Search found 5 matches

by Markarbio
Sat Dec 04, 2021 3:03 pm
Forum: Scenario Design and Modding
Topic: Editors - help and quick questions
Replies: 16
Views: 797

RE: Editors - help and quick questions

Is there a way to look at the stats for the "based on" units? For example, finding the the recon value, or the front line / back line setting, or movement type? It would make it much easier to select which unit to use as the base for new units.

Markarbio
by Markarbio
Sat Nov 27, 2021 1:52 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Having a Kampfgruppe rejoin parent organization
Replies: 12
Views: 754

RE: Having a Kampfgruppe rejoin parent organization


I have been able to merge a KG back to its original unit. Just ignore the warning that it won't work, the warning disappears when all of the troops have been selected to be transferred back. The KG counter disappears as soon as the transfer is done.

Markarbio
by Markarbio
Sat Nov 27, 2021 12:19 am
Forum: Scenario Design and Modding
Topic: Randomness of at start unit ToE?
Replies: 2
Views: 483

RE: Randomness of at start unit ToE?

simple editor
table tab
table 26 "scramble"

Markarbio
by Markarbio
Thu Jan 15, 2015 5:04 pm
Forum: Mods and Scenarios
Topic: Naval Reinforcement problem
Replies: 2
Views: 1173

RE: Naval Reinforcement problem

<t> thanks for your reply,Vic.<br/>
<br/>
I think I've solved the problem. I noticed that all of the sftypes reinforcing the naval units had their 2nd reinforcement types set to NONE. All of the navy units are also set to NONE. So I changed the 2nd reinforcement type (of all non-navy sftypes) set ...
by Markarbio
Tue Jan 13, 2015 2:06 pm
Forum: Mods and Scenarios
Topic: Naval Reinforcement problem
Replies: 2
Views: 1173

Naval Reinforcement problem

<t> I have been using the editor to modify some of the existing scenarios. I have a problem where navy units that take losses are being reinforced by non-navy units. I have noticed these reinforcement types include trains, staff, aircraft, and regular ground units. Is there some switch (possibly in ...

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