Search found 11 matches

by Philo
Sun Jun 02, 2013 7:52 pm
Forum: Distant Worlds 1 Series
Topic: Has Shadows fixed the "too much money" issue?
Replies: 50
Views: 3896

RE: Has Shadows fixed the "too much money" issue?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: adecoy95<br/>
i have been trying different races than i normally play (normally i play exclusively securian), so its hard for me to say for sure, but in one of my recent games, i bought over 200 destroyers at once (only my homeworld is profitable currently) and ...
by Philo
Sun Jun 02, 2013 2:54 pm
Forum: Distant Worlds 1 Series
Topic: Has Shadows fixed the "too much money" issue?
Replies: 50
Views: 3896

RE: Has Shadows fixed the "too much money" issue?

Still waiting to hear more peoples opinions before purchasing this expansion.

Good to hear from Erik though that the design was to make economy tighter. It was absolutely needed.
by Philo
Sat Jun 01, 2013 7:41 am
Forum: Distant Worlds 1 Series
Topic: Has Shadows fixed the "too much money" issue?
Replies: 50
Views: 3896

Has Shadows fixed the "too much money" issue?

<t> I have Distant Worlds+Shakturi+Legends expansions. I very quickly stopped playing them because of the games strategic layer coming nonexistent due to having hundreds of thousands in cash all the time. Being able to rush buy all science, build anything I want etc.<br/>
<br/>
This has already ...
by Philo
Sun Apr 29, 2012 2:04 am
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

RE: Is there too much money in this game?

No! Don't do it man, don't adjust anything! you'll ruin the developers' grand vision (which is in perfect balance already) of the game!

Just filling for Registered55 till he comes back.
by Philo
Wed Apr 25, 2012 11:21 pm
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

RE: Is there too much money in this game?

<t> Look, the modding sounds fine. If you have a mod that balances the income like it should I'll definitely install it and try this game again. But I have no interest in modifying some game files on my free time and trying to for hours end find the right balance, I thought that was supposed to be ...
by Philo
Mon Apr 23, 2012 7:24 pm
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

RE: Is there too much money in this game?

<t> Why is everybody acting like this is a common thing that happens in any 4x game? It's not. Galactic Civilizations II for example, you will be actually running a deficit on money in the early to mid game. This is if you early expand (which I think is the most common tactic in the game). The AI ...
by Philo
Sun Apr 22, 2012 6:23 pm
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

RE: Is there too much money in this game?

<t> The point is not even that the game is too easy. But just that there is too much money. Having 300 000 all the time even while spending it on buying ships and crash researching is just stupid. The point of money in 4x games is supposed to be you making choices: <br/>
<br/>
Do I put more ...
by Philo
Sun Apr 22, 2012 2:55 am
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

RE: Is there too much money in this game?

<t> Yeah and if you don't build or research anything for the first five years and only then start playing, boy will it be hard. See the point I'm getting at?<br/>
<br/>
Basically limiting your playstyle by those options and creating an artificial challenge is not something that I want to do. It ...
by Philo
Sat Apr 21, 2012 7:39 pm
Forum: Distant Worlds 1 Series
Topic: Is there too much money in this game?
Replies: 154
Views: 4826

Is there too much money in this game?

Usually 4x games revolve around balancing your expansion with money. But this game, the flow of money is almost infinite. And colonizing planets doesn't hurt your economy at all. My biggest gripe with the game at the moment.
Your thoughts?
by Philo
Wed Apr 18, 2012 10:33 am
Forum: Distant Worlds 1 Series
Topic: New Ideas to make your civilization really differentiate and feel like your own
Replies: 2
Views: 144

RE: New Ideas to make your civilization really differentiate and feel like your own

<t> Yeah it's all right. I think a lot of people don't agree with me because there are so many views and only 1 reply.<br/>
<br/>
These are just stuff that GalcivII has, and would imo fit perfectly in Distant Worlds.<br/>
<br/>
If there is something else that would make it more important when ...
by Philo
Tue Apr 17, 2012 12:59 pm
Forum: Distant Worlds 1 Series
Topic: New Ideas to make your civilization really differentiate and feel like your own
Replies: 2
Views: 144

New Ideas to make your civilization really differentiate and feel like your own

<r> I'm coming to DW from playing Galactic Civilizations II and other civilizations games a lot. What I like a lot about this game is how alive the galaxy feels, the private and state separated really work well.<br/>
<br/>
<B><s>[b]</s>New Ideas to make your civilization really differentiate and ...

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