Search found 170 matches

by Tyrador
Sun Jan 04, 2015 11:03 am
Forum: Distant Worlds 1 Series
Topic: Is this still unmoddable?
Replies: 2
Views: 244

RE: Is this still unmoddable?

bump
by Tyrador
Mon Dec 29, 2014 7:51 am
Forum: Distant Worlds 1 Series
Topic: Is this still unmoddable?
Replies: 2
Views: 244

Is this still unmoddable?

Are the particular weapon types properties still not moddable? For example I want to remove rail-gun's shield penetration ability and give it to phasors. Or just switch graphics of rail-guns to that of phasors. Thanks!
by Tyrador
Tue Sep 16, 2014 6:35 pm
Forum: Design and Modding
Topic: any weapon effect mods that dont have broken or removed links?
Replies: 5
Views: 290

RE: any weapon effect mods that dont have broken or removed links?

<r> Download my mod here: <URL url="http://www.moddb.com/mods/prothean-cycle-mod-for-dwshadows/downloads/mass-effect-4-mod-80-finished"><LINK_TEXT text="http://www.moddb.com/mods/prothean-cycl ... 0-finished">http://www.moddb.com/mods/prothean-cycle-mod-for-dwshadows/downloads/mass-effect-4-mod-80 ...
by Tyrador
Tue Sep 16, 2014 6:29 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> Here's the download link for the mod: <URL url="http://www.moddb.com/mods/prothean-cycle-mod-for-dwshadows/downloads/mass-effect-4-mod-80-finished"><LINK_TEXT text="http://www.moddb.com/mods/prothean-cycl ... 0-finished">http://www.moddb.com/mods/prothean-cycle-mod-for-dwshadows/downloads/mass ...
by Tyrador
Mon Sep 15, 2014 2:13 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> <QUOTE><s>[quote]</s>ORIGINAL: DownTheDrain<br/>
<br/>
I honestly don't care too much about realism as long as the technobabble fits the setting, but others might disagree.<br/>
<br/>
Since the mod isn't released yet I'll have to compensate by asking a bunch of questions. [:D]<br/>
<br ...
by Tyrador
Sun Sep 14, 2014 9:07 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> Thanks to <URL url="http://www.projectrho.com/public_html/rocket/respectscience.php"><LINK_TEXT text="http://www.projectrho.com/public_html/r ... cience.php">http://www.projectrho.com/public_html/rocket/respectscience.php</LINK_TEXT></URL> articles regarding current and future space tech needed ...
by Tyrador
Sun Sep 14, 2014 9:05 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> Also, this mod is very realism oriented. I can easily claim it to be the most realistic. No more you will find ridiculous hyperstop/disruption or gravitic weapons. However, there are plenty of realistic and theoretically possible weapons that can be used in space. For example I've used gravitic ...
by Tyrador
Fri Sep 12, 2014 6:44 am
Forum: Design and Modding
Topic: Can you delete/edit a word on the galaxy map through the editor?
Replies: 4
Views: 353

RE: Can you delete/edit a word on the galaxy map through the editor?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DanielOfStarfleet<br/>
<br/>
You can find these entries in the GameText.txt file!<br/>
<br/>
NEBULANAME Arm ;{0} Arm<br/>
NEBULANAME NEBULATYPENAME ;{0} {1}<br/>
Cluster ;Cluster<br/>
Cloud ;Cloud<br/>
Expanse ;Expanse<br/>
Nebula ;Nebula<br/>
Murk ...
by Tyrador
Mon Sep 08, 2014 8:39 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DownTheDrain<br/>
<br/>
So...any updates on when the mod will be released?
<e>[/quote]</e></QUOTE>
<br/>
It is practically finished. I plan to release at the end of this week.[8D] <br/>
<br/>
There might be some balance issues, which i will fix as soon as ...
by Tyrador
Mon Sep 01, 2014 11:54 am
Forum: Design and Modding
Topic: Can you delete/edit a word on the galaxy map through the editor?
Replies: 4
Views: 353

RE: Can you delete/edit a word on the galaxy map through the editor?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: whotookmyusername112<br/>
<br/>
I'm trying to create a galaxy through the editor but can't delete the random titles to places/nebulae/locations on the galaxy map<br/>
<br/>
"Desolation Moon"<br/>
"Ystai Arm"<br/>
"Iara Corridor"<br/>
<br/>
etc.<br/>
<br ...
by Tyrador
Sat Aug 30, 2014 5:36 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: dvr<br/>
<br/>
More resources present more challenges to the game, which are in my opinion always a good thing! If they have a purpose and are not for the sake of adding more resources, it's a cool addition.
<e>[/quote]</e></QUOTE>
<br/>
Thanks for the ...
by Tyrador
Sat Aug 30, 2014 1:42 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> I've almost finished with my mod. However, I am not sure wherever players would like to see more luxury resources without scrapping original ones or just replacement of the existing ones?<br/>
<br/>
Since my resources.txt file already contains 57 resources, I'm really not sure what should I do ...
by Tyrador
Sat Aug 23, 2014 4:24 am
Forum: Design and Modding
Topic: DW Universe is not as moddable as it was advertised!
Replies: 19
Views: 675

RE: DW Universe is not as moddable as it was advertised!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tophat1812<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Tyrador<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Tophat1812<br/>
<br/>
<br/>
<br/>
<br/>
<br/>
Seriously? Why was DWU released at all? If you had followed the development of the game at all.....no sorry ...
by Tyrador
Fri Aug 22, 2014 1:26 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> <QUOTE><s>[quote]</s>ORIGINAL: gerishnakov<br/>
<br/>
I'll definitely download this mod once you've gotten it done and up to date, <B><s>[b]</s>Tyrador<e>[/b]</e></B>, your work looks really high quality. I've been thinking recently that I might, of course using the work that has come before ...
by Tyrador
Fri Aug 22, 2014 1:22 pm
Forum: Design and Modding
Topic: DW Universe is not as moddable as it was advertised!
Replies: 19
Views: 675

RE: DW Universe is not as moddable as it was advertised!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tophat1812<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: feygan<br/>
<br/>
I generally agree with most of this post op and wonder just why DW:U was released at all. I can understand that perhaps certain aspects of modding that are locked to us are for reasons ...
by Tyrador
Fri Aug 22, 2014 7:02 am
Forum: Design and Modding
Topic: DW Universe is not as moddable as it was advertised!
Replies: 19
Views: 675

RE: DW Universe is not as moddable as it was advertised!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: feygan<br/>
<br/>
I generally agree with most of this post op and wonder just why DW:U was released at all. I can understand that perhaps certain aspects of modding that are locked to us are for reasons such as unlocking them could break your game and cause ...
by Tyrador
Thu Aug 21, 2014 5:04 am
Forum: Design and Modding
Topic: DW Universe is not as moddable as it was advertised!
Replies: 19
Views: 675

RE: DW Universe is not as moddable as it was advertised!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: TeurisKador<br/>
<br/>
It seems DW Universe is not as moddable as it was advertised, since it is not even possible to change weapon properties. By that I mean I want phasers to have 50% chance to bypass shields(which is more realistic), but that is not possible ...
by Tyrador
Mon Aug 18, 2014 4:50 pm
Forum: Design and Modding
Topic: Mineral resources as fuel - any experiences?
Replies: 24
Views: 1259

RE: Mineral resources as fuel - any experiences?

Does anyone know wherever there is a limit to a number of resources you can have?
by Tyrador
Mon Aug 18, 2014 4:03 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

ORIGINAL: Demonius

Exclusively pirate? Well, wont be playing it then :/

Playing as Collectors or Cerberus with Shepard is not interesting? Well well[:D]
by Tyrador
Sun Aug 17, 2014 5:50 pm
Forum: Design and Modding
Topic: [Mass Effect 4 mod] - Development stalled, released 80% finished mod
Replies: 159
Views: 13539

RE: [PCM] - Prothean Cycle Mod - (30/03/2013)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Demonius<br/>
<br/>
Is my release universe download still available?<br/>
<br/>
I really didnt check up on all the patched in changes as well.
<e>[/quote]</e></QUOTE>
<br/>
Yes it is. I've downloaded it from Kalthaniell's MassEffect mod page 7, where you ...

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