Search found 8 matches

by Aszh
Mon Jul 15, 2013 4:11 pm
Forum: The War Room
Topic: Conquered planet rebelling and re-rebelling over and over...
Replies: 8
Views: 564

RE: Conquered planet rebelling and re-rebelling over and over...

<r> <QUOTE><s>[quote]</s>You have to leave some troops on the planet to suppress anger and rebellions... <e>[/quote]</e></QUOTE>
<br/>
I had more troops there than they had population.<br/>

<QUOTE><s>[quote]</s>It sounds like they gave up when they no longer had an empire to defect to. If you ...
by Aszh
Tue Jul 02, 2013 3:44 pm
Forum: The War Room
Topic: Repairing and Retrofitting Mission problems
Replies: 7
Views: 199

RE: Repairing and Retrofitting Mission problems

<t> Not exactly... barring using construction ships, ships have to go to shipyards and get into a construction yard to retrofit/repair. To refuel, a ship only has to go to the nearest shipyard OR gas mining facility that produces the necessary fuel type and a docking bay. So spreading gas mines in ...
by Aszh
Tue Jul 02, 2013 3:36 pm
Forum: The War Room
Topic: Conquered planet rebelling and re-rebelling over and over...
Replies: 8
Views: 564

RE: Conquered planet rebelling and re-rebelling over and over...

<t> Well, I had no trouble suppressing the rebellions... I had vastly more firepower than any rebels could hope to match, but it takes a good chunk of time to put them down, and it was more annoyance at the fact that they re-rise ad nauseum every time I put them down and were in open rebellion 6 out ...
by Aszh
Mon Jul 01, 2013 10:22 pm
Forum: The War Room
Topic: Conquered planet rebelling and re-rebelling over and over...
Replies: 8
Views: 564

Conquered planet rebelling and re-rebelling over and over...

<t> I conquered a Boskaran planet with a population of 2 billion. Literally days after I began to pull my troops out, they rebelled against my rule and spawned about 7 infantry divisions... okay, fine, inevitably they're going to be unhappy. I put down the rebellion.<br/>
<br/>
15 days later, they ...
by Aszh
Mon Jul 01, 2013 2:37 pm
Forum: The War Room
Topic: Preventing sabotage
Replies: 11
Views: 1431

RE: Preventing sabotage

<r> <QUOTE><s>[quote]</s>And I've also noticed that success chances upwards of 85% or so virtually always give success. When trying to steal large techs I've occasionally had a spy fail but evade detection, but I've never lost one, which random chance would indicate I should have at some point by ...
by Aszh
Thu Jun 27, 2013 6:53 pm
Forum: The War Room
Topic: Preventing sabotage
Replies: 11
Views: 1431

RE: Preventing sabotage

<t> I had early on in my current game a human spy with +74% to espionage, which allows him a 90% chance of success on one-month technology steals from most empires. I believe at this point he's stolen almost as much technology as I've actually researched. He is virtually unstoppable, and I imagine ...
by Aszh
Thu Jun 20, 2013 4:41 pm
Forum: The War Room
Topic: Pirates stole my spaceport, help!
Replies: 7
Views: 214

RE: Pirates stole my spaceport, help!

I didn't even know you could put troops on space ports. Thanks for the tip! I think I'll just restart this game and take a stab at managing my own designs... up til now I've been letting the AI do it.
by Aszh
Thu Jun 20, 2013 12:45 pm
Forum: The War Room
Topic: Pirates stole my spaceport, help!
Replies: 7
Views: 214

Pirates stole my spaceport, help!

<t> Hey all, I'm new to the game so apologies if this is a really obvious question... I'm playing my first game (Shadows expansion) and this is the first time I've played long enough to meet another empire.<br/>
<br/>
I was merrily going about by business, I have about 4 colonies now. I zoomed ...

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