br/>
<br/>
The current assault modelling appears relatively simple. As I understand it the two sides line up and march forward all weapons firing. This results in way too many specialist weapons and indirect fire weapons being ...
by Toidi
Sun Jan 05, 2014 7:55 am
Forum: After Action Reports
Topic: Sapper 22 Invades his Homeland
Replies: 367
Views: 6497

RE: T37 Disengaging here and there

<t> You need to be very careful in order to avoid the automatic loss by VP. 260 VP for Axis and the game is over... After losing Moscow, you cannot afford to lose too many cities...<br/>
<br/>
Besides, do not fall into trap of attacking where Axis is weak. You need to fight with all your might ...
by Toidi
Wed Dec 18, 2013 11:32 pm
Forum: Gary Grigsby's War in the East Series
Topic: Useless airpower?
Replies: 2
Views: 74

RE: Useless airpower?

<t> My view that it is useful, but not essential. If you build 50cv wall like with Smokingdave, air is not very much needed... However, well positioned strikes can change the tides of the battle - especially when the number of troops is not very large the disruption caused can be very significant ...
by Toidi
Wed Dec 18, 2013 7:31 pm
Forum: Gary Grigsby's War in the East Series
Topic: HQ Bombing
Replies: 15
Views: 199

RE: HQ Bombing

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bozo_the_Clown<br/>
<br/>
I have noticed that protecting an HQ with a regiment is practically like not protecting it at all (as illustrated by the two battle reports). What's responsible for this in the code? Is it the unit with the most men that gets the ...
by Toidi
Wed Dec 18, 2013 3:23 am
Forum: After Action Reports
Topic: Sapper 22 Invades his Homeland
Replies: 367
Views: 6497

RE: T28

You are doing very fine with the offensive. You need to keep on going till February, every win you get give you morale and decreases morale of the enemy.
by Toidi
Mon Dec 16, 2013 8:27 pm
Forum: Gary Grigsby's War in the East Series
Topic: Trying To Like The Game But...
Replies: 124
Views: 1277

RE: Trying To Like The Game But...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Flaviusx<br/>
<br/>
I mentioned this elsewhere, but I'm starting to think that what we need here is a UI change: pop up displays showing predicted attacker odds.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
I fully agree. I have been suggesting that for a long time ...
by Toidi
Mon Dec 16, 2013 2:57 am
Forum: Tech Support
Topic: 1.07.12 supply bug?
Replies: 101
Views: 2349

RE: 1.07.12 supply bug?

<t> The combat is a major ouch... The result was, however, 100% sure. Actually, not sure whether your opp made a wise decision to add so many divisions to the attack, it was a clear overkill - my estimate is that roughly 2/3 of it would be enough for an assured win...<br/>
<br/>
As for odds, they ...
by Toidi
Mon Dec 16, 2013 12:07 am
Forum: Gary Grigsby's War in the East Series
Topic: New Public Beta V1.07.14 for WitE
Replies: 52
Views: 1635

RE: New Public Beta V1.07.12 for WitE

<t> I don't want to sound critical, but some of the changes need to be rather carefully evaluated. I am worried that the balance of armaments (not great still, Axis is still having shortages) and casualties may be affected which may in turn unbalance the whole game.<br/>
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From top of my head ...
by Toidi
Sun Dec 08, 2013 12:12 am
Forum: After Action Reports
Topic: Sapper 22 Invades his Homeland
Replies: 367
Views: 6497

RE: T19 Mud slows things down

<t> You will not get guards till well into blizzard. IMHO you have army which can bite Sapper during blizzard, unless he will retreat and retreat and retreat. If he does that, you will get back the terrain you lost, so you will have much space to fall back. If not, you will fight and win. Each city ...

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