Search found 14 matches

by Connarius
Sun Nov 13, 2011 8:06 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

<r> All right, again a summary of the file above :<br/>
<br/>
First row: Terran Confed stations<br/>
bottom side of space station; top of Supply Depot; top of Space Station; side view of Supply Depot<br/>
<br/>
Second row: Terran Confed capitals<br/>
Clydesdale class transport; Confederation ...
by Connarius
Sun Nov 13, 2011 7:42 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

Next File contains the capital ships of Wing Commander II, have fun :)
by Connarius
Sat Nov 12, 2011 6:04 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

<t> Its been my pleasure, since I liked that space opera a lot, too.<br/>
<br/>
Next to arrange will be the capital ships and bases of Wing Commander 2, next'll be WC 3 and so on. plus I'll add in what I think is suitable from the spin-offs like privateer1/2, armada.<br/>
All in all the ...
by Connarius
Sat Nov 12, 2011 4:00 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

<r> And to those who are curious before getting them, heres a summary<br/>
<br/>
upper row is Terran Confed Navy, bottom row , obviously, Kilrathi Empire then.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/39981/899C6348BD3A423B909013DA73608942.jpg"><s>[img]</s><URL url="https ...
by Connarius
Sat Nov 12, 2011 3:47 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

<t> Finally ... had a busy afternoon So I just managed a few things but ...<br/>
<br/>
I got a complete set of capital ships from the "Tiger's Claw" era (Wing Commander I) containing both vessels from the Kilrathi Empire and the Terran Confederation Navy, plus the only starbase in that game. Later ...
by Connarius
Sat Nov 12, 2011 2:40 am
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

Thanks for the info.

Will post ships of several eras later, maybe someone more experienced can make a mod of that compilation then :)
by Connarius
Fri Nov 11, 2011 8:19 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

RE: Wing Commander

As I said.. I have found it.. all credits have to go www.wcnews.com , since its from their ships database.

But again, how do you get the glowing engines to work ? atm it hasnt any engine effect.

Thx in advance
Conn
by Connarius
Fri Nov 11, 2011 4:43 pm
Forum: Design and Modding
Topic: Wing Commander
Replies: 11
Views: 517

Wing Commander

<r> Hello all<br/>
<br/>
I am looking for a Wing Commander mod / or a collection of pictures. <br/>
Have already made my first ship flying around without engine glow (how to add that in ?!)<br/>
<br/>
<br/>
This is the Frigate of Wing Commander 3<br/>
Not exactly a look from above, but as ...
by Connarius
Fri Nov 04, 2011 4:55 pm
Forum: Design and Modding
Topic: Babylon 5 Mod/The other Star Trek Races ( update: Shadows finished )
Replies: 87
Views: 3957

RE: Babylon 5 Mod/The other Star Trek Races ( update: Shadows finished )

<r> Never said he shall make a 1:1 copy .. but maybe having Transfer Station Io (where they murdered EA President Santiago by storyline) as model for Surveillance/Leisure posts would be a nice one ..<br/>
Nevertheless the stuff been made so far is really awesome !! <SM sm="Cool-049.gif">[sm=Cool ...
by Connarius
Thu Nov 03, 2011 1:06 pm
Forum: Design and Modding
Topic: Babylon 5 Mod/The other Star Trek Races ( update: Shadows finished )
Replies: 87
Views: 3957

RE: Babylon 5 Mod/The other Star Trek Races ( update: Shadows finished )

<r> @ Simulation01:<br/>
<br/>
Maybe you throw a look over the gallery of <URL url="http://b5.hc-gamer.de/index.php?mod=gallery&action=list&start=0&sort=1&folders_id=2"><s>[url=http://b5.hc-gamer.de/index.php?mod=gallery&action=list&start=0&sort=1&folders_id=2]</s>this page<e>[/url]</e></URL>. Its ...
by Connarius
Thu Oct 27, 2011 1:35 am
Forum: The War Room
Topic: Space creatures
Replies: 12
Views: 174

RE: Space creatures

Found the problem [:)] maybe I should watch if the ships are loosing energy or not ... with 0 Energy they simply cant shoot.... D'Oh..
by Connarius
Wed Oct 26, 2011 12:23 pm
Forum: The War Room
Topic: Space creatures
Replies: 12
Views: 174

RE: Space creatures

<t> Thanks for the Hit n Run tactics.. should have come to that one myself [:D]<br/>
<br/>
So any gun system should do harm to them ? because even if I tell the ships to engage fire ... they dont. THATS my actual problem, making me thinking about having too low weapons to kill 'em. Kaltors are ...
by Connarius
Tue Oct 25, 2011 7:10 pm
Forum: The War Room
Topic: Space creatures
Replies: 12
Views: 174

Space creatures

<t> Good evening.<br/>
<br/>
I have found out how to fight some of those space creatures, but what kinda weapon would be the best against those snails ? Every fleet I've sent after them just stood by, awaiting getting slimed till explosion. <br/>
<br/>
Always managed to disengage so far ...
by Connarius
Sun Oct 23, 2011 5:13 am
Forum: Tech Support
Topic: DW crashes at startup
Replies: 1
Views: 31

DW crashes at startup

<r> Hello all<br/>
<br/>
if attempting to start the game the first time I get the following message by my system :<br/>
Distant Worlds has to be closed due to an error. (roughly translated from german)<br/>
<br/>
these are the informations it wants to send to Microsoft:<br/>
<br/>
EventType ...

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