Search found 226 matches

by SchDerGrosse
Tue Oct 06, 2026 10:46 am
Forum: Flashpoint Campaigns: Cold War
Topic: How to use FSCC correctly?
Replies: 1
Views: 660

How to use FSCC correctly?

After a lot of fumbling, I have taken the habit of just microing each every piece of arty manually.

If I leave them under FSCC control, most of the time they do nothing. Yea some requests are created and yea SOMETIME they answer the calls by dropping an anemic 30 shell barrage on a few targets.

On ...
by SchDerGrosse
Tue Oct 06, 2026 10:37 am
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)

Will test the previously corrupted files.

According to SgtZdog, under the new patch "they should load fine".

Will check this in the evening and report back.

(Btw. this bug practically stopped me from playing the game as it was ever so tedious to make countless saves and still get broken files ...
by SchDerGrosse
Tue Sep 29, 2026 3:08 pm
Forum: After Action Reports
Topic: Defending The Reich
Replies: 30
Views: 3017

Re: Defending The Reich

First of all, a gem of an AAR.

Apart from being well written, it covers a much neglected scenario of the game.

Quick question. How are you finding the normal difficulty, and thus the AI's lacking ability to freely shift around units and reorganize the battlefield as needed?

I am also interested ...
by SchDerGrosse
Tue Aug 18, 2026 8:43 am
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)


@SchDerGrosse, I loaded your last 2 batches of saves in my Steam copy of the game and got the same results as you. Then I loaded them up in my local dev build and they all loaded just fine, so I think whatever the exact problem your experiencing is, is now fixed and should not be a problem ...
by SchDerGrosse
Tue Aug 18, 2026 8:09 am
Forum: Flashpoint Campaigns: Cold War
Topic: NATO tank gun accuracy / effectiveness
Replies: 7
Views: 1502

Re: NATO tank gun accuracy / effectiveness


It's difficult to draw any firm conclusions from this summary, but for consideration:
Due to the combat evaluation before firing, tanks were quite possibly engaging enemy tanks first (being greater threats), which means a shot could only result in a single platform kill. By contrast, ATGM fire was ...
by SchDerGrosse
Thu Aug 06, 2026 5:56 pm
Forum: Flashpoint Campaigns: Cold War
Topic: RNG results general discussion
Replies: 3
Views: 1611

Re: RNG results general discussion



1. It would be useful (if possible) to have a more detailed tooltip going through the elements of a result calculation (similarly to how Command MO offers both simple and detailed results in the event log). This would likely help with some of the frustrations (justified or not) with RNG results ...
by SchDerGrosse
Thu Aug 06, 2026 5:50 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Ability to specify axis of withdrawal for units
Replies: 4
Views: 969

Re: Ability to specify axis of withdrawal for units

Completely agree.

This is the main reason why I rarely use the standoff range setting because lord knows where the game decides to "scoot" back with the unit.
by SchDerGrosse
Thu Aug 06, 2026 10:02 am
Forum: Flashpoint Campaigns: Cold War
Topic: NATO tank gun accuracy / effectiveness
Replies: 7
Views: 1502

NATO tank gun accuracy / effectiveness

Iam just going to copy and paste ChatGPT Pro's assessment of scen 5 of the big red one campaign.

Yes—the numbers are genuinely extreme. From the beginning of the scenario through 16:56, your Abrams fired 527 M256 main-gun rounds. At least 394 rounds—74.8%—failed to destroy or cause the fall-out of ...
by SchDerGrosse
Thu Aug 06, 2026 9:48 am
Forum: Flashpoint Campaigns: Cold War
Topic: Whats the point of having a command chain?
Replies: 3
Views: 1729

Whats the point of having a command chain?

As the title says.

Apart from very minor in game effects (eg units tend to scoot towards their HQ, or telling arty to support units under X HQ etc.), as far as I see, there is nothing that would prevent me to just put EVERYTHING under the highest lvl HQ with the biggest command range and be done ...
by SchDerGrosse
Thu Aug 06, 2026 9:43 am
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)


Yesterday, we found and fixed a problem causing the campaign scenario not to load.

A potential (non-confirmed) work-around is to first load another, non-campaign scenario (all the way to seeing units on the map), exiting to the main menu and then resuming the campaign scenario.
If you try this ...
by SchDerGrosse
Wed Aug 05, 2026 7:05 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)

Thank you for your answer.

I do multiple saves per cycle. After the save I exit the game and check whether it loads.

Now I have encountered the 4th failed save load state.

1. MIDGAME_33 260805_2036 @ 27_pct__1241_hrs" -> loads fine

2. MIDGAME_33 260805_2036 @ 31_pct__1306_hrs -> loaded fine when ...
by SchDerGrosse
Sun Aug 02, 2026 8:49 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)

Got a another corrupted save file on mission 3.

Any update on whats causing it and how can it be prevented?

It is really taking away from the enjoyment that I have rigorously make manual saves to minimaze the chance of appearance of this bug.

Thank you,
by SchDerGrosse
Tue Jul 28, 2026 8:15 am
Forum: Flashpoint Campaigns: Cold War
Topic: Armour and AP values seem to matter much less than I had thought
Replies: 8
Views: 1195

Armour and AP values seem to matter much less than I had thought

Is it me or the interaction between a weapon's AP value and a vehicle's armor (to put it mildly) is "weird"?

Take the below picture for example.

https://i.ibb.co/fzTQ1Nz8/CW-45.jpg

Leo2 vs a dedicated AT platform:
The leo has (or should have on paper) a formidable frontal protection;

71/60 ...
by SchDerGrosse
Tue Jul 28, 2026 7:25 am
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Re: Save files getting corrupted (Frankische Symphonie campaign)

Sure, there you go.

The 0739 hrs save works, the 0802 and anything past that (made multiple saves during the cycle) doesnt.
by SchDerGrosse
Sun Jul 26, 2026 8:38 am
Forum: Flashpoint Campaigns: Cold War
Topic: Save files getting corrupted (Frankische Symphonie campaign)
Replies: 16
Views: 2320

Save files getting corrupted (Frankische Symphonie campaign)

First of all, amazing game.

Completed the Czech and the Big Red One campaigns without any issues.

Jumped into the West German campaign and my save files are constantly getting corrupted, due to which i have to roll back 1-2 cycles.

https://i.ibb.co/BHbhnwFh/CW-40.jpg

Is there any way to ...
by SchDerGrosse
Tue Jun 02, 2026 8:38 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Nebelwerfers are still useless...
Replies: 5
Views: 1326

Nebelwerfers are still useless...

This game is sitting in my library for some time. After watching a plethora of you tube lets plays I have finally dove into the main campaign.

Am I missing someting or are nebelwerfers are still completely useless and their only use is to consume supply?

A few observations:

- the NW participates ...
by SchDerGrosse
Sun Apr 12, 2026 10:54 am
Forum: Command: Modern Operations series
Topic: Tide of War - 1. ASEX-25 (Unofficial) Update
Replies: 5
Views: 1434

Re: Tide of War - 1. ASEX-25 (Unofficial) Update

blu3s wrote: Sun Apr 12, 2026 10:23 am Yes, you can drop the scen file into the ToW scenario folder in the steam installation (you can rename the original scenario and keep it as backup)
Neat, thank you!
by SchDerGrosse
Sun Apr 12, 2026 10:05 am
Forum: Command: Modern Operations series
Topic: Tide of War - 1. ASEX-25 (Unofficial) Update
Replies: 5
Views: 1434

Re: Tide of War - 1. ASEX-25 (Unofficial) Update

Thank you for the quick patch.

Can steam users also (maually) apply the fix?
by SchDerGrosse
Thu Apr 09, 2026 8:56 am
Forum: Command: Modern Operations series
Topic: Tides of War first impressions
Replies: 38
Views: 8788

Re: Tides of War first impressions



Can only fix issues that were reported in testing. Unfortunately it looks like none of the current issues were.

Color me sceptical but users report bugs that are immediately apparent from either the very start (!) of the very first (!) mission or pop up during only a few hours of play.

Based ...

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