Search found 71 matches

by endoric_MatrixForum
Tue Aug 05, 2014 4:35 pm
Forum: Design and Modding
Topic: is there a mod to track small events?
Replies: 3
Views: 221

RE: is there a mod to track small events?

i would be happy with a text document i could view.
by endoric_MatrixForum
Tue Aug 05, 2014 3:04 pm
Forum: Design and Modding
Topic: is there a mod to track small events?
Replies: 3
Views: 221

is there a mod to track small events?

<t> Not sure if it is possible but i would love to have a mod that keeps track of all my Agents lost, own ships destroyed, enemy ships killed, presidential succession list, characters assassinated, ground unit casualties and other such nit picky small scale silliness.<br/>
<br/>
I just love stats ...
by endoric_MatrixForum
Thu Jun 12, 2014 3:16 pm
Forum: Distant Worlds 1 Series
Topic: 0% taxing
Replies: 5
Views: 281

RE: 0% taxing

I forgot the mark i set, but i used to keep all my planets to 0% tax until they hit a certain population. Exploit, not so much, "gamey" yeah probably. Sadly it works great.
by endoric_MatrixForum
Thu Jun 12, 2014 10:58 am
Forum: Distant Worlds 1 Series
Topic: what are the distant worlds universe changes?
Replies: 11
Views: 179

RE: what are the distant worlds universe changes?

Now thats more like it.

AI improvements would be huge.

Tighter resources at start are a huge balancing fix.

Taking over Colonies was way too easy, and no fun.

Thank u all (most) for the info!



by endoric_MatrixForum
Sun Jun 08, 2014 6:34 pm
Forum: Distant Worlds 1 Series
Topic: what are the distant worlds universe changes?
Replies: 11
Views: 179

RE: what are the distant worlds universe changes?

<t> ok i can see this is going to be a copy and paste situation involving a very unfriendly and obnoxious couple of people. Shame as i expected such an intelligent game to have players with intelligent opinions. <br/>
<br/>
the product description basically says:<br/>
<br/>
Gold edition<br ...
by endoric_MatrixForum
Sun Jun 08, 2014 6:16 pm
Forum: Distant Worlds 1 Series
Topic: what are the distant worlds universe changes?
Replies: 11
Views: 179

RE: what are the distant worlds universe changes?

ORIGINAL: joeyeti

How about reading the product page on Matrix games, hmm?

yeah read it, and yeah your useless.


/block?
by endoric_MatrixForum
Sun Jun 08, 2014 6:08 pm
Forum: Distant Worlds 1 Series
Topic: what are the distant worlds universe changes?
Replies: 11
Views: 179

what are the distant worlds universe changes?

I played a lot of distant worlds shadows. It is a great game but there were some problems i had with it, but nothing that made it not worth playing.

So real quick what are the differences in Universe vrs shadows?

thanks.
by endoric_MatrixForum
Thu Jul 11, 2013 11:38 am
Forum: Distant Worlds 1 Series
Topic: Question reguarding "Resource Targets by Your Empire Priority"
Replies: 4
Views: 189

RE: Question reguarding "Resource Targets by Your Empire Priority"

I wish there was a method to show all available resources known to my empire. I am fine with making the decisions as to where i want to place a mine.
by endoric_MatrixForum
Wed Jul 10, 2013 6:33 pm
Forum: Distant Worlds 1 Series
Topic: Question reguarding "Resource Targets by Your Empire Priority"
Replies: 4
Views: 189

Question reguarding "Resource Targets by Your Empire Priority"

<t> so i noticed a strange thing today.<br/>
<br/>
When in the Expansion Planner with Show asteroids checked i have an asteroid with gold at 43% displayed.<br/>
<br/>
BUT when i switch to "Resource Targets by Galaxy Priority" i see there are other asteroids in the same asteroid field with Gold ...
by endoric_MatrixForum
Wed Jul 10, 2013 6:10 pm
Forum: Tech Support
Topic: Playing again but.... new bugs?
Replies: 11
Views: 286

RE: Playing again but.... new bugs?

<t> OK found a bug.<br/>
<br/>
<br/>
"In the ships central computer we have found technology that has advanced our understanding of Area Weapons."<br/>
<br/>
I repaired the abandoned ship in a prewarp game that is in your starting solar system and received the above message but did not get any ...
by endoric_MatrixForum
Wed Jul 10, 2013 3:50 pm
Forum: Tech Support
Topic: Playing again but.... new bugs?
Replies: 11
Views: 286

RE: Playing again but.... new bugs?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
A few questions.<br/>
<br/>
If you are playing with a Pre-Warp start, were these systems ones where you already got information on them through other means before your explorers had the range to explore them? Do your explorers have enough fuel ...
by endoric_MatrixForum
Tue Jul 09, 2013 10:08 pm
Forum: Distant Worlds 1 Series
Topic: Has Shadows fixed the "too much money" issue?
Replies: 50
Views: 3122

RE: Has Shadows fixed the "too much money" issue?

<t> I find the early economy super simple in the new expansion, but i have not played a full long game yet.<br/>
<br/>
What i do is I right away set my one colony to zero tax, let the colony hit max population and then I raise the tax rate to 45 to 50%. I usually have enough cash to make it to max ...
by endoric_MatrixForum
Tue Jul 09, 2013 10:04 pm
Forum: Tech Support
Topic: Playing again but.... new bugs?
Replies: 11
Views: 286

Playing again but.... new bugs?

<t> Ok so i got the age of shadows expansion and have been playing it for a quite a bit for a few weeks however i noticed some REALLY annoying issues that i dont remember having before the expansion.<br/>
<br/>
The biggest issue is that my explorers when set to auto do not explore everything. They ...
by endoric_MatrixForum
Sun Sep 16, 2012 10:21 am
Forum: After Action Reports
Topic: please judge and criticize my ship design methidology
Replies: 27
Views: 613

RE: please judge and criticize my ship design methidology

glad to see there was some discussion here. any other ideas?
by endoric_MatrixForum
Wed Aug 29, 2012 1:08 am
Forum: Distant Worlds 1 Series
Topic: How do you analyze a ship to obtain technology from its components?
Replies: 5
Views: 183

RE: How do you analyze a ship to obtain technology from its components?

<t> my tip to you is early in the game save those ships for a power boost to your fleet and maybe after a tech level or 2 retire them. The tech you get early on is lower as the game seems to give you a tech boost relative to where you are. why get the first level of hyperdrives for free when you can ...
by endoric_MatrixForum
Wed Aug 29, 2012 1:06 am
Forum: Tech Support
Topic: Pirates are way to strong at the start
Replies: 22
Views: 504

RE: Pirates are way to strong at the start

i have not noticed pirates every causing me any problems. If the new patch has made them more difficult i look forward to the chance to generate new fleet admirals.
by endoric_MatrixForum
Wed Aug 29, 2012 1:04 am
Forum: After Action Reports
Topic: please judge and criticize my ship design methidology
Replies: 27
Views: 613

RE: please judge and criticize my ship design methidology

<t> the insight you supply on pirates is new to me. they have never posed a problem for me so i never paid them any attention. I find a base i kill it. i see a ship i kill it. they do not really cause me any problems.<br/>
<br/>
if you have every played hearts of iron 3 a mechanic they use to keep ...
by endoric_MatrixForum
Tue Aug 28, 2012 7:26 pm
Forum: After Action Reports
Topic: please judge and criticize my ship design methidology
Replies: 27
Views: 613

RE: please judge and criticize my ship design methidology

<t> well why have roles then? only two ships mean anything in this game and that's huge capital ships and carriers. I was impressed with this games attempt to make more of ships than the 'as big as it gets' method but i see that was more of a cover as ship roles do not mean anything with the ...
by endoric_MatrixForum
Mon Aug 27, 2012 12:49 pm
Forum: After Action Reports
Topic: please judge and criticize my ship design methidology
Replies: 27
Views: 613

RE: please judge and criticize my ship design methidology

<r> i see how that works and actually i am dismayed that it does. Maybe capital ships should just be more expensive and take long to make?<br/>
<br/>
i mean what fun would it be to have fleets of death stars flying around?<br/>
<br/>
after playing around with things a bit it does seem that the ...

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