Search found 27 matches

by SkullKid
Tue Jun 19, 2012 4:40 am
Forum: Scenario Design
Topic: Realistic tank battle
Replies: 12
Views: 324

RE: Realistic tank battle

Thanks all for your kind replies [:)], I'm actually thinking about buying the enhanced CD version of WinSPWW2 [:)]
by SkullKid
Sat Jun 16, 2012 6:18 pm
Forum: Scenario Design
Topic: Realistic tank battle
Replies: 12
Views: 324

Realistic tank battle

<t> Hello all.<br/>
<br/>
So... say I want to create/simulate a realistic tank battle between these two legendary monsters of metal. I can hopefully guess the answer: Check the manual.<br/>
<br/>
EDIT: I'm sorry... this topic seems... now when I look at it, sort of weird. I hereby request a ...
by SkullKid
Thu Jun 14, 2012 10:14 am
Forum: Opponents Wanted
Topic: Somebody who wants to play PBEM?
Replies: 1
Views: 163

Somebody who wants to play PBEM?

<r> I am currently using the Scenario Editor to create a very small scenario on the eastern front in Europe. The Forces are the USSR (Soviet Union) and Germany. I loosely base this scenario on the movie Stalingrad (1993) of the small tank battle in the snow. I am a rookie to this game, still.<br ...
by SkullKid
Sat Mar 31, 2012 7:08 am
Forum: Scenario Design
Topic: "Drawing" exclusion zones
Replies: 2
Views: 171

RE: "Drawing" exclusion zones

I see. Thanks for your reply :)
by SkullKid
Fri Mar 30, 2012 8:14 pm
Forum: Scenario Design
Topic: "Drawing" exclusion zones
Replies: 2
Views: 171

"Drawing" exclusion zones

Is this possible? As it looks now, I can only add them by right-clicking and choosing set exclusion zone? [&:]
by SkullKid
Sat Mar 17, 2012 9:27 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Future of The Operational Art of War?
Replies: 12
Views: 473

RE: Future of The Operational Art of War?

I like the thought of The Operational Art of War IV... but I just bought TOAW III. So I can surely wait, now if the fourth version is on it's way, let the developers of TOAW take their time, I don't mind [:)]
by SkullKid
Fri Mar 16, 2012 1:02 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: How to type the runic "s" symbol?
Replies: 4
Views: 231

RE: How to type the runic "s" symbol?

Thanks Klink! That was JUST what I was after! I recenly found out how to type in runic in Microsoft Word, too! [8D]
by SkullKid
Fri Mar 16, 2012 12:43 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: How to type the runic "s" symbol?
Replies: 4
Views: 231

RE: How to type the runic "s" symbol?

Nope... Ctrl-Alt-s does not type that character for me... but it's this I'm after, (found it in the "character utility" in Windows): &#5835;
by SkullKid
Fri Mar 16, 2012 12:27 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: How to type the runic "s" symbol?
Replies: 4
Views: 231

How to type the runic "s" symbol?

I see it says how to type it on Wikipedia, but I want to type it in TOAW to name one of my troops... but does anyone know the key commands on how to type it? [&:]
by SkullKid
Fri Mar 16, 2012 7:54 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Future of The Operational Art of War?
Replies: 12
Views: 473

RE: Future of The Operational Art of War?

Thanks a lot for all kind replies! [:)]
by SkullKid
Thu Mar 15, 2012 4:15 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Future of The Operational Art of War?
Replies: 12
Views: 473

Future of The Operational Art of War?

I was recently thinking: When will The Operational Art of War IV be released? Will it ever be? Of course I will buy it if it does! [:)]
by SkullKid
Mon Mar 12, 2012 5:27 pm
Forum: After Action Reports
Topic: Defeat at Arracourt 1944
Replies: 2
Views: 174

Defeat at Arracourt 1944

So. I played as the Allied, against The Axis... USA against Germany. Didn't go that well...

I mustered all my Sherman's and attacked the Panther tanks, and found it was a bad idea...
by SkullKid
Thu Mar 08, 2012 9:02 pm
Forum: Scenario Design
Topic: How to "split" equipment?
Replies: 3
Views: 151

RE: How to "split" equipment?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shazman<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Skull Kid<br/>
<br/>
So, I have added a couple of T-34/76 tanks, and a couple of other T-34/85 tanks to the same unit. But now: How do I make the T-34/85's to move away from the T-34/76's?[&:]
<e>[/quote]</e></QUOTE ...
by SkullKid
Wed Mar 07, 2012 8:14 pm
Forum: Scenario Design
Topic: How to "split" equipment?
Replies: 3
Views: 151

How to "split" equipment?

So, I have added a couple of T-34/76 tanks, and a couple of other T-34/85 tanks to the same unit. But now: How do I make the T-34/85's to move away from the T-34/76's?[&:]
by SkullKid
Thu Jan 05, 2012 7:38 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Norm Koger's Operational Art of War III vs. World of Tanks
Replies: 2
Views: 51

Norm Koger's Operational Art of War III vs. World of Tanks

<t> I haven't tried World of Tanks, but what I had in mind when I created this thread: the number of tanks. So far, there's 150 tanks in WoT. TOAW has more, but will WoT gain on TOAW? What worries me is today's tank games are getting more and more tanks, but TOAW is, from what I've seen so far, the ...
by SkullKid
Wed Jan 04, 2012 9:58 pm
Forum: Scenario Design
Topic: SOLVED: How to remove "dense urban ruin" with fill draw?
Replies: 2
Views: 189

RE: How to remove "dense urban ruin" with fill draw?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Curtis Lemay<br/>
<br/>
You mean that you filled the entire map with Dense Urban Ruin by accident?<br/>
<br/>
Immediately after doing this, you can hit the "undo" button.<br/>
<br/>
But, if that option has expired, your next chance is to exit - without ...
by SkullKid
Wed Jan 04, 2012 9:28 pm
Forum: Scenario Design
Topic: SOLVED: How to remove "dense urban ruin" with fill draw?
Replies: 2
Views: 189

SOLVED: How to remove "dense urban ruin" with fill draw?

I have tried everything, but now, when I want to get rid of the "dense urban ruin" terrain and replace it all with "open" terrain, it won't let me [&:]

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