Search found 140 matches

by WCG
Sun Mar 13, 2022 2:48 am
Forum: Distant Worlds 2
Topic: Problem with manual ordered fleets/ships and Fueltanker ....
Replies: 4
Views: 363

Re: Problem with manual ordered fleets/ships and Fueltanker ....

Yeah, I've had problems with fuel tankers even when a fleet is set to AI control. For example, I sent my small fleet to a system to kill a space monster, which used up most of their fuel. But they had a fuel tanker with them which had more than enough fuel. But they didn't refuel. They were on autom...
by WCG
Sun Mar 13, 2022 2:30 am
Forum: Distant Worlds 2
Topic: Suggestion Thread
Replies: 209
Views: 18338

Re: Suggestion Thread

Unlike the previous game, this one seems like it wants to force us to let the AI handle everything. The biggest issue, to my mind, is with exploration ships. In the early game, I like to manage exploration manually. But that's almost impossible in Distant Worlds 2. First, you can't queue up multiple...
by WCG
Sun Dec 06, 2020 9:05 pm
Forum: AAR
Topic: Diplomatic Victory for Bloodland
Replies: 5
Views: 1225

RE: Diplomatic Victory for Bloodland

<t> That's very interesting. Unfortunately, as I said on Steam, I have no idea how to make a second SHQ. (I know it can be done. I just couldn't figure it out when I needed to do it myself, some months ago.)<br/> <br/> I like to found new cities, though - mostly for role-playing purposes. And if you...
by WCG
Sun Aug 23, 2020 5:43 pm
Forum: Shadow Empire
Topic: Why are my people starving when I have heaps of food?
Replies: 7
Views: 354

RE: Why are my people starving when I have heaps of food?

<t> I think it depends on how quickly your population grows, too. In my previous game, I never noticed my citizens needing emergency food (though I ticked the box, anyway). But in my current game, I'm just beginning, but my population has grown really, really fast (thanks to some beneficial stratage...
by WCG
Sun Aug 23, 2020 2:42 pm
Forum: Shadow Empire
Topic: Zone Circumstances?
Replies: 2
Views: 216

RE: Zone Circumstances?

<r> I was wondering about this, too. I've got an 8% production penalty in my capital, due to "zone circumstances."<br/> <br/> Is there any way to tell what's actually causing this? Yeah, I've got a cult, but there's no indication anywhere that the cult is causing it - not that I can find, at least. ...
by WCG
Tue Aug 04, 2020 7:59 pm
Forum: Shadow Empire
Topic: version 1.04 SHQ question
Replies: 0
Views: 120

version 1.04 SHQ question

<r> OK, I'm going to start a new game anyway, since the new version was released. And I've already won this one. I was still playing because I didn't want to start a new game on the old version. But I'd still like to know what's going on here - and what I was doing wrong.<br/> <br/> I guaranteed a m...
by WCG
Tue Aug 04, 2020 9:31 am
Forum: Tech Support
Topic: [1.04] Diplomacy issues
Replies: 2
Views: 171

RE: [1.04] Diplomacy issues

<r> <QUOTE><s>[quote]</s>ORIGINAL: Vic<br/> <br/> 1. Thanks for spotting. Will be fixed next open-beta version.<br/> 2+3. Its on the to-do list. As these situations merit a closer look from me. Should be adressed in one of the upcoming open beta's. <e>[/quote]</e></QUOTE> <br/> <br/> Thank-you.<br/>...
by WCG
Mon Aug 03, 2020 10:13 am
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> Manual isn't for dummies here <E>:P</E> <e>[/quote]</e></QUOTE> <br/> <br/> Oh, <I><s>[i]</s>there's<e>[/i]</e></I> my problem! [:)]<br/> <br/> <QUOTE><s>[quote]</s> <br/> And don't forget that 1-9% is no penalty, it's a warning. 10-19% provide 1...
by WCG
Sun Aug 02, 2020 9:37 am
Forum: Tech Support
Topic: [1.04] Diplomacy issues
Replies: 2
Views: 171

[1.04] Diplomacy issues

<r> I'm playing a diplomatic game, and loving it! Lots of fun! I've noticed some minor problems, so I thought I'd mention them here. Maybe you've already fixed these in the beta versions, but few people seem to play this game the way I do. [:)]<br/> <br/> 1) When it comes to major regimes, I've had ...
by WCG
Sun Aug 02, 2020 8:51 am
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

<r> One other thing I've noticed about a shortage of cities is the administrative strain you get when existing zones spread out too much.<br/> <br/> I'm not sure how that is calculated. At first, I assumed that you needed to work resources that were distant from the city, but that doesn't seem to be...
by WCG
Sat Aug 01, 2020 9:34 am
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> That's why I always exile "Eternity Movement" after it was redesigned - previously their negative effect was predictable, now it's uncontrollable and too annoying for me. <e>[/quote]</e></QUOTE> <br/> <br/> I'm afraid I don't know what that is.<b...
by WCG
Sat Aug 01, 2020 9:33 am
Forum: Shadow Empire
Topic: Colonists and New Zone Q's
Replies: 11
Views: 496

RE: Colonists and New Zone Q's

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <QUOTE><s>[quote]</s>ORIGINAL: WCG<br/> And as long as my civilization "score" in each city stays high enough to keep everyone happy <e>[/quote]</e></QUOTE> <br/> Irony that this is simply impossible [:D] Your civilization score is ~= average QOL level...
by WCG
Fri Jul 31, 2020 9:55 am
Forum: Shadow Empire
Topic: Colonists and New Zone Q's
Replies: 11
Views: 496

RE: Colonists and New Zone Q's

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> Government "Workers right" will rapidly increase workers happiness up to ~60-70 with a +2..+3 ticks with no need to building anything. <e>[/quote]</e></QUOTE> <br/> <br/> Neat! I'm only on my second game (and I quit my first game early, just beca...
by WCG
Fri Jul 31, 2020 9:22 am
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> So if you're building a new city in middle of nowhere - it's a pure net loss for your economics. This why you need a good reason for city - it should either able to mine critical resources (usually metal & artifacts) OR boosting your front-li...
by WCG
Thu Jul 30, 2020 11:54 pm
Forum: Shadow Empire
Topic: Which factions will ally with my nation?
Replies: 7
Views: 655

RE: Which factions will ally with my nation?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Leslac<br/> <br/> The diplomacy part of the game doesn't seem to be working or if it does, only very rudimentary.<br/> <e>[/quote]</e></QUOTE> <br/> <br/> Yes, it's definitely not working quite <I><s>[i]</s>right<e>[/i]</e></I>. I've had no trouble making friends. ...
by WCG
Thu Jul 30, 2020 11:22 pm
Forum: Shadow Empire
Topic: Colonists and New Zone Q's
Replies: 11
Views: 496

RE: Colonists and New Zone Q's

<r> <QUOTE><s>[quote]</s>ORIGINAL: demiare<br/> <br/> If you're playing with Government profile and start a colony with full set of public happiness building - yes, there will be no issue here.<br/> <br/> Without Government you NEED to throw some stratagems to keep workers happy - as since it down t...
by WCG
Thu Jul 30, 2020 11:13 pm
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

ORIGINAL: demiare

Yes, every new zone is net lose to you.

Please explain. Why is it a net loss?

Thanks.


by WCG
Thu Jul 30, 2020 9:40 am
Forum: Shadow Empire
Topic: Which factions will ally with my nation?
Replies: 7
Views: 655

RE: Which factions will ally with my nation?

Am I really the only guy who likes to play a diplomatic game? No one else has any experience with this?

Well, Mom always did say I was special... [:D]


by WCG
Thu Jul 30, 2020 9:39 am
Forum: Shadow Empire
Topic: Colonists and New Zone Q's
Replies: 11
Views: 496

RE: Colonists and New Zone Q's

<r> <QUOTE><s>[quote]</s>ORIGINAL: ramnblam<br/> <br/> Something has annoyed me, when creating border zones/cities to help kick along logistics and exploit new resources, the happiness is an absolute bitch to manage and constant emigration and immigration seems to occur. <br/> <br/> ...<br/> <br/> H...
by WCG
Thu Jul 30, 2020 9:24 am
Forum: Shadow Empire
Topic: Making new city.
Replies: 24
Views: 1407

RE: Making new city.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Daza99<br/> <br/> I understand it is not a good idea to have too many new zones?<br/> <e>[/quote]</e></QUOTE> <br/> <br/> I don't know. I'm not sure why. A new zone starts with high happiness, but that will drop over time, because there are no QOL buildings at all....

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