Search found 57 matches

by Seraph86
Wed Oct 25, 2023 10:13 pm
Forum: Distant Worlds 2: Tech Support
Topic: Game Settings not Saving / Getting Reset
Replies: 1
Views: 641

Game Settings not Saving / Getting Reset

Hi, most of my settings get reset after i restart the game.

including grpahics settings like vsync, standard vs dynamic range, scroll speed and such ... they reset after i restart the game.

even without restarting, if i set my max framerate to 140, accept the changes, now i am in the game itself ...
by Seraph86
Sat May 21, 2016 4:36 pm
Forum: Design and Modding
Topic: Sea Of Stars - development thread
Replies: 161
Views: 9791

RE: Sea Of Stars - development thread

mod looks impressive, can't wait for further progress. oh and welcome to DW:U :).
by Seraph86
Sun Mar 06, 2016 8:05 pm
Forum: Design and Modding
Topic: Looking for Ship Set
Replies: 4
Views: 361

RE: Looking for Ship Set

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Zuriel<br/>
<br/>
<SIZE size="3"><s>[size=3]</s>[font="Handwriting"]Looking as well. Found this: "The Kitchensink - HUGE file repository" However, the link is MIA... [:(] So mods and Kalthaniell's Shipyards seem to be the only viable alternative, besides ...
by Seraph86
Sun Feb 14, 2016 10:02 am
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 19083

RE: [WIP] DW - Starfall - version 0.4

thank you very much for the update :)
by Seraph86
Thu Feb 04, 2016 7:53 am
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 19083

RE: [WIP] DW - Starfall - version 1.10

ORIGINAL: fierceking

I have some free time so I will be checking out the bugs reported. The bugs reported looks like it's easy enough to fix so I can do those


nice, thank you very much :).
by Seraph86
Sat Jan 30, 2016 8:01 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 19083

RE: [WIP] DW - Starfall - version 1.10

hmmm...me hoping this great mod getting one last bugfixing polish. you did astonishing work with it. personally i love really long 4x games and this mod hits the sweetspot for me :).
by Seraph86
Sat Jan 30, 2016 4:40 pm
Forum: Design and Modding
Topic: Pixel'All a GEM mod for DWU
Replies: 11
Views: 949

RE: Pixel'All a GEM mod for DWU

coming along nicely, thanks for the awesome job you do :).
by Seraph86
Sat Jan 30, 2016 4:39 pm
Forum: Distant Worlds 1 Series
Topic: What Settings are the Tutorials under?
Replies: 6
Views: 408

RE: What Settings are the Tutorials under?

<r> i can recommend das24680 how to play DW:U series:<br/>
<URL url="https://www.youtube.com/playlist?list=PLGB6RkFB7ZmNxjw-XsdpbmTfYStObtNFc"><LINK_TEXT text="https://www.youtube.com/playlist?list=P ... fYStObtNFc">https://www.youtube.com/playlist?list=PLGB6RkFB7ZmNxjw-XsdpbmTfYStObtNFc</LINK_TEXT ...
by Seraph86
Sun Jan 17, 2016 8:50 am
Forum: Design and Modding
Topic: Designing a Modding tool
Replies: 155
Views: 7541

RE: Designing a Modding tool

ORIGINAL: yummie

I hate my life

why? there are always ups and downs, you just have to pull through them.

but man, 16 hours work day sounds rough. you're living in US?
by Seraph86
Mon Jan 11, 2016 3:53 pm
Forum: Distant Worlds 1 Series
Topic: Is it possible to start with one planet and a few ships?
Replies: 8
Views: 318

RE: Is it possible to start with one planet and a few ships?

<r> ehm, what you describing is exactly the pre-warp game setting. you start with only one planet and you don't even have warp-drive to get out of it. you basically start from scrath and have to explore your solar system first quite slowly and then after getting used to your surrounding you start ...
by Seraph86
Fri Jan 08, 2016 6:13 pm
Forum: Design and Modding
Topic: Pixel'All a GEM mod for DWU
Replies: 11
Views: 949

RE: Pixel'All a GEM mod for DWU

just thought about a full conversion with those graphics. pixel ships, races, leaders, planets, asteroids, stars, monsters, pirates, menue graphics..... distant worlds : pixel universe (/pixel worlds: universe / distant worlds: dawn of the pixels) :D
by Seraph86
Fri Jan 08, 2016 4:05 pm
Forum: Design and Modding
Topic: Pixel'All a GEM mod for DWU
Replies: 11
Views: 949

RE: Pixel'All a GEM mod for DWU

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bishok<br/>
<br/>
The 4th race Kiadian are available to download. <br/>
Enjoy
<e>[/quote]</e></QUOTE>
<br/>
still seeing the 0.3 version with only 3 shipsets. btw can u add your race pictures, you did a great job with the pixelated look and the images on ...
by Seraph86
Fri Jan 08, 2016 12:40 pm
Forum: Design and Modding
Topic: Stuff & Bits UI mod Updated (8/3)
Replies: 32
Views: 4611

RE: Stuff & Bits UI mod Updated (8/3)

<r> you must copy the files in their respective folders (ui & environment) in a customization sub-folder (called stuff & bits UI or whatever you fancy) AND THEN press on "change theme" on the start menue and select the mod.<br/>
<br/>
i perosnally mainly use icemanias ai improvement mod (extended ...
by Seraph86
Fri Jan 08, 2016 12:36 pm
Forum: Design and Modding
Topic: DW - Starfall Ver 1.12
Replies: 361
Views: 19083

RE: [WIP] DW - Starfall - version 1.10

<r> great mod, only discovered today that it reached its 1.0 mark (and beyond).<br/>
<br/>
it seems there are some issues in the 1.10 version, is it recommended to use the 1.06 version instead or are the issues so minor that its recommended to enjoy the mod in its latest glory?<br/>
<br/>
thx <E ...
by Seraph86
Fri Jan 08, 2016 10:48 am
Forum: Distant Worlds 1 Series
Topic: Independence Declared
Replies: 3
Views: 148

RE: Independence Declared

<r> ah yes i remember that scenario, it happened to me as i was still new to Distant Worlds (joined the band wagon with the legends expansion pack).<br/>
<br/>
i pretty much only play humans and back then i populated a low quality planet one or two sectors away and they got unhappy (war i think ...
by Seraph86
Fri Jan 08, 2016 10:29 am
Forum: Design and Modding
Topic: Pixel'All a GEM mod for DWU
Replies: 11
Views: 949

RE: Pixel'All a GEM mod for DWU

<r> [&o][&o][&o][&o][&o][&o][&o][&o]<br/>
<br/>
OMG...those graphics look stunning! <br/>
<br/>
<IMG src="http://motivpic.com/users-data/pics/1/17/shut-up-and-take-my-money-1f46.jpg"><s>[img]</s><URL url="http://motivpic.com/users-data/pics/1/17/shut-up-and-take-my-money-1f46.jpg"><LINK_TEXT ...
by Seraph86
Sat Aug 08, 2015 6:08 am
Forum: Design and Modding
Topic: [REQ]Stars in Shadow - Shipset
Replies: 8
Views: 697

RE: [REQ]Stars in Shadow - Shipset

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sirian<br/>
<br/>
There is an easier way to do it.<br/>
<br/>
Buy the game (actually preorder the beta) and play it. (Yes, really, it doesn't work else) Then go to the Stars in Shadow\ArtCache\Ships directory and all the images are there, already cropped, in ...
by Seraph86
Sat Aug 08, 2015 6:06 am
Forum: General Discussion
Topic: Stellaris a new grand strategy game from Paradox
Replies: 28
Views: 1271

RE: Stellaris a new grand strategy game from Paradox

funny how they said "thousand of planets", so basically 100-200 star systems with a bunch of planets in it. the feature list looks decent but doesn't blow me out of the water. one thing i am looking out for seeing how it goes is M.O.R.E. though :).
by Seraph86
Mon Aug 03, 2015 3:50 pm
Forum: Design and Modding
Topic: [REQ]Stars in Shadow - Shipset
Replies: 8
Views: 697

RE: [REQ]Stars in Shadow - Shipset

ORIGINAL: Japhet

Orthin ship set:

wow thx, in my attempt to do it i completely f*cked up and some ship textures got deleted -.-.

by Seraph86
Sun Aug 02, 2015 8:58 am
Forum: Design and Modding
Topic: Caution levelss in race files
Replies: 5
Views: 427

RE: Caution levelss in race files

wich difficulty settings you play on? the AI improvement mod is recommended for very hard or higher up.

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