Search found 14 matches

by lavish
Wed Jul 11, 2012 1:19 pm
Forum: Achtung Panzer Operation Star
Topic: HOW TO DETACH INFANTRY FROM THEIR VEHICLES
Replies: 27
Views: 905

RE: HOW TO DETACH INFANTRY FROM THEIR VEHICLES

I dont remember seeing that, but I'm pretty sure it means that you have assigned one number for the infantry of that squad and one separate number for the vehicle of that squad.
by lavish
Wed Jul 11, 2012 1:08 pm
Forum: Achtung Panzer Operation Star
Topic: PREVIEW OF MAIN PATCH 580 CHANGES
Replies: 87
Views: 2451

RE: PREVIEW OF MAIN PATCH 580 CHANGES

<t> I think it's "a side effect" for HDR (high dynamic range). If you look against a bright background, darker areas become darker and brighter areas become brighter. If you look from the direction of the sun, shadows won't be that dark anymore. You can disable HDR in your graphic settings to see ...
by lavish
Mon Jul 09, 2012 6:40 pm
Forum: Achtung Panzer Operation Star
Topic: PREVIEW OF MAIN PATCH 580 CHANGES
Replies: 87
Views: 2451

RE: PREVIEW OF MAIN PATCH 580 CHANGES

<r> Redownload districts and addons. Their graphics were updated for the new patch separately as an optional download. I don't know about Matrix version, but if you have Gamers Gate version, then you should be able to get your hands on those (Graviteam updates Gamers Gate files fast). <br/>
<br ...
by lavish
Wed Jun 20, 2012 7:47 pm
Forum: Achtung Panzer Operation Star
Topic: Changes to the UI
Replies: 11
Views: 366

RE: Changes to the UI

Interface takes too much space, i.e. is too big?

------> See option 6.12: "No interface enlargement" --------> set "enabled" [;)]

Maybe that works for you.
by lavish
Wed Jun 20, 2012 3:27 pm
Forum: Achtung Panzer Operation Star
Topic: Mine
Replies: 5
Views: 232

RE: Mine

<t> It's difficult to say what those "mines" mean in the game. I haven't seen any mines as we know it so far. Maybe it's just translation thing and they mean some explosive charges / grenades [&:] Or maybe I'm wrong and units can actually throw mines under tanks or something... But as I mentioned, I ...
by lavish
Wed Jun 20, 2012 3:19 pm
Forum: Achtung Panzer Operation Star
Topic: Patch
Replies: 96
Views: 2512

RE: Patch

<t> Yup, it means game updater window. When you press "install" you can then search for the folder where your patch/mod is and find file "desc.addpack". The "desc.addpack" includes information where to automatically install all the files in the patch/mod folder - so you don't have to manually move ...
by lavish
Wed Jun 20, 2012 3:15 pm
Forum: Achtung Panzer Operation Star
Topic: anyone try patch
Replies: 12
Views: 363

RE: anyone try patch

<t> Everything works as usual.<br/>
<br/>
Engine update is .exe file that you install "normally".<br/>
<br/>
Everything else, including mods, are installed/enabled through game updater. This makes it easy to deside what mod / update has the highest priority for overrriding gamefiles when you ...
by lavish
Wed Jun 20, 2012 10:03 am
Forum: Achtung Panzer Operation Star
Topic: Details
Replies: 1
Views: 172

RE: Details

<t> Check the manual. Sorry for saying that so much, but that's the easiest way, really. And keep in mind that those diagrams are approximate and are not as accurate as in the game. <br/>
<br/>
Basically you have to select a weapon and target vehicle (and approximate hit location: turret ...
by lavish
Wed Jun 20, 2012 9:57 am
Forum: Achtung Panzer Operation Star
Topic: PREVIEW OF MAIN PATCH 580 CHANGES
Replies: 87
Views: 2451

RE: PREVIEW OF MAIN PATCH 580 CHANGES

<t> I like the fact that the game has so much to think about - but I know/understand what you mean. [:)] In many wargames everything is "simple" and you don't have to think about enemy that can bypass your position. Uncertainty is what makes this title so special for me. You can never know what will ...
by lavish
Wed Jun 20, 2012 9:39 am
Forum: Achtung Panzer Operation Star
Topic: a question
Replies: 16
Views: 583

RE: Achtung panzer complete

<t> Hunt, recon, assault, attack, etc are just a predefined set of normal commands: movement type, movement modifier, formation, formation density. All of those are reported in the manual.<br/>
<br/>
Many here are wondering, what do those norman commands actually do. Those can also be found in the ...
by lavish
Wed Jun 20, 2012 9:11 am
Forum: Achtung Panzer Operation Star
Topic: Mine
Replies: 5
Views: 232

RE: Mine

<t> There's no mines in the game. The pace is so fast that there's no time to set up minefields. Note that all operations happens within one or two days. However, I remember Andrey (one of devs) mentioning that their next standalone game Achtung Panzer: Nomonghan (also known as "battle of Khalkhin ...
by lavish
Wed Jun 20, 2012 8:58 am
Forum: Achtung Panzer Operation Star
Topic: Patch
Replies: 96
Views: 2512

RE: Patch

<r> Thanks for info! Downloading it now... [:)]<br/>
<br/>
How to download the patch from gamersgate (<URL url="http://www.gamersgate.com">http://www.gamersgate.com</URL>):<br/>
1) Log in<br/>
2) Find "My Library" and under that "My Shelf" and under that "Achtung Panzer Operation Star"<br/>
3 ...
by lavish
Tue Jun 19, 2012 5:39 pm
Forum: Achtung Panzer Operation Star
Topic: PREVIEW OF MAIN PATCH 580 CHANGES
Replies: 87
Views: 2451

RE: PREVIEW OF MAIN PATCH 580 CHANGES

<t> Hmm... If I recall correctly, someone somewhere also reported that large UI thingie. I guess it was on sukhoi.ru forums and it was related to very high resolution screen like you have. Try reporting andrey about it, that's the best you can do I guess. It looks a bit bad indeed.<br/>
<br ...
by lavish
Tue Jun 19, 2012 1:02 pm
Forum: Achtung Panzer Operation Star
Topic: PREVIEW OF MAIN PATCH 580 CHANGES
Replies: 87
Views: 2451

RE: PREVIEW OF MAIN PATCH 580 CHANGES

<r> Thanks for screenshots! Shader/lightning/graphic changes look pretty. <br/>
<br/>
Oh, by the way, you can scale the size (resolution) of your user interface in the graphic options: it was the resolution setting in the option 2.01 or 2.02 - can't remember which one. General resolution ...

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