Search found 418 matches

by Plant
Fri Jan 03, 2014 1:30 pm
Forum: Distant Worlds 1 Series
Topic: Fourth Expansion?
Replies: 87
Views: 2098

RE: Fourth Expansion?

You come here, denigrate kids, call yourself "oldfag" (what is this, I don't even), and then superimpose your own opinions in the guise of representing other people.
by Plant
Fri Jan 03, 2014 1:11 pm
Forum: Distant Worlds 1 Series
Topic: Lets talk guns
Replies: 47
Views: 2200

RE: Lets talk guns

<t> Someone mentioned that titan beams are nowhere as effective as phasors. That is definately not true. Even at maximum phasor range, the titan beams do more damage per size than phasors do, ignoring accuracy and armour. And then you can always tell your ships to move to Point Blank range. End tech ...
by Plant
Fri Jan 03, 2014 1:01 pm
Forum: Distant Worlds 1 Series
Topic: Move order vs Explore
Replies: 12
Views: 270

RE: Move order vs Explore

yeah, it is extremely micro intensive. Still, in the early parts of the game, where you aren't doing much but exploring, it is worthwhile to manually control your explorers.
by Plant
Sat Dec 21, 2013 1:14 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

RE: Ship doesn't use its custom name

<t> With Escort, Frigate, Destroyers:<br/>
<br/>
(Ship Design with a name of "Fred"): Fred 001, Fred 002, Fred 003<br/>
(Upgraded Design Mk2, newly built) : Fred Mk2 001, Fred Mk2 002, Fred Mk3 003<br/>
<br/>
With Cruiser, Capital Ships, Carriers.<br/>
<br/>
With shipNames.txt manipulation ...
by Plant
Sat Dec 21, 2013 1:01 pm
Forum: Distant Worlds 1 Series
Topic: Genius idea for making small ships useful
Replies: 27
Views: 1659

RE: Genius idea for making small ships useful

<t> With regard to balance, bigger ships are sort off balanced already with respect to cost and need for special resources in that half the size is half the cost and resources. Fixed limitations never really makes sense in any game from a freeform perspective, like Distant Worlds. Besides, in SOASE ...
by Plant
Sat Dec 21, 2013 12:42 pm
Forum: Distant Worlds 1 Series
Topic: Add a new Dimension!
Replies: 11
Views: 481

RE: Add a new Dimension!

<r> I like the way you ended with "I am sure you get what i am trying to say here" and everybody started discussing what you are trying to say.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Kayoz<br/>
<br/>
But it looks like an unnecessary and pointless complication to the game. I fail to see how these ...
by Plant
Sat Dec 21, 2013 12:33 pm
Forum: Distant Worlds 1 Series
Topic: Firepower, why and how it can be changed
Replies: 29
Views: 787

RE: Firepower, why and how it can be changed

I have to ask Darkspire, before you recieved help on your "decimal" problem, how did you count your change in a shop or read a bank statement?
by Plant
Sat Dec 21, 2013 12:28 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

RE: Ship doesn't use its custom name

<t> But that effect doesn't appear for cruisers and capital ships. For escorts, frigates and destroyers, that upgrading your ship to a Scimitar MK 4 is still named as Gladius 003 till the end of time. Whereas for cruisers and capital ship, it feels disconnected and impersonal unless you specifically ...
by Plant
Sat Dec 21, 2013 12:04 pm
Forum: Distant Worlds 1 Series
Topic: small/cheap designs usefull?
Replies: 26
Views: 1325

RE: small/cheap designs usefull?

<t> I see, the dimionishing returns isn't per proportion but of per reactor. They are the one and the same thing really, since each new reactor added is a smaller proportion of space added. You get the same effect with engines as well. I suspect that thrust to speed formula is similar to that of ...
by Plant
Thu Dec 19, 2013 1:10 pm
Forum: Distant Worlds 1 Series
Topic: Genius idea for making small ships useful
Replies: 27
Views: 1659

RE: Genius idea for making small ships useful

<t> Small ships are useful, just not as pure combat ships. As it should be. Otherwise I would design my combat ships as small as possile and everyone would complain about why small ships are the most useful.<br/>
<br/>
In real life people don't make small ships becuase they think it is cool. They ...
by Plant
Thu Dec 19, 2013 12:47 pm
Forum: Distant Worlds 1 Series
Topic: Resort Bases at black holes
Replies: 7
Views: 416

RE: Resort Bases at black holes

What version/expansion is your Distant Worlds?
by Plant
Thu Dec 19, 2013 12:46 pm
Forum: Distant Worlds 1 Series
Topic: Extermination?
Replies: 5
Views: 388

RE: Extermination?

Citizens migrate using passenger ships. If there are better planets to migrate to, passenger ships usually transfer the population to those planets instead.

What do you mean by freshly cleansed planets? Freshly conquered or bombarded or what?
by Plant
Thu Dec 19, 2013 12:36 pm
Forum: Distant Worlds 1 Series
Topic: Firepower, why and how it can be changed
Replies: 29
Views: 787

RE: Firepower, why and how it can be changed

<r> <QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/>
<br/>
Holy Walls of Text! Has anybody got an Executive Summary?<br/>

<e>[/quote]</e></QUOTE>
Summary:<br/>
<br/>
Plant: Opening Post. Not much has changed,other than refuting Spideys arguments.<br/>
<br/>
Spidey: Doing everything he can ...
by Plant
Thu Dec 19, 2013 12:26 pm
Forum: Distant Worlds 1 Series
Topic: small/cheap designs usefull?
Replies: 26
Views: 1325

RE: small/cheap designs usefull?

<r> Osito, are you saying that spending a proportional amount of space on reactors (1 reactor for size 400, 2 reactors for size 800, ... , 5 reactors for size 2000), would have those ship have the same maintained accerleration?<br/>
<br/>
If so, how would diminishing returns kick in? <br/>
<br ...
by Plant
Thu Dec 19, 2013 12:18 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

RE: Ship doesn't use its custom name

<t> But Darkspire I am replying to hardcoregamer.<br/>
<br/>
Escorts, frigates and destroyers follow a differnt naming convention to cruisers, carriers and capital ships.<br/>
If you called your Escort "Akuma", all escorts are named Akuma 001, Akuma 002, Akuma 003.<br/>
If you named your Cruiser ...
by Plant
Thu Dec 19, 2013 12:14 pm
Forum: Distant Worlds 1 Series
Topic: Custom Designs Overpowered?
Replies: 20
Views: 562

RE: Custom Designs Overpowered?

<t> Darkspire why are you constantly interpreting inoffensive questions into a hostile manner?<br/>
<br/>
You appear to have tried to use optimised designs, so of course I will be asking you how to use it. I want to know if it can be used in Shadows, since all the information you have given are ...
by Plant
Tue Dec 17, 2013 12:51 pm
Forum: Distant Worlds 1 Series
Topic: Why does my empire keep splitting in two?
Replies: 5
Views: 423

RE: Why does my empire keep splitting in two?

<t> Isn't splitting to do with your large amounts of unhappy citizens? You have to load up a game before they splitted and check the populations section under the colony screen and see. <br/>
<br/>
Being unhappy about war weariness or reputation simply affects happiness. So either the automated ...
by Plant
Tue Dec 17, 2013 12:47 pm
Forum: Distant Worlds 1 Series
Topic: Custom Designs Overpowered?
Replies: 20
Views: 562

RE: Custom Designs Overpowered?

<t> Mmmm yes Darkspire, but that doesn't tell me how I would go ahead and create and use these optimised designs. I vagely remember one of the expansion had it, but I never used it and the current expansion I am using, and I presume you are using is Shadows.<br/>
<br/>
It's not an economic problem ...
by Plant
Tue Dec 17, 2013 12:43 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

RE: Ship doesn't use its custom name

I think you have totally misunderstood what hardcoregamer was asking for.

Or I have, but since he responded to my reply as if I have answered his question, who knows.
by Plant
Tue Dec 17, 2013 12:39 pm
Forum: Distant Worlds 1 Series
Topic: Firepower, why and how it can be changed
Replies: 29
Views: 787

RE: Firepower, why and how it can be changed

<r> What needs to be changed Icemania? Current firepower or the proposed firepower?<br/>
<br/>
<br/>
<br/>
So Spidey, you are still hung up over the word of the use perfectly, taking it out of context, and using it as a general attack over the formula. At this point you are just arguing ...

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