Search found 62 matches

by wdkruger
Fri Nov 14, 2025 5:11 pm
Forum: The Operational Art of War IV
Topic: Hierarchy Module Document
Replies: 737
Views: 58584

Re: Hierarchy Module Document

I was curious how the game AI (PO) will deal with all the changes you are making. Do you have to make changes in the PO tactical rountine?
by wdkruger
Fri Oct 17, 2025 2:37 pm
Forum: Mods and Scenarios
Topic: How to make PO more aggressive?
Replies: 2
Views: 457

Re: How to make PO more aggressive?

Thanks!
by wdkruger
Thu Oct 16, 2025 3:00 pm
Forum: Mods and Scenarios
Topic: How to make PO more aggressive?
Replies: 2
Views: 457

How to make PO more aggressive?

How can I make the PO be more aggressive? Is there some way to do this when programming a formations objectives in the editor?
by wdkruger
Wed Jun 25, 2014 11:59 am
Forum: Gary Grigsby's War in the East Series
Topic: Stabbed in the back!
Replies: 13
Views: 334

RE: Stabbed in the back!

Your battle is strange. You have no ground troops attacking and he has nothing defending.
by wdkruger
Wed Jun 11, 2014 9:39 am
Forum: Gary Grigsby's War in the East Series
Topic: Brigades into Units
Replies: 6
Views: 185

RE: Brigades into Units

Actually the thread loki referred to is a bit out of date. According to the current version of the manual, infantry brigades cannot from divisions until May 1942.
by wdkruger
Tue Jun 10, 2014 12:12 pm
Forum: Gary Grigsby's War in the East Series
Topic: Any news on the 1.08 patch?
Replies: 3
Views: 141

RE: Any news on the 1.08 patch?

Can you tell us what sort of things are being changed/fixed in the patch? Is there currently a problem with the upgrade/swap behaviors?
by wdkruger
Wed Nov 06, 2013 8:09 pm
Forum: Command Ops Series
Topic: Back on Deck
Replies: 31
Views: 1243

RE: Back on Deck

Great to have you back.
by wdkruger
Tue Jan 22, 2013 10:07 pm
Forum: Command Ops Series
Topic: Beta patch #4 V2?
Replies: 31
Views: 634

RE: Beta patch #4 V2?

Still no patch posted after 13 days?
by wdkruger
Thu Jan 10, 2013 10:30 pm
Forum: Command Ops Series
Topic: Rout Behavior
Replies: 42
Views: 1122

RE: Rout Behavior

Thanks for the details. I don't know about others, but the more I know about the engine the better.
by wdkruger
Thu Jan 10, 2013 1:46 pm
Forum: Command Ops Series
Topic: Rout Behavior
Replies: 42
Views: 1122

RE: Rout Behavior

I might be blind, but I don't see this addressed.
by wdkruger
Thu Jan 10, 2013 11:15 am
Forum: Command Ops Series
Topic: Rout Behavior
Replies: 42
Views: 1122

RE: Rout Behavior

Does the local situation affect decisions like routing and retreating,i.e. if a unit routs does that increase the liklihood of routing/retreating for a nearby unit?
by wdkruger
Tue Jan 08, 2013 11:33 pm
Forum: Command Ops Series
Topic: Beta 4 Attacking
Replies: 21
Views: 583

RE: Beta 4 Attacking

This is good news.
by wdkruger
Mon Jan 07, 2013 11:27 pm
Forum: Command Ops Series
Topic: uncentered box
Replies: 1
Views: 188

uncentered box

<r> This is a minor problem, but if you give an order and unclick the auto box, the box becomes "uncentered" unless you move it. This behavior is strictly post beta patch.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40920/B56A593435274D29943B4632715A6C05.jpg"><s>[img]</s><URL ...
by wdkruger
Sat Jan 05, 2013 8:28 pm
Forum: Command Ops Series
Topic: Incorrect Victory points?
Replies: 8
Views: 210

RE: Incorrect Victory points?

ok,just sent.
by wdkruger
Sat Jan 05, 2013 7:58 pm
Forum: Command Ops Series
Topic: Incorrect Victory points?
Replies: 8
Views: 210

RE: Incorrect Victory points?

<t> The actual point counts for each objective are: 6.5+10 for the two bridges, 4.6, 3.1, and 1.8 for the three towns, and 9.8 for the kills. Now if the kills are included the total should be 35.8, if not then it should be 26. I assumed that kills count, but maybe I am incorrect on this. Still I ...
by wdkruger
Sat Jan 05, 2013 6:51 pm
Forum: Command Ops Series
Topic: Incorrect Victory points?
Replies: 8
Views: 210

Incorrect Victory points?

<r> At the end of this scenario the AAR screen says i have 29 victory points. However, if you add up the ones on the side screen it should be 35.8. Not sure what is wrong here.<br/>
<br/>
Warren<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/40920 ...
by wdkruger
Sat Jan 05, 2013 12:53 pm
Forum: Command Ops Series
Topic: Stalled Attack
Replies: 2
Views: 111

Stalled Attack

<r> Attached is a picture showing a stalled attack message regarding the I 1130 battalion. It seems that the one company directly involved in the assault is taking fire and under the "role" window this company has no designation. Interestingly the other three companies of the battalion designated ...
by wdkruger
Fri Jan 04, 2013 10:50 pm
Forum: Command Ops Series
Topic: Rout Behavior
Replies: 42
Views: 1122

RE: Rout Behavior

Dave,

I am a relatively new player, so I did not know the history of routing. I think your suggested approach seems reasonable. I really am enjoying the game.
by wdkruger
Fri Jan 04, 2013 2:02 pm
Forum: Command Ops Series
Topic: Rout Behavior
Replies: 42
Views: 1122

Rout Behavior

<t> I've been reading some posts on rout behavior and thought I might suggest a solution. When a unit routs it should retreat beyond the LOS of any enemy units. However, if it is "rediscovered" while still in a rout recovery state, it should then rout again. In this way, long routs would only occur ...
by wdkruger
Sun Dec 30, 2012 4:58 pm
Forum: Command Ops Series
Topic: Beta 4 Attacking
Replies: 21
Views: 583

RE: Beta 4 Attacking

<r> Hi Dave:<br/>
<br/>
Attached is a picture of the one company attacking problem. The bn in question is I bn 183 Pz Grn. Notice 5 co is attacking while 6 and 7 are back by the HQ with a "centre guard" and "right guard" role. The attacking co has no role.<br/>
<br/>
How do I send you the save ...

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