Search found 7 matches

by lancecorpD
Tue Mar 03, 2015 4:57 pm
Forum: The War Room
Topic: Artillery Tips
Replies: 2
Views: 594

RE: Artillery Tips

Motars almost never see who they are firing at. Leaders call it in. Good realism here Don't bunch up if the enemy has mortars, just like reality. TheMarine Corps loves mortars.



To err is human. To forgive is divine. Neither is Marine Corps policy.
by lancecorpD
Tue Mar 03, 2015 4:47 pm
Forum: The War Room
Topic: German cmpgn 3
Replies: 1
Views: 571

German cmpgn 3

<t> [&:]. Has anyone won this one. Have gone down in defeat repeatedly. Closest I came was when a lousy Russian squad retreated from melee with my MG, into a victory hex. Shot and shook him but lost anyway. Other times far worse than that. Seems like I just have to keep playing until I get a run of ...
by lancecorpD
Sat Sep 08, 2012 10:58 pm
Forum: Mods and Scenarios
Topic: zaxmod
Replies: 6
Views: 730

RE: zaxmod

<t> Good work. I still think balance is best achieved by not allowing Pz armies until spring of '42 Also limit the Pz to level 2 until that time. Soviet should be started at level 2 and able get level 3 at Barbarossa. Also limiting pzs to 30% of total force is much mor realistic. Still a fun game ...
by lancecorpD
Sat Sep 08, 2012 2:39 am
Forum: After Action Reports
Topic: Round 2 Allies vs Axis
Replies: 2
Views: 481

RE: Round 2 Allies vs Axis

Congrats on a thrilling allied campaign. however means nothing as German always wins in Russia and comes down into middle east to wreck everything. Until USSR campaign is corrected there is almost no point to all this.
by lancecorpD
Fri Sep 07, 2012 10:18 pm
Forum: After Action Reports
Topic: Some suggestions.
Replies: 3
Views: 1053

Some suggestions.

<t> Here's some suggestions for improving balance. <br/>
1. Cannot build Panzer armies until spring '42<br/>
2. Panzers linited to level 2 until spring '42<br/>
3. Panzers must be limited to 30% of total force<br/>
4. Soviet army should be larger at start even if just weak inf. Soviet army was ...
by lancecorpD
Fri Sep 07, 2012 10:01 pm
Forum: After Action Reports
Topic: Russian disaster
Replies: 11
Views: 841

Russian disaster

<t> After reading AAR's and attempting a few campaigns it has become obvious that there is no way to win against the German juggernaut. The allies can play around in the pond and win stirring victories but if the USSR loses then everybody loses. The Russian campaign is crucial and evidence indicates ...
by lancecorpD
Wed Sep 05, 2012 7:12 pm
Forum: Strategic War in Europe
Topic: How to stop Germany as USSR?
Replies: 50
Views: 1140

RE: How to stop Germany as USSR?

<t> I can't believe the Germans are losing. Everything I've read and the few times I've tried USSR has no chance. Be sure to build your Panzers to level 3 armies and crush everything. Don't bother with air forces, they are not crucial. Still a great game. Working on a method for Soviets to survive ...

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