Search found 5 matches

by ELR5
Fri Dec 30, 2016 1:34 am
Forum: The War Room
Topic: Harpoon/cruise missile self-destruct
Replies: 6
Views: 888

RE: Harpoon/cruise missile self-destruct

Interesting info, thanks for adding that, I missed it with my original reply.
by ELR5
Fri Dec 30, 2016 1:30 am
Forum: The War Room
Topic: Harpoon/cruise missile self-destruct
Replies: 6
Views: 888

RE: Harpoon/cruise missile self-destruct

Thanks for the info, I'll check into data links.
by ELR5
Thu Dec 29, 2016 8:24 pm
Forum: The War Room
Topic: Harpoon/cruise missile self-destruct
Replies: 6
Views: 888

Harpoon/cruise missile self-destruct

<t> I was playing a tutorial scenario and fired off two harpoons at Fast-Attack boat that had just launched at me. The first harpoon hit the FA and sank it, the second kept on cruising and locked on to a neutral ship and sank that as well. Is there a way to issue commands (like self-destruct, etc ...
by ELR5
Tue Nov 27, 2012 5:10 pm
Forum: The War Room
Topic: Rail Conversion Stumper
Replies: 5
Views: 332

RE: Rail Conversion Stumper

Wow. I've played through this assault as the Germans more times than I can count and hadn't missed that hex. Oops. I knew it would be something simple. And I'm also glad to know I'm not the first one to miss that...

Thanks for the help!
by ELR5
Tue Nov 27, 2012 2:37 pm
Forum: The War Room
Topic: Rail Conversion Stumper
Replies: 5
Views: 332

Rail Conversion Stumper

<r> Version 1.06.06, 7/24/1941 turn.<br/>
<br/>
See attached image for the situation. I have FBD3 (AGC) trying to convert rail hexes. Two turns ago, FBD passed through Vilnius, happily converting rail hexes as it went, stopping in the position seen in the image. Last turn I went to try and convert ...

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