Search found 31 matches
- by MisterBenn
- Fri Jun 13, 2014 1:29 pm
- Forum: Distant Worlds 1 Series
- Topic: Forcing ships to battle regardless of health?
- Replies: 22
- Views: 1069
RE: Forcing ships to battle regardless of health?
<t> Guys - check out the Empire Policy screen - scroll down to War and Attacks section. The setting there: Ship Battle Caution Factor can be set to Low/Normal/High/Very High. I don't know precisely how this setting interacts with the retreat options against specific ship designs, but I know that my ...
- by MisterBenn
- Thu Jun 20, 2013 11:36 pm
- Forum: Distant Worlds 1 Series
- Topic: Which resources are needed
- Replies: 5
- Views: 149
RE: Which resources are needed
<r> I've wondered this as well. When you discover a new technology and the large notification image appears on the middle right of the screen, clicking this reveals a Component Guide window with exactly the details you are asking for:<br/>
<br/>
<IMG src="http://s22.postimg.org/8yrb0ufwx/Component ...
<br/>
<IMG src="http://s22.postimg.org/8yrb0ufwx/Component ...
- by MisterBenn
- Wed Jul 04, 2012 12:37 am
- Forum: Distant Worlds 1 Series
- Topic: Distant Worlds Mentioned by PlaySF
- Replies: 31
- Views: 1459
RE: Distant Worlds Mentioned by PlaySF
<t> I also agree that the exploration brings a lot of richness and flavour. I've played several games to completion though and have never seen many of the plot events, once I saw the refugees but never a single Shakturi. A bit surprising considering the amount of warnings / messages relating to them ...
- by MisterBenn
- Sun Jun 10, 2012 10:01 pm
- Forum: Design and Modding
- Topic: [REL] Low contrast galaxy backgrounds
- Replies: 6
- Views: 369
RE: [REL] Low contrast galaxy backgrounds
Nice one unclean. I did save most of the images at > 95 jpeg quality, I had no idea it would make that much difference. My system's 4 years old so I figured if I could use these then everyone could... although I do have 8GB of RAM.
- by MisterBenn
- Fri Jun 08, 2012 4:05 pm
- Forum: Design and Modding
- Topic: [REL] Low contrast galaxy backgrounds
- Replies: 6
- Views: 369
RE: [REL] Low contrast galaxy backgrounds
<r> Hmmm that's interesting myros... I don't know for sure what would cause that. I've been using these with Legends 1.7.0.14 and .15 with no trouble. Have you tried other people's replacement galaxies from here with success? If so the most likely candidate would seem to be that the larger image ...
- by MisterBenn
- Sat Jun 02, 2012 9:15 pm
- Forum: Distant Worlds 1 Series
- Topic: Increasing pop in a colony
- Replies: 8
- Views: 370
RE: Increasing pop in a colony
Also have a look at your race's preferred resources. Some of these grant global bonuses to colony growth or other things like development level or happiness which will help the process along.
- by MisterBenn
- Sat Jun 02, 2012 8:05 pm
- Forum: Design and Modding
- Topic: [REL] Low contrast galaxy backgrounds
- Replies: 6
- Views: 369
[REL] Low contrast galaxy backgrounds
<r> Hi there, I grew tired of the default galaxy backdrop file so started looking for something new. Some of the ones on this site are beautiful to look at but I found them hard to play with as the detail and contrast would make seeing the finest game details tricky for me. I put together a few of ...
- by MisterBenn
- Fri Jun 01, 2012 10:48 pm
- Forum: Design and Modding
- Topic: [REL] Sound Effects Mod
- Replies: 30
- Views: 4151
RE: [REL] Sound Effects Mod
<t> Hi Tampa_Gamer, yes I also remember your name from a mod from a previous game I used to play, which one precisely escapes me right now! I've just been playing with these sounds and they are excellent! The construction and mining sounds are really satisfying and the comm sound when other races ...
- by MisterBenn
- Fri Jun 01, 2012 5:09 pm
- Forum: Distant Worlds 1 Series
- Topic: Player Management Aids (Save our Gaming Hours)
- Replies: 5
- Views: 178
RE: Player Management Aids (Save our Gaming Hours)
<t> I would really appreciate if the "Set Fleet" option from the Ships and Bases screen were also on the Build Order screen. When I perform a bulk purchase of ships I always have intention of allocating them to a single fleet, either reinforcing an existing fleet or creating a new one. I would love ...
- by MisterBenn
- Tue Mar 06, 2012 11:11 pm
- Forum: Distant Worlds 1 Series
- Topic: Community Request - Customized Designs
- Replies: 125
- Views: 3590
RE: Community Request - Customized Designs
<t> I am not an authority on DW ship designing (I design all my ships but haven't even played as all the races yet) but I agree with you Woodman. I'm afraid that Smart Race / Dumb Race example is a bit forced in my opinion, it's not a case of "We are passive so we'll design a ship that's a poor ...
- by MisterBenn
- Thu Feb 16, 2012 9:44 am
- Forum: Distant Worlds 1 Series
- Topic: Bit of a dumb question from a DW Veteran but...
- Replies: 12
- Views: 695
RE: Bit of a dumb question from a DW Veteran but...
<t> I've not had a great deal of problems with resupply ships supporting an attack fleet, only sometimes a large fleet will take a long time to refuel all ships and perhaps the fleet will abort the order before all ships have taken fuel.<br/>
<br/>
Regarding Resupply Ship uses, once that first ...
<br/>
Regarding Resupply Ship uses, once that first ...
- by MisterBenn
- Tue Jan 31, 2012 3:28 am
- Forum: Distant Worlds 1 Series
- Topic: Update Schedule Information
- Replies: 195
- Views: 6079
RE: Update Schedule Information
Thank you, I'm looking forward to this.
- by MisterBenn
- Mon Jan 16, 2012 10:41 pm
- Forum: Distant Worlds 1 Series
- Topic: Changing combat alarm sound effect - Semi Resolved
- Replies: 5
- Views: 275
RE: Changing combat alarm sound effect
<t> Not wanting to talk you out of the tie fighter sound, but Baleur's fluff mod in the mod section replaces that klaxon sound (I agree the original really is a shocker during war time!) and it's an alert sound in a similar style to the default but much easier to live with. You might like to check ...
- by MisterBenn
- Tue Dec 27, 2011 4:44 pm
- Forum: Distant Worlds 1 Series
- Topic: Emailing a Saved game?
- Replies: 3
- Views: 359
RE: Emailing a Saved game?
<r> So long as you're logged in as the person who played the saved game then pointing Windows Explorer at <B><s>[b]</s>%APPDATA%\Code Force Limited\Distant Worlds<e>[/b]</e></B> will get you to the correct parent directory. Your saved game will be in <B><s>[b]</s>[version]\SavedGames<e>[/b]</e></B ...
- by MisterBenn
- Sat Dec 24, 2011 9:51 pm
- Forum: Distant Worlds 1 Series
- Topic: Merry Christmas!!!!
- Replies: 22
- Views: 596
RE: Merry Christmas!!!!
Merry Christmas Distant Worlders!
- by MisterBenn
- Fri Dec 23, 2011 6:22 pm
- Forum: Design and Modding
- Topic: Baleur Visual & Fluff mod compilation v1.1
- Replies: 18
- Views: 1183
RE: Baleur Visual & Fluff mod compilation v1.1
<r> Hello there, let me say first of all that I love this pack. The graphics are great and I especially like the AlienHand music you included too. It really fits well with quite a desolate edge to it... it must have sounded great in Eve too!<br/>
<br/>
I play with the AlienHand stuff all the time ...
<br/>
I play with the AlienHand stuff all the time ...
- by MisterBenn
- Wed Dec 21, 2011 4:55 pm
- Forum: Distant Worlds 1 Series
- Topic: Post the Music you listen to while playing DW.
- Replies: 22
- Views: 770
RE: Post the Music you listen to while playing DW.
<r> I think the game's soundtrack does have some great moments but I prefer something a bit more sparse when it's on a loop. The music that is packaged in Baleur's mod made by AlienHand is excellent, if you like something that is mostly ambient then the cold/desolate theme is a superb fit. <br ...
- by MisterBenn
- Mon Dec 19, 2011 10:39 pm
- Forum: Tech Support
- Topic: 1.7.0.7: Diplomatic Relationship lost after reload
- Replies: 2
- Views: 105
RE: 1.7.0.7: Diplomatic Relationship lost after reload
<r> I played a litte further from an Autosave just before this event and monitored the situation. It's not related to the saving and reloading it seems, if you take a look at <LINK link="http://www.mediafire.com/?eq8o4bs733c3fph"><s>[link=http://www.mediafire.com/?eq8o4bs733c3fph]</s>this saved game ...
- by MisterBenn
- Mon Dec 19, 2011 9:53 pm
- Forum: Tech Support
- Topic: 1.7.0.7: Diplomatic Relationship lost after reload
- Replies: 2
- Views: 105
1.7.0.7: Diplomatic Relationship lost after reload
<r> Hello there, I have encountered an issue with my current game (played entirely on version 1.7.0.7 with the "Baleur" theme enabled if that matters):<br/>
<br/>
I had a Mutual Defence Pact with the Ypytelus Syndicate who are #1 in the game. They asked me to honor the pact and declare war on the ...
<br/>
I had a Mutual Defence Pact with the Ypytelus Syndicate who are #1 in the game. They asked me to honor the pact and declare war on the ...
- by MisterBenn
- Mon Dec 19, 2011 11:11 am
- Forum: Distant Worlds 1 Series
- Topic: New Public Beta for Legends v1.7.0.7
- Replies: 92
- Views: 3059
RE: New Public Beta for Legends v1.7.0.7
<t> Still really enjoying the game! A couple of quick ones,<br/>
<br/>
* The numpad zero key should not take screenshots while I am entering numbers into the text boxes on the Buid Order screen!<br/>
* I think it would be great if on the Expansion Planner, when the lower pane is set to Resource ...
<br/>
* The numpad zero key should not take screenshots while I am entering numbers into the text boxes on the Buid Order screen!<br/>
* I think it would be great if on the Expansion Planner, when the lower pane is set to Resource ...
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