Search found 4 matches

by Micaelzord
Tue Sep 06, 2011 11:50 am
Forum: Design and Modding
Topic: AI Efficiency
Replies: 9
Views: 325

RE: AI Efficiency

Agreed.

So what´s the developer opinion and thoughts about that matter?

Is there any possibility they could hear our call and make the revamp to turn the game into a classic?


by Micaelzord
Tue Sep 06, 2011 1:34 am
Forum: Design and Modding
Topic: AI Efficiency
Replies: 9
Views: 325

RE: AI Efficiency

<r> Thanks for the welcome. <E>:)</E><br/>
<br/>
Anyway,even on "Chaos", it´s still too easy.<br/>
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the AI needs some revamp, and the issue is not only "ship template" related. the AI needs some major tweaking, for a more fun "interaction".<br/>
<br/>
the reason im complaining so much, is ...
by Micaelzord
Mon Sep 05, 2011 10:54 pm
Forum: Design and Modding
Topic: AI Efficiency
Replies: 9
Views: 325

RE: AI Efficiency

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shark7<br/>
<br/>
And I thought I overdid it with 1000 size cap ships. [X(]<br/>
<br/>
The AI, not being able to match those massive designs becomes far too easy when you build ships that big. And unless we get a way to put in our own ship designs as templates ...
by Micaelzord
Mon Sep 05, 2011 10:45 pm
Forum: Design and Modding
Topic: AI Efficiency
Replies: 9
Views: 325

AI Efficiency

<t> Hello boys!<br/>
<br/>
<br/>
i´d like to give some thoughts about the AI in distant worlds.<br/>
<br/>
Although i just saw an major update do Shakturi expansion, focused on AI, I´d still like to give some opinions about the AI in Distant worlds.<br/>
<br/>
<br/>
Generally, it´s not that ...

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