Search found 9 matches

by Altermann
Sat Jan 06, 2018 5:43 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Feedback
Replies: 17
Views: 1309

RE: Advanced Third Reich Mod Feedback

Great, thanks for the feed back guys. I'll use them as garrisons
by Altermann
Fri Dec 29, 2017 7:08 pm
Forum: Scenario Design and Modding
Topic: Advanced Third Reich Mod Feedback
Replies: 17
Views: 1309

RE: Advanced Third Reich Mod Feedback

<t> NOOB question regarding Replacements. <br/>
Sorry if I have put this in the wrong forums and please feel free to move it.<br/>
I haven't played too many Computer Strategy games even though I am advanced in age [;)] . I have been trying out Strategic Command and your Mod for it and was ...
by Altermann
Wed Mar 15, 2017 2:45 am
Forum: Strategic Command WWII War in Europe
Topic: Editing Scenarios
Replies: 3
Views: 123

RE: Editing Scenarios

Thanks sPz just what I wanted
by Altermann
Tue Mar 14, 2017 11:51 pm
Forum: Strategic Command WWII War in Europe
Topic: Editing Scenarios
Replies: 3
Views: 123

RE: Editing Scenarios

That's where I tried! I tried changing the values and saving but no joy! I'll give it another go later.
Edit** Oops wrong directory, I"ll get on that, later Thanks for the reply
by Altermann
Tue Mar 14, 2017 6:35 pm
Forum: Strategic Command WWII War in Europe
Topic: Editing Scenarios
Replies: 3
Views: 123

Editing Scenarios

<t> Can we change the Spotting distances for Naval units in the Editor? I have tried editing the Penalties/Bonuses for the Navel spotting, going as high as +5 with no change to spotting distances at all! I even went so far as to put -5 in and trying that, but still no change. Can we not edit these ...
by Altermann
Mon Feb 27, 2017 12:53 am
Forum: Developer Blog
Topic: Annoying Intel Reports
Replies: 3
Views: 417

RE: Annoying Intel Reports

Yeah, I still like to see the other reports that are generated, as well.
Still, a very good game, AI seems fairly good, I like the amount of control of the diplomacy, Research etc. allowed.
by Altermann
Sun Feb 26, 2017 4:15 pm
Forum: Developer Blog
Topic: Annoying Intel Reports
Replies: 3
Views: 417

Annoying Intel Reports

It may be just me, but those Intel Reports at the end of the AI turn, with their Morse code sound effects get extremely annoying! Can these not be just put into a 1, 2 or 3 page report in the Military Activity Summary at the beginning of my turn.
by Altermann
Sat Feb 25, 2017 6:26 pm
Forum: Strategic Command WWII War in Europe
Topic: Spotting and Surprise!
Replies: 62
Views: 2009

RE: Spotting and Surprise!

<t> I am sorry but this is still not making sense to me. <br/>
1) Spotting - Why is it, while on land, where there are trees, hills, mountains, cities and towns to block spotting, I can see an enemy unit at 2 hexes, while on the ocean, where visibility is not blocked unless by weather conditions, I ...
by Altermann
Tue Nov 29, 2016 4:34 pm
Forum: Strategic Command WWII War in Europe
Topic: Naval combat - a shame...
Replies: 17
Views: 450

RE: Naval combat - a shame...

<t> Having just purchased this, I was originally quite impressed and pleased with it, however, ``Enemy Contact`` has put a slight damper on my excitement. Nothing more frustrating (on the sea AND on the land) than stopping in a hex, only to find out (with an Enemy Contact msg and partial destruction ...

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