Search found 44 matches

by Kobracan
Thu Sep 12, 2024 12:48 pm
Forum: Distant Worlds 2
Topic: GeForce NOW
Replies: 59
Views: 7915

Re: GeForce NOW

I hope they fix this by the Return of the Shakturi release. I will not buy the expansion if they don't because I literally can't play the game outside of GE Force Now since I don't have a PC. I am sure developers are really busy but I wish Erik would make an official comment about this one way or ...
by Kobracan
Sat Jul 29, 2023 6:32 pm
Forum: Distant Worlds 2
Topic: GeForce NOW
Replies: 59
Views: 7915

Re: GeForce NOW

Can we get an update on this please? The game is not available on GEForce NOW for several months now. I have a Mac and the only way I can play the game is through GEForce NOW. I am sure I am not alone in this.
by Kobracan
Thu Jul 22, 2021 12:08 pm
Forum: Distant Worlds 2
Topic: Distant Worlds 2 - Dev Diary #1
Replies: 33
Views: 3840

RE: Distant Worlds 2 - Dev Diary #1

Looks great but I have the same stretching image issue.

So the first dev diary was on 7/6. Shouldn't we have another one by now (2 weeks)?
by Kobracan
Fri Jun 20, 2014 1:44 am
Forum: Distant Worlds 1 Series
Topic: 1.9.5.4 Beta Update available for testing
Replies: 22
Views: 785

RE: 1.9.5.4 Beta Update available for testing

Good patch. So the save game location changed (which is a good change). Does that mean my old save is gone?
by Kobracan
Mon Jun 02, 2014 11:06 pm
Forum: Distant Worlds 1 Series
Topic: Remaining complaits before DW2.
Replies: 15
Views: 342

RE: Remaining complaits before DW2.

I fully support the original poster's list. Those especially diplomacy improvements are sorely needed and shouldn't be too hard to implement.
by Kobracan
Tue May 27, 2014 6:20 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 56137

RE: Master Wishlist Thread

<t> Very simple request. In the design screen (maybe just above the warning box), it would be nice to be able to see ship size limits. This info is available on the "designs" screen but not on the actual design page. The warning box tells you if you go over the limit but it's nice to be able to see ...
by Kobracan
Sat May 24, 2014 9:02 pm
Forum: Distant Worlds 1 Series
Topic: DW: Universe in top 10 sellers @ Steam!
Replies: 95
Views: 2374

RE: DW: Universe in top 10 sellers @ Steam!

Congratulations. Well deserved. I (and most of the community) always thought they should have gone Steam long long time ago. I think they will now go: * Face Palm * We should have done this ages ago.
by Kobracan
Mon Nov 25, 2013 9:52 pm
Forum: Distant Worlds 1 Series
Topic: Why are there no "good" insect races?
Replies: 13
Views: 287

RE: Why are there no "good" insect races?

Along with the insects being evil, I also never got why humanoids or "good" races were never pirates.
by Kobracan
Fri Nov 15, 2013 1:36 am
Forum: Distant Worlds 1 Series
Topic: Some hopes for mechanic fixes and modding for the last expansion.
Replies: 18
Views: 412

RE: Some hopes for mechanic fixes and modding for the last expansion.

+1 all around. These diplomacy improvements are sorely needed and I don't think they would be terribly hard to implement either.
by Kobracan
Fri Aug 09, 2013 5:13 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds Shadows Updated to 1.9.0.11
Replies: 73
Views: 2145

RE: Distant Worlds Shadows Updated to 1.9.0.10

Very nice. Though "Check for Updates" says you have the latest version. I had installed 1.9.0.9.
by Kobracan
Tue Aug 06, 2013 7:22 pm
Forum: Distant Worlds 1 Series
Topic: New Public Beta v1.9.0.9 for DW Shadows
Replies: 32
Views: 1109

RE: New Public Beta v1.9.0.9 for DW Shadows

<t> Thanks dostillevi. I think that is a good theory. However, whatever the reason is, the game starting me next to another empire of my own race is unexpected and wrong. I assume the developers didn't intend that. Don't get me wrong, I like independent colonies forming empires and I like meeting ...
by Kobracan
Mon Aug 05, 2013 10:34 pm
Forum: Distant Worlds 1 Series
Topic: New Public Beta v1.9.0.9 for DW Shadows
Replies: 32
Views: 1109

RE: New Public Beta v1.9.0.9 for DW Shadows

<r> <br/>
Rabble, yes that's true. I know that. However, the issue here is two games in a row I got another empire of my own race literally right next to me. I was wondering if that was a bug since you'd have to be extremely unlucky to have that happen.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Rabble ...
by Kobracan
Mon Aug 05, 2013 3:00 am
Forum: Distant Worlds 1 Series
Topic: New Public Beta v1.9.0.9 for DW Shadows
Replies: 32
Views: 1109

RE: New Public Beta v1.9.0.9 for DW Shadows

<t> This may not be a 1.9.0.9 issue necessarily but I started two games as a Classic empire (all default settings, both games random, I rolled Ackdarian and Kiadian) and in both games there is another empire of my race "literally right next" to my homeworld. Is this a coincidence, a bug with the map ...
by Kobracan
Thu Jul 04, 2013 4:21 am
Forum: Tech Support
Topic: [1.9.0.8] Pirate Mission Filter Bug
Replies: 0
Views: 110

[1.9.0.8] Pirate Mission Filter Bug

<t> I noticed two bugs with pirate mission filter:<br/>
<br/>
1) When "showing accepted and available missions" is selected I can see missions but when "showing available missions" is selected the list comes up empty (I haven't accepted any missions).<br/>
2) "Showing all/attack/defend/smuggling ...
by Kobracan
Thu Jun 20, 2013 12:38 am
Forum: Distant Worlds 1 Series
Topic: Empire Navigation Tool Needs Filtering and Sorting
Replies: 2
Views: 77

Empire Navigation Tool Needs Filtering and Sorting

<t> The empire navigation tool (left hand tool with many buttons) is very useful for small number of items but it's in need of some serious filtering and sorting capabilities. Especially with pirate play added, the number of things in that tool can reach staggering numbers making the use of the tool ...
by Kobracan
Fri Jun 14, 2013 12:07 am
Forum: Distant Worlds 1 Series
Topic: Something I would like to see..
Replies: 7
Views: 350

RE: Something I would like to see..

<t> I agree with these suggestions. One other thing missing (rather obvious in my opinion) is the amount of money an AI has. A lot of times you are trying to sell something to the AI and you have to find out how much money you can "extract" from it by trial and error. It would help immensely if:<br ...
by Kobracan
Wed Jun 12, 2013 11:26 pm
Forum: Tech Support
Topic: 1.9.0.5 Negative Protection fee
Replies: 9
Views: 130

RE: 1.9.0.5 Negative Protection fee

I can confirm that as of 1.9.0.5 there is a problem with the protection values "offered" by the AI. Many times, it's a negative number per month which is clearly a bug; other times it's a very small positive number (19 credits per month) which is suspiciously low.
by Kobracan
Wed Jun 12, 2013 12:32 am
Forum: Distant Worlds 1 Series
Topic: Dropdown selections should be remembered
Replies: 23
Views: 772

Dropdown selections should be remembered

<t> I will complain about something very small which bothers me quite a bit. Can we make sure that all drop down menu selections in various screens: Expansion Planner, Ships and Bases, etc. are remembered each time you open it? Most of the time I want to see the list of military ships for example ...
by Kobracan
Thu May 30, 2013 12:29 am
Forum: Tech Support
Topic: Number of empires in the diplomacy list
Replies: 1
Views: 142

Number of empires in the diplomacy list

<t> Is there a limit (maybe 32) to the number of empires listed in the diplomacy screen? A pirate empire sold me (I am playing a pirate too) the contact for another empire and I can't find it in the diplomacy screen. Then I can't find some other pirate empires that showed up later either (I can see ...
by Kobracan
Tue May 28, 2013 9:33 pm
Forum: Distant Worlds 1 Series
Topic: goose chasing ships
Replies: 20
Views: 445

RE: goose chasing ships

<t> So I looked up mission types in Galactopedia:<br/>
<br/>
Move:<br/>
Sends the ship to the specified destination. If the destination is far away then the ship may perform a hyperjump first. This mission is available to all ships.<br/>
<br/>
Patrol:<br/>
Causes the ship to orbit the ...

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