DW1 graphics is ok. I run it with a self-made mod though (assembled from half-dozen other mods); I replaced some elements of the UI, some ships (mostly from the old version shipsets) and planets, and it's alright for me.
DW2 graphics is ok as well, as I can tell.
<r> Whoa, there's a questions squall it seems; Let me add some <E>:)</E><br/> <br/> 1. I'm curious about the soundtrack - would it switch tracks randomly (as in the first part) or there's some kind of built-in music player to switch tracks manually if desired?<br/> 2. Not sure if it was asked ...
<r> It launches now [:)]<br/> 1) How can I see components image preview? Small window is always blank.<br/> 2) I made a component, press "Add" and...<br/>
<QUOTE><s>[quote]</s>************** Exception text **************<br/> System.IO.DirectoryNotFoundException: Cannot found the way "C:\DW ...
It would be nice to have imagesets for each planet type depending from quality. E.g. low quality ocean worlds will be red/yellow, desert ones may look like barren rock planets etc.
<r> <QUOTE><s>[quote]</s>- savegame and settings folder location is now standardized to "My Documents\My Games\Distant Worlds Universe" (this remains the same across version updates) <e>[/quote]</e></QUOTE> <QUOTE><s>[quote]</s>- now send a message to an empire when one of their colonies is lost to ...
<r> IMHO: <QUOTE><s>[quote]</s>ARM - Armor <e>[/quote]</e></QUOTE> 5 on civilian ships, 10-20 on military and mines, >20 on defensive base. <QUOTE><s>[quote]</s>CMP - Commerce Center <e>[/quote]</e></QUOTE> Only Ports, Mines and Resorts need them, and they require only 1. Bonuses do not stack ...
<r> <QUOTE><s>[quote]</s>Every government type should have normal research, but some might modify these programs, which would might take percentages of your budget or flat amounts if that isn't possible.<e>[/quote]</e></QUOTE> It's already in the game: finding research bonus locations, building ...