Search found 58 matches

by hardcoregamer
Mon May 26, 2014 2:33 pm
Forum: Distant Worlds 1 Series
Topic: Redeem your free Steam key!
Replies: 83
Views: 13057

RE: Redeem your free Steam key!

<t> Dear mother of god. That was one of the most plainful processes of getting a steam key I have ever gone through. Like, omgwtf levels of terrible.<br/>
<br/>
It makes me very glad you are starting to put your games on steam, because honestly your own site isn't very easy to use. Well at least I ...
by hardcoregamer
Sat Dec 14, 2013 2:54 pm
Forum: Distant Worlds 1 Series
Topic: Some thoughts on automation
Replies: 8
Views: 246

RE: Some thoughts on automation

ORIGINAL: Deathball

37 hits and not one opinion? No yay or nay or anything?

Yay.
by hardcoregamer
Fri Dec 13, 2013 11:08 pm
Forum: Distant Worlds 1 Series
Topic: New guy: How many research stations do you build per planet?
Replies: 15
Views: 1648

RE: New guy: How many research stations do you build per planet?

So you can't increase research speed by just building more and more stations? Are you kidding me? I have like 17 research stations in my home system and 3 of them are actually huge. I built those for nothing then?
by hardcoregamer
Fri Dec 13, 2013 7:08 pm
Forum: Distant Worlds 1 Series
Topic: My thoughts on the game having played it for a while
Replies: 6
Views: 301

My thoughts on the game having played it for a while

<t> You have seen me make some threads on the forum for a while now. Now I am actually going to tell you what I think of the actual game.<br/>
<br/>
I have somewhat mixed feeling for it. On one hand the scale is bigger then any other game and you can really feel like you are running an actual ...
by hardcoregamer
Fri Dec 13, 2013 4:21 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

RE: Ship doesn't use its custom name

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Plant<br/>
<br/>
Cruisers, Capital Ships and Carriers use personal names.<br/>
<br/>
Which is the reason why I insist on making my combat ships anything but those types.
<e>[/quote]</e></QUOTE>
<br/>
Ok, this is REALLY stupid.<br/>
<br/>
Not being able ...
by hardcoregamer
Fri Dec 13, 2013 3:32 pm
Forum: Distant Worlds 1 Series
Topic: Ship doesn't use its custom name
Replies: 17
Views: 524

Ship doesn't use its custom name

For some reason a ship I just designed is given a random ship name instead of the custom name I gave it when I am looking at ships in the ship list. Any idea why this is?
by hardcoregamer
Fri Dec 13, 2013 2:58 pm
Forum: Distant Worlds 1 Series
Topic: Should I put construction ships on automate or control them manually?
Replies: 6
Views: 155

Should I put construction ships on automate or control them manually?

Which is better? Putting contruction ships on auto and have them build mining stations and the like by them self's, or doing it yourself?
by hardcoregamer
Fri Dec 13, 2013 2:34 pm
Forum: Distant Worlds 1 Series
Topic: small/cheap designs usefull?
Replies: 26
Views: 1324

RE: small/cheap designs usefull?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Kizucha<br/>
<br/>
So theoretical the split in escort, destroyer and so on are only for "flavor" and technically we dont need them. ._. Thats sad for me. I hope on that point sometimes we get anything that makes the different shipclasses worth it.
<e>[/quote ...
by hardcoregamer
Fri Dec 13, 2013 11:51 am
Forum: Distant Worlds 1 Series
Topic: small/cheap designs usefull?
Replies: 26
Views: 1324

RE: small/cheap designs usefull?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Canute<br/>
<br/>
You think about the fighter theorie. <br/>
<br/>
Basicly yes, smaller ships who are faster and agile then bigger ones are harder to hit. But this don't count in DW so far.<br/>
Basicly hit and miss just set by the weapon, target system and ...
by hardcoregamer
Fri Dec 13, 2013 9:58 am
Forum: Distant Worlds 1 Series
Topic: small/cheap designs usefull?
Replies: 26
Views: 1324

RE: small/cheap designs usefull?

<t> Aren't smaller ships harder to hit in general because they are smaller in the first place? I don't think weapons like torpedos are very good against small fast ships for example. <br/>
<br/>
Also, won't a giant swarm of small ships be able to basically overwhelm an enemy in a manner that a few ...
by hardcoregamer
Thu Dec 12, 2013 7:54 pm
Forum: Distant Worlds 1 Series
Topic: Will an attack against a blockading fleet count as an "unprovoked attack"?
Replies: 6
Views: 188

RE: Will an attack against a blockading fleet count as an "unprovoked attack"?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Fishers of Men<br/>
<br/>
Blockading is sometimes a way for another empire to provoke you into an attack, without a declaration of war. Your reputation with other empires will suffer.
<e>[/quote]</e></QUOTE>
<br/>
That doesn't make sense in my game, where ...
by hardcoregamer
Thu Dec 12, 2013 9:56 am
Forum: Distant Worlds 1 Series
Topic: Will an attack against a blockading fleet count as an "unprovoked attack"?
Replies: 6
Views: 188

Will an attack against a blockading fleet count as an "unprovoked attack"?

I know that attacking another race's ships without declaring war counts as an unprovoked attack, but is the attack actually unprovoked if said ships are being used to blockade a planet you own? Will attacking said ships still give me a penalty to repuation?
by hardcoregamer
Wed Dec 11, 2013 12:07 pm
Forum: Distant Worlds 1 Series
Topic: What is the worst random race roll you have had in a game?
Replies: 4
Views: 192

What is the worst random race roll you have had in a game?

<t> I am playing a game as the humans on a medium sized galaxy with 5 other races. <br/>
<br/>
The game gave me 2 Sluken factions, the Dhayut's, the Naxxilians and the Atuuks [:(]<br/>
<br/>
I mean what are the odds of rolling the Slukens TWICE???<br/>
<br/>
What is the worst race roll you ...
by hardcoregamer
Tue Dec 10, 2013 6:31 pm
Forum: Distant Worlds 1 Series
Topic: a question about ship design and energy/fuel
Replies: 8
Views: 333

a question about ship design and energy/fuel

<t> I am trying to understand how much fuel/energy I should put on my ships.<br/>
<br/>
On the ship design screen this is this thing that says "excess energy output". Is it enough to just make sure this number is a green positive number to make sure my ships will never run out of fuel? I am trying ...
by hardcoregamer
Sat Dec 07, 2013 11:25 pm
Forum: Design and Modding
Topic: Distant Worlds: The political parody MOD!
Replies: 7
Views: 367

RE: Distant Worlds: The political parody MOD!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hannable<br/>
<br/>
You might want to think about adding another ideology - something like Evangelists or Fundamentalists.<br/>
<br/>
They would have strict laws, a preferred govt type like fascism, they would pretty much have a negative bias toward everyone ...
by hardcoregamer
Sat Dec 07, 2013 5:19 pm
Forum: Design and Modding
Topic: Distant Worlds: The political parody MOD!
Replies: 7
Views: 367

RE: Distant Worlds: The political parody MOD!

<r> I have lots of free time this weekend so I will be working on this mod a lot. I have already more or less finished the conservative faction.<br/>
<br/>
Some things such as bonuses and penalties for the various factions will be different in the finished version then what is described for them ...
by hardcoregamer
Sat Dec 07, 2013 4:58 pm
Forum: Design and Modding
Topic: "warning more bias values then races in line 12". What does that mean?
Replies: 3
Views: 85

RE: "warning more bias values then races in line 12". What does that mean?

Thanks, I appear to have the mod in working order now. I will re-post again in the future if I run into more problems.
by hardcoregamer
Sat Dec 07, 2013 12:15 pm
Forum: Design and Modding
Topic: "warning more bias values then races in line 12". What does that mean?
Replies: 3
Views: 85

"warning more bias values then races in line 12". What does that mean?

<t> I am trying to create my own custom race, but the game would not load my mod because it complained about there being no bias file. And thus I created a bias file for my mod, but after I added it to my mod folder the game won't start anymore. Removing it seems to fix my problem. Can you tell me ...
by hardcoregamer
Fri Dec 06, 2013 2:57 pm
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 33231

RE: Distant Worlds Extended

<t> While I find the artwork for the races to be impressive, I am completely baffled by how the new race portraits for the old races look nothing whatsoever like the originals. A great example is the Securans. They are suppose to be dancers and entertainers. Does the new race portrait for them make ...
by hardcoregamer
Fri Dec 06, 2013 10:38 am
Forum: Distant Worlds 1 Series
Topic: Will this laptop run the game ok?
Replies: 1
Views: 45

Will this laptop run the game ok?

<t> I am going away for a couple of days so I won't be able to play distant worlds on my PC, so I was wondering if my laptop could run it instead. Its not very good for most games, though.<br/>
<br/>
Here are the specs:<br/>
<br/>
CPU: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz<br/>
RAM: 4 GB<br ...

Go to advanced search