Search found 54 matches

by Marvin Pontiac
Sun Jun 21, 2015 4:48 pm
Forum: Tech Support
Topic: Game crash & save file won't load
Replies: 2
Views: 508

RE: Game crash & save file won't load

Ah I see this is probably the known issue with V1.08.
by Marvin Pontiac
Sun Jun 21, 2015 4:06 pm
Forum: Tech Support
Topic: Game crash & save file won't load
Replies: 2
Views: 508

Game crash & save file won't load

<t> Hi,<br/>
<br/>
I saved a tutorial mission (Mission 4) at the start of the deployment phase. The save game will load but if I deploy and press 'Turn' to end the deployment phase and start the game, the game crashes.<br/>
Also if I make another save, after loading that save-game, the new save ...
by Marvin Pontiac
Thu Jun 18, 2015 9:15 am
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> [:D]Sorry it's my fault, you very first reply to me was mostly right. The yellow star does imply that the unit is receiving a command-bonus. But, as I understand it, it is only shown above a units flag if the selected commander is close enough to that unit to give it a moral bonus. So the fact ...
by Marvin Pontiac
Thu Jun 18, 2015 8:44 am
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> No it doesn't. It explains that the star icon in the information bar means that the unit is receiving the commander-bonus. It also has a bit about what different color stars above flags mean but this only mentions red, gray and light-orange stars which mean different things than the yellow star ...
by Marvin Pontiac
Wed Jun 17, 2015 7:07 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5091

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

A lesson you learn in IT. People don't have time to read things like notifications, instructions or warnings from the IT department. They do, however, have plenty of the time to read joke e-mails, Facebook...etc

IT department included [;)]
by Marvin Pontiac
Wed Jun 17, 2015 7:04 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5091

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<t> I'm taking mitra's word for it that it isn't as simple as it seems. My guess from his reply to you is that there is some other even more undesired behavior that may occur if you let the AI use the formation behavior in the grog toolbar and that this cannot simply be prevented. This could be ...
by Marvin Pontiac
Wed Jun 17, 2015 5:34 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5091

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<r> <QUOTE><s>[quote]</s>"Why SAP (a ERP software I work) didn't block me from making this mistake, it should block me from doing this"<br/>
1 day lost to program a block<br/>
1 week later<br/>
"Why SAP doens't permit me to do this" my reply "is the rule you ask me to set", his reply "yes but the ...
by Marvin Pontiac
Wed Jun 17, 2015 5:04 pm
Forum: Scourge of War: Waterloo
Topic: Some practical suggestions to prevent unrealistic ai formation behavior!
Replies: 115
Views: 5091

RE: Some practical suggestions to prevent unrealistic ai formation behavior!

<t> Ha ha, this definitely reminds me of my experience with software development. Time and time again, what appears to be a clear and simple logical systems with clear and obvious outcomes turns out to have some obscure and very undesirable outcomes (e.g. infinite recursion) in a very small ...
by Marvin Pontiac
Wed Jun 17, 2015 4:40 pm
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> I think I figured it out. With a commander selected, a yellow star over other units means that they are near enough to that commander to receive the commander bonus from that commander. The things is that a unit can receive the commander bonus from any commander in it's army. Also there can be ...
by Marvin Pontiac
Tue Jun 16, 2015 11:45 am
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> Here's what I'm seeing: I have Captain Bernard selected, he's a captain over an artillery division? (about 8 units of artillery). All of the units show the little green thing above their flag to show they belong to captain Bernard. On top of that some (not all) of the units also show a yellow ...
by Marvin Pontiac
Mon Jun 15, 2015 6:41 pm
Forum: Scourge of War: Waterloo
Topic: AI re-supply
Replies: 29
Views: 676

RE: AI re-supply

<t> I'm doing a sandbox single player game where I play as Captain Bernard with about 8 artillery units under me. The game is played on Corpse vs Corpse size so I'm just a little part of the battle. After playing a while and resupplying my artillery units by hand (by right clicking their flag and ...
by Marvin Pontiac
Mon Jun 15, 2015 5:44 pm
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> Bit weird though. According to the manual the yellow status icon in the infobar indicates whether the unit get's a moral bonus because of a nearby commander. All units have this icon highlighted and have the icon shown in the status panel (when pressing 'status'). Some of the units don't have a ...
by Marvin Pontiac
Mon Jun 15, 2015 5:37 pm
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

RE: Yellow Star

<t> Oh I see, I thought that was the same thing as the commander bonus (as indicated by the star on the infobar) but it isn't. Also the officer has to be quite close for them to get this star. Walking along my line of artillery units I see the yellow stars 'travel' with me.<br/>
<br/>
Thanks ...
by Marvin Pontiac
Mon Jun 15, 2015 4:51 pm
Forum: Scourge of War: Waterloo
Topic: Yellow Star
Replies: 12
Views: 329

Yellow Star

<t> Hi,<br/>
<br/>
Does anybody know what the yellow star over a unit's flag means. I'm in a sandbox game just playing a single captain (Captain Bernard) commanding about 8 artillery. When I select Bernard all artillery units show a green thing over their flag and about 5 of them show a yellow ...
by Marvin Pontiac
Mon Jun 15, 2015 2:22 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox Single Player
Replies: 20
Views: 923

RE: Sandbox Single Player

When setting up your single player sandbox game (not campaign) there is a slider for 'Score Limit' I guess that is what Leffe7 means.
by Marvin Pontiac
Sun Jun 14, 2015 11:29 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox Single Player
Replies: 20
Views: 923

RE: Sandbox Single Player

<t> All I can say is that if you want to be sure your game doesn't end prematurely that you want to set the score a good bit higher than what you would get for capturing all of the objectives without a single fight. So if the per objective score is 7 and you have 3 objectives than a good bit higher ...
by Marvin Pontiac
Sun Jun 14, 2015 9:19 pm
Forum: Scourge of War: Waterloo
Topic: AI re-supply
Replies: 29
Views: 676

RE: AI re-supply

<t> Hi,<br/>
<br/>
Just encountered the same thing with a simple division size single play sandbox game. My two artillery brigades where standing right next to the supply wagon and weren't automatically supplied. Also when I order single units to resupply the sometimes walk up to the wagon but don ...
by Marvin Pontiac
Sun Jun 14, 2015 9:13 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox Single Player
Replies: 20
Views: 923

RE: Sandbox Single Player

<t> Well, couldn't leave it so looked some more. The artillery problem was supply. I didn't realize they had different types of ammo. In the status panel it says they still have some ammo. But in the weapons panel I saw that they had canisters (good for 200 yards) but not shells (good for 1200 yards ...
by Marvin Pontiac
Sun Jun 14, 2015 8:27 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox Single Player
Replies: 20
Views: 923

RE: Sandbox Single Player

<t> Well did an 'Attack' sandbox single play at division size with zero objectives and it just created 1 objective anyway. But that worked excellent. Sort of a stale mate situation but all of a sudden the Brits started to withdraw don't know why really. Before it happened I saved the game. Reopened ...
by Marvin Pontiac
Sun Jun 14, 2015 4:03 pm
Forum: Scourge of War: Waterloo
Topic: Sandbox Single Player
Replies: 20
Views: 923

RE: Sandbox Single Player

<t> Hi Jim & Rosseau,<br/>
<br/>
Thanks for spelling it out Jim. I think I get it now. I assume that if I set the number of objectives to zero it will mean we always have to fight (call me cruel but I'm not playing this game to just march my troops through a bunch of objectives [;)] .) Otherwise I ...

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