Search found 12 matches

by Admiral Moe Lester
Mon Jun 10, 2013 7:54 pm
Forum: Distant Worlds 1 Series
Topic: Pirates need a serious rework
Replies: 11
Views: 205

RE: Pirates need a serious rework

<t> I apologize if I gave undue offense. You have probably noticed by now that the internet happens to be quite good at creating miscommunications. You came off a bit hostile and it is much harder to accept arguments from someone(seemingly)trying to create conflict regardless of how right they may ...
by Admiral Moe Lester
Mon Jun 10, 2013 4:55 pm
Forum: Distant Worlds 1 Series
Topic: Pirates need a serious rework
Replies: 11
Views: 205

RE: Pirates need a serious rework

<t> Being commanding isn't much of a way to garner respect from fellow forumrites and the devs, however I do believe that you have touched on an important topic that can be taken in interesting new directions. <br/>
<br/>
I think further diversifying the play styles of the "pirates" could ...
by Admiral Moe Lester
Fri Jun 07, 2013 1:49 pm
Forum: Design and Modding
Topic: Changing the Natural Race Affinities for Each Other
Replies: 2
Views: 138

RE: Changing the Natural Race Affinities for Each Other

<t> Thanks but I already found that. What I am wondering is if someone could hack together some work around so the affinities would be somewhat variable. The idea is that each race could spawn multiple "personalities" like a human faction seeking to become something like the Federation or one that ...
by Admiral Moe Lester
Fri Jun 07, 2013 12:05 pm
Forum: Design and Modding
Topic: Changing the Natural Race Affinities for Each Other
Replies: 2
Views: 138

Changing the Natural Race Affinities for Each Other

<t> As the title says, how would one go about changing the natural dispositions between the races ("we naturally like/dislike you" bonuses)?.<br/>
<br/>
EDIT: I just noticed "biases.txt." I wonder what that does? [:D]<br/>
<br/>
2nd EDIT: I confess I know little about scripting and modding but I ...
by Admiral Moe Lester
Thu Jun 06, 2013 9:23 pm
Forum: Distant Worlds 1 Series
Topic: So Confused
Replies: 7
Views: 169

RE: So Confused

This sounds like a bug. If you have a save game I recommend submitting it in the tech support forum.
by Admiral Moe Lester
Fri May 24, 2013 1:44 pm
Forum: Distant Worlds 1 Series
Topic: How should one go about being a pirate?
Replies: 44
Views: 892

RE: How should one go about being a pirate?

<t> All it takes is one escort to shoot out its one boarding pod and a few seconds and then the base is gone. It seems like the raiders have no problem finding these hidden bases after all. I've lost many bases on worlds guarded by numerous fleets only because of just one fast little escort that ...
by Admiral Moe Lester
Mon Oct 22, 2012 6:11 pm
Forum: Distant Worlds 1 Series
Topic: Game to easy?
Replies: 49
Views: 1144

RE: Game to easy?

<t> I'd really like to see some challenges that can keep large empires on their toes. Right now you can make it plenty difficult to get started up and form a great empire but after that a player is almost unstoppable. I think it would be really nice for there to be more internal challenges of ...
by Admiral Moe Lester
Sun Oct 21, 2012 6:41 pm
Forum: Pandora Series
Topic: Info please.
Replies: 45
Views: 1664

RE: Info please.

Well that sounds pretty excellent. Consider me excited to try this game out.
by Admiral Moe Lester
Sun Oct 21, 2012 3:33 pm
Forum: Pandora Series
Topic: Info please.
Replies: 45
Views: 1664

RE: Info please.

<t> Alright. Just thought of some more questions\suggestions.<br/>
<br/>
Will unit counters be straight rock paper scissors, or will it be or have elements of situational counters? For example in SMAC (sorry about the constant referencing. It did do a lot of things right though) infantry had a ...
by Admiral Moe Lester
Sun Oct 21, 2012 3:01 pm
Forum: Pandora Series
Topic: Info please.
Replies: 45
Views: 1664

RE: Info please.

<t> It is good to see an emphasis on atmosphere and style! It went a long way for SMAC and IMHO is one of the best ways to make a good game great. Also it is nice to see that you are comfortable doing your own thing to make this stand out on its own.<br/>
<br/>
However I do have another important ...
by Admiral Moe Lester
Sat Oct 20, 2012 10:44 am
Forum: Pandora Series
Topic: Info please.
Replies: 45
Views: 1664

RE: Info please.

<t> Hi SephiRok! I've got a couple questions to hopefully satisfy my unreasonable lust for this game. Are there any concepts from Alpha Centauri that you plan to emulate in some form in Pandora? How in depth is the government and civics side? Is unit customization in and is the name a reference to ...
by Admiral Moe Lester
Sat Jun 23, 2012 7:34 pm
Forum: General Discussion
Topic: Steam?
Replies: 94
Views: 3158

RE: Steam?

<t> Whether through Steam or not, I'd like to see some more publicity for the game and a more accessible price. I have been playing space related 4X games for a while now and I only just recently heard of Distant Worlds. Right now I'm holding off for a sale to come by and I can imagine probably more ...

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