Search found 70 matches

by MarQan
Thu Jun 27, 2013 4:59 pm
Forum: Tech Support
Topic: A space station in orbit of a planet won't allow me to click on it?
Replies: 10
Views: 200

RE: A space station in orbit of a planet won't allow me to click on it?

<r> Yes, I have had this many times, due to my centralization of research labs. Very annoying.<br/>
<B><s>[b]</s>The drop-down selection should include plenetary objects.<e>[/b]</e></B><br/>
Furthermore if a mining ship is working on an asteroid, I can't order a build there until it finishes. It's ...
by MarQan
Tue Jun 25, 2013 9:05 pm
Forum: Tech Support
Topic: New player confused about automation vs manually controlled
Replies: 10
Views: 309

RE: New player confused about automation vs manually controlled

Speaking of Atuuk: does anyone know whether buying tech counts towards the "conducting research" race victory condition?
by MarQan
Tue Jun 25, 2013 8:57 pm
Forum: Tech Support
Topic: Retrofitting Problem
Replies: 3
Views: 146

RE: Retrofitting Problem

<t> Is it 1.9.0.7?<br/>
1. The planet's building queue might have some construction before the retrofit?<br/>
2. The spaceport might still be building yet, or retrofitting, that would explain both your issues.<br/>
<br/>
If non of the above, well.. I'm not good at troubleshooting in text form ...
by MarQan
Tue Jun 25, 2013 8:47 pm
Forum: Distant Worlds 1 Series
Topic: Mercantile Guild Rivalries
Replies: 2
Views: 105

RE: Mercantile Guild Rivalries

<r> If two Mercantile Guilds are close enough to hurt eachother's business (IF they do at all), <B><s>[b]</s>they make a much bigger profit on eachother<e>[/b]</e></B>, than with any other empire.<br/>
<br/>
I could imagine massive amounts of money going towards pirates to cut in the other ...
by MarQan
Mon Jun 24, 2013 9:29 pm
Forum: Tech Support
Topic: retire capture ship give too mush tech
Replies: 5
Views: 156

RE: retire capture ship give too mush tech

<t> I left a suggestion in master wishlist for them to nerf it:<br/>
instead of 1 big research bonus, give a very little bonus but for every advanced component.<br/>
<br/>
When I'm pre-warp, and repair the advanced ship in my home-system, I get ADVANCED LOGISTICS (troop research) from retiring it ...
by MarQan
Sun Jun 23, 2013 4:08 pm
Forum: Distant Worlds 1 Series
Topic: reapaired sp-1won't join
Replies: 4
Views: 172

RE: reapaired sp-1won't join

Select Explorer, ctrl+right click on the base then something like "investigate".
by MarQan
Sun Jun 23, 2013 5:04 am
Forum: Distant Worlds 1 Series
Topic: Can't build in another empire's territory
Replies: 5
Views: 213

RE: Can't build in another empire's territory

I like when it hurts
My Mortalen Generals and Admirals are definitely agreeing with you Shark [:)]
by MarQan
Sat Jun 22, 2013 3:08 pm
Forum: Distant Worlds 1 Series
Topic: Can't build in another empire's territory
Replies: 5
Views: 213

RE: Can't build in another empire's territory

<r> Welcome to the club! [:)]<br/>
<br/>
We have no other choice than to try..<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/42321/E863CA1503C4446AB61C114D2ECAD5C8.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/42321/E863CA1503C4446AB61C114D2ECAD5C8.jpg ...
by MarQan
Sat Jun 22, 2013 2:40 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

<r> You should fine-tune the victory conditions then, because with an Old galaxy, the Teekans are at 31% (overall)<br/>
with conditions set to: Economy: 67%; Population: 67%; Territory: 67%; with race-specific also allowed;<br/>
after 14 years, and I don't even know if they're winning, because I ...
by MarQan
Sat Jun 22, 2013 12:02 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

<t> Then you must have victory conditions on a level too high, or limited to something like 50% territory OR population, which gives you the luxury to just sit and wait for the perfect opporunity.<br/>
<br/>
Your last 3 posts also make me assume that your main problem is the lack of confrontation ...
by MarQan
Fri Jun 21, 2013 6:16 pm
Forum: Tech Support
Topic: Lost colony due 0 influence.
Replies: 6
Views: 173

RE: Lost colony due 0 influence.

No, it wasn't clear [:)]
by MarQan
Fri Jun 21, 2013 5:52 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

I'm glad you agree.

Stimulating: Raise levels of physiological or nervous activity in (the body or any biological system).
Nothing does that like going out of your comfort zone.

Trust me, riding a flying horse is rather stimulating and fun.
by MarQan
Fri Jun 21, 2013 5:39 pm
Forum: Distant Worlds 1 Series
Topic: Troops on Space Dock
Replies: 12
Views: 744

RE: Troops on Space Dock

I misinterpreted again. I thought you want a deep space base on enemy territory with huge amounts of troops on it for example.
Why would you want troops on the station just above your colony?
by MarQan
Fri Jun 21, 2013 5:28 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

<t> Subjective means that, yes.<br/>
<br/>
Icemania is looking for a challenging game. Accepting the challenge means that you accept the fact, that you have to go out of your comfort zone (otherwise it wouldn't be considered a challenge, now would it?!). That starts when you have to do something ...
by MarQan
Fri Jun 21, 2013 5:08 pm
Forum: Distant Worlds 1 Series
Topic: What is your favorite race to play?
Replies: 11
Views: 351

RE: What is your favorite race to play?

<r> Humans are nice.. they're pretty diplomatic, yes. I rarely play them, but then aim for a New Systems Commonwealth (from Gene Roddenberry's Andromeda) kind of scenario with them [:)] I don't destroy empires, just play the good guy.<br/>
<br/>
If I want a relaxing game, I usually play the <B><s ...
by MarQan
Fri Jun 21, 2013 4:30 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Darkspire<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MarQan<br/>
<br/>
Nothing by itself changes the game fundamentally. Don't dissect my post, the suggestions weren't supposed to be taken separately.<br/>
<br/>
The triumvirate of this game is <B><s>[b]</s ...
by MarQan
Fri Jun 21, 2013 12:57 pm
Forum: Distant Worlds 1 Series
Topic: Your Experiences So Far with Shadows Difficulty Settings
Replies: 57
Views: 2326

RE: Your Experiences So Far with Shadows Difficulty Settings

<r> Nothing by itself changes the game fundamentally. Don't dissect my post, the suggestions weren't supposed to be taken separately.<br/>
<br/>
The triumvirate of this game is <B><s>[b]</s>Money-Research-Military<e>[/b]</e></B>, if you're getting behind in any of it, you're gonna have a bad time ...
by MarQan
Fri Jun 21, 2013 11:45 am
Forum: Tech Support
Topic: Lost colony due 0 influence.
Replies: 6
Views: 173

RE: Lost colony due 0 influence.

<r> As explained during the tutorial and in the galactopedia:<br/>
The third "pirate base" is the Criminal Network. It is a wonder, you can build only one.<br/>
When it is built, you assume control of the colony it has been built on.<br/>
On your colony you can build colony ships and recruit ...
by MarQan
Fri Jun 21, 2013 3:00 am
Forum: Distant Worlds 1 Series
Topic: Pirates attack despite Protection Arrangement
Replies: 6
Views: 183

RE: Pirates attack despite Protection Arrangement

<r> Pirates will still raid unprotected colonies(low military presence), even with Protection Agreement.<br/>
<br/>
But base attacks... not likely.<br/>
That only happens if the pirates have no interest in keeping the treaty going. Only they don't declare it until the first attack. You need more ...
by MarQan
Fri Jun 21, 2013 2:33 am
Forum: Distant Worlds 1 Series
Topic: Another resource question
Replies: 5
Views: 115

RE: Another resource question

As elanaagain says.

Those are merely the available and visible sources of your species' Bonus Resources.

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