Search found 10 matches

by vonHart
Fri May 31, 2013 8:14 am
Forum: Design and Modding
Topic: Troop Pictures in Shadows
Replies: 3
Views: 112

RE: Troop Pictures in Shadows

<t> @ darkspire: good idea. I checked but unfortunately only the new-race images are included.<br/>
@ sirian: I have only the ship images in my customization folder, thanks anyway.<br/>
<br/>
I solved the problem by deleting the wrong troop images in my global/images folder and re-installing ...
by vonHart
Thu May 30, 2013 7:14 pm
Forum: Design and Modding
Topic: Troop Pictures in Shadows
Replies: 3
Views: 112

Troop Pictures in Shadows

<t> Hey all,<br/>
<br/>
I love the new ground resolution screen but stumbled about an annoying problem. I've played legends with evildoer's troop icon mod, which replaces the generic tank image with very cool artwork. Unfortunately I forgot to reset this mod before installing shadows. Now, the ...
by vonHart
Thu May 16, 2013 8:28 pm
Forum: Distant Worlds 1 Series
Topic: Plagues - Any cure yet?
Replies: 45
Views: 664

RE: Plagues - Any cure yet?

Speaking as a native German: Kayoz's use of "Schadenfreude" is correct.
by vonHart
Tue Dec 11, 2012 11:15 am
Forum: Distant Worlds 1 Series
Topic: AI
Replies: 12
Views: 290

RE: AI

<t> Ain't this an economic problem rather than an AI one?<br/>
I mean, if you can afford to build a complete new fleet once the old one runs out of fuel to steam roll other empires, I don't think that the problem lies in the inability of the AI to do the same. Rather in the possibility to do so in ...
by vonHart
Wed Dec 05, 2012 10:02 am
Forum: Distant Worlds 1 Series
Topic: 1.7.0.6 Performance
Replies: 40
Views: 933

RE: 1.7.0.6 Performance

<r> @Cruis.In<br/>
Maybe I misread your last line so just let me make things clear. I do not have any performance issues once I disable all unnecessary services. The ocean under the moon moves smooth... <E>;-)</E><br/>
Shark7 is quite right if he says that you can badly mess up your OS by ...
by vonHart
Tue Dec 04, 2012 4:26 pm
Forum: Distant Worlds 1 Series
Topic: 1.7.0.6 Performance
Replies: 40
Views: 933

RE: 1.7.0.6 Performance

<t> Recently I had some problems with my machine which I fixed by disabling all active services.<br/>
A few hours ago I once again started to play Distant Worlds, only this time with all unnecessary services still disabled and e voilà, the game runs as smooth as a buttered baby.<br/>
Star Amount ...
by vonHart
Thu Aug 02, 2012 1:12 pm
Forum: Distant Worlds 1 Series
Topic: 1.7.0.6 Performance
Replies: 40
Views: 933

RE: 1.7.0.6 Performance

<r> Well you could limit the demo to a few quick start scenarios (beginning, galactic republic) with only a single race and limited amount of time. With the galactic republic scenario you would get a look of what awaits you in the mid-end stages of a sandbox game.<br/>
<br/>
I share your feelings ...
by vonHart
Thu Aug 02, 2012 11:35 am
Forum: Distant Worlds 1 Series
Topic: question about language
Replies: 6
Views: 145

RE: question about language

<r> Hi Heinz,<br/>
<br/>
nice name btw. <E>:-)</E>. The addons are not available in german. There is a boxed version of Distant Wolrds by DTP Entertainment available in german but I don't think that this version is compatible with the addons. My suggestion, do as I did and buy the whole package in ...
by vonHart
Thu Aug 02, 2012 10:58 am
Forum: Distant Worlds 1 Series
Topic: 1.7.0.6 Performance
Replies: 40
Views: 933

RE: 1.7.0.6 Performance

<t> @ unlcean: nope, Nvidia. I suppose it’s a multicore processor load issue. As far as I know DW was originally build without multicore support and the feature was added in some addon or patch. Maybe there are some troubles left with that. And yes, i tried to run DW on a single core. <br/>
<br ...
by vonHart
Wed Aug 01, 2012 1:50 pm
Forum: Distant Worlds 1 Series
Topic: 1.7.0.6 Performance
Replies: 40
Views: 933

RE: 1.7.0.6 Performance

<t> I experienced the same issue as defekt, poor performance, especially in the later stages of the game although my system specs are above the recommended settings and the cpu usage stays at cozy 50% max. I am pretty sure that I tried everything to fix this problem and that I spent more time trying ...

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