Search found 732 matches

by ivanov
Sun Nov 01, 2026 11:41 am
Forum: Decisive Campaigns: Twilight in the East
Topic: Battle size
Replies: 2
Views: 107

Re: Battle size

Excellent!
by ivanov
Sun Nov 01, 2026 11:03 am
Forum: Decisive Campaigns: Twilight in the East
Topic: Battle size
Replies: 2
Views: 107

Battle size

Since the game is going to be battalions size, how big are going to be the scenarios? Army Group level battles in battalion scale are probably too big for me, but will there be some smaller operations - Army or corps scale?
by ivanov
Sun Nov 01, 2026 10:53 am
Forum: Decisive Campaigns: Twilight in the East
Topic: Available on Steam
Replies: 1
Views: 92

Available on Steam

Will the game be also release on Steam? I cannot wishlist it there so far.
by ivanov
Wed Jan 04, 2023 1:05 pm
Forum: Armored Brigade
Topic: How to learn AB
Replies: 4
Views: 2771

Re: How to learn AB

Great info, thanks!
by ivanov
Tue Jan 03, 2023 2:24 am
Forum: Armored Brigade
Topic: How to learn AB
Replies: 4
Views: 2771

How to learn AB

Hello, I'm new to the game. Few years after purchasing the game, I've finally decided to install and learn how to play it. From what I see, unfortunately there's no in-game tutorial scenario, which is my favorite way to learn ( also the quickest for me ). Do I have to go through all the manual? I'm ...
by ivanov
Mon Dec 26, 2022 11:16 pm
Forum: Strategic Command: American Civil War
Topic: How to fight the Civil War
Replies: 3
Views: 2328

Re: How to fight the Civil War

Thanks for the comments! I see that the lack of punching power of the brigades, could be the reason of anemic attacks early on during the game. Their attack and defense values are equal, while in case of the divisions and corps, the attack value is higher than the defense value.
by ivanov
Mon Dec 26, 2022 12:08 pm
Forum: Strategic Command: American Civil War
Topic: How to fight the Civil War
Replies: 3
Views: 2328

How to fight the Civil War

My impression after few first turns of the 1861 campaign is that on the tactical level, the Civil War combat is reminiscent of WW1 without artillery. The attacks are costly and quite inefficient. In other SC titles, the SOP was to soften the defenders with air and arty and then to attack with some ...
by ivanov
Wed Mar 03, 2021 2:12 pm
Forum: Gary Grigsby's War in the East 2
Topic: Physical manual purchase
Replies: 3
Views: 591

RE: Physical manual purchase

OK, thanks.
by ivanov
Wed Mar 03, 2021 9:59 am
Forum: Gary Grigsby's War in the East 2
Topic: Physical manual purchase
Replies: 3
Views: 591

Physical manual purchase

Is it possible to purchase the physical manual only, without the game? I'm planning to buy the game at later stage, but I want to buy the manual now, before it becomes sold out.
by ivanov
Thu Nov 26, 2020 3:45 pm
Forum: Future Ideas
Topic: After Monty's Front...What do YOU want to see?
Replies: 100
Views: 16661

RE: After Monty's Front...What do YOU want to see?

<t> Since I like maneuver campaigns my choice would be:<br/>
<br/>
-Post Stalingrad Operation Star<br/>
<br/>
-Third Battle for Kharkov<br/>
<br/>
-Post Kursk Ukraine 43<br/>
<br/>
-Ukraine 44<br/>
<br/>
-Tunisia<br/>
<br/>
-Patton in Loraine<br/>
<br/>
-WW1 Eastern Front, mostly 1914 ...
by ivanov
Wed Dec 18, 2019 10:31 pm
Forum: Strategic Command: World War I
Topic: The Blue Max 2D Counter and Map Mod
Replies: 195
Views: 90935

RE: The Blue Max 2D Counter and Map Mod

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Delaware<br/>
<br/>
Is there ANY SHOT you can do a similar counter mod for WAW and WIE? I mean I love your existing one but the soldiers instead of nato supymbols would be awesome there too
<e>[/quote]</e></QUOTE>
<br/>
+1000<br/>
<br/>
I second that. I ...
by ivanov
Sun Dec 15, 2019 9:12 am
Forum: WarPlan
Topic: A little disappointed.
Replies: 64
Views: 3287

RE: A little disappointed.

<t> You guys clearly are not the customers of Battlefront. The latest patch for Combat Mission, fixing the game breaking bug, was released after two years. I understand that given the average age of a wargamer, some of you may be impatient. But rest assured, that most of you will live to see the ...
by ivanov
Sat Dec 14, 2019 8:39 am
Forum: Strategic Command: World War I
Topic: Blockade Feedback
Replies: 15
Views: 934

RE: Blockade Feedback

To be honest I've never seen the German NM to drop so quickly. Normally the NM drop due to the blockade, is offset by the territorial conquest of German armies. For example in my games, by the end of 1915, the German NM usually oscillates around 90%.
by ivanov
Sat Dec 14, 2019 8:30 am
Forum: Strategic Command: World War I
Topic: Major Victory Jan 1917 on first try (Feedback)
Replies: 7
Views: 977

RE: Major Victory Jan 1917 on first try (Feedback)

<t> I'd suggest you to try giving the AI an experience bonus. The standard setting is really an "easy one". If you give the AI experience bonus, it will start playing more aggressively like human and you will hardly have spare MPP's to invest and rebuild. I think it's a question of finding an ...
by ivanov
Mon Dec 09, 2019 5:01 pm
Forum: Strategic Command: World War I
Topic: Mods
Replies: 22
Views: 3297

RE: Mods

<t> I would say that the explanation provided by Iron X could be the right one. Make sure, that the folder that you drop into the "mods", is the Blue_Max folder that contains the mod files ( bitmaps etc ). When I unzipped the the downloaded mod, I had a folder called Blue_Max, with another folder ...
by ivanov
Sun Dec 08, 2019 6:38 pm
Forum: Strategic Command: World War I
Topic: Paris in 1914 - is it possible?
Replies: 14
Views: 1423

RE: Paris in 1914 - is it possible?

What were Russians doing during that time? Getting drunk with vodka instead of helping their Western allies?
by ivanov
Sun Dec 08, 2019 6:36 pm
Forum: Strategic Command: World War I
Topic: Airships.
Replies: 2
Views: 613

RE: Airships.

They are useful for recon for sure.
by ivanov
Sun Dec 08, 2019 10:45 am
Forum: Strategic Command: World War I
Topic: Paris in 1914 - is it possible?
Replies: 14
Views: 1423

RE: Paris in 1914 - is it possible?

This is a pretty good achievement if you ask me. I usually stop at Lille and then move the forces to the East.
by ivanov
Sat Dec 07, 2019 8:30 pm
Forum: Strategic Command: World War I
Topic: Micro landings.
Replies: 54
Views: 3498

RE: Micro landings.

<t> One more point - what is called "detachment" in the game, in real life would be probably an equivalent of a division ( given the combat values of corps and detachments in the game ). So landing a division on a front with low troop density ( like the Ottoman Front for example ), would have pretty ...
by ivanov
Sat Dec 07, 2019 8:11 pm
Forum: Strategic Command: World War I
Topic: Micro landings.
Replies: 54
Views: 3498

RE: Micro landings.

<t> Having to maintain the garrisons is not cost effective, but that's the benefit of the side who has maritime superiority. How many divisions at the end of WW2 Germans kept in Norway, Denmark or in the Balkans? All because they were afraid of potential invasions there, in a situation when there ...

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