Search found 8 matches

by kasper747
Tue Jun 25, 2013 9:36 am
Forum: Distant Worlds 1 Series
Topic: Design Template question
Replies: 13
Views: 543

RE: Design Template question

The best Programm for editing so fare: UltraEdit or some thing simplier notepad++.
by kasper747
Mon Jun 24, 2013 6:35 am
Forum: Distant Worlds 1 Series
Topic: Design Template question
Replies: 13
Views: 543

RE: Design Template question

<t> So fare as I know, rail guns<br/>
WeaponBeam; WeaponPhaser and WeaponRailGun are all from one group and will be replaced by each other if in Empire Policy (not races.txt) one of the tech areas is higher in priority the others.<br/>
<br/>
So tech and design are connected. Priority in tech ...
by kasper747
Sat Jun 22, 2013 2:57 pm
Forum: The War Room
Topic: Components by resources
Replies: 7
Views: 572

RE: Components by resources

I extended your data with energy consumption pro each tech stage. For weapons I added also damage and fire rate. However I can not upload the file - some problems with my firewall.


Can you also tell us, what for you need this data :=)
by kasper747
Sat Jun 22, 2013 1:50 pm
Forum: Tech Support
Topic: Plasma Thunderbolt fire increase to high
Replies: 0
Views: 36

Plasma Thunderbolt fire increase to high

I think there is a mistake with fire rate increase for Plasma Thunderbolt from 3,2s up to 2,0s.
by kasper747
Sat Jun 22, 2013 10:40 am
Forum: The War Room
Topic: Components by resources
Replies: 7
Views: 572

RE: Components by resources

<r> Cool i was just looking for it <E>:)</E> Thank you for shearing.<br/>
I am working currently to make some ship designs tamps (SDT) and can really use this info. Have you written this down yourself or were you able to extract this info somehow?<br/>
<br/>
If it is possible, would be great to ...
by kasper747
Sat Jun 22, 2013 6:39 am
Forum: Design and Modding
Topic: Distant Worlds Extended Universe 1.0.3 released 40 races
Replies: 750
Views: 36706

RE: Distant Worlds Extended Shadows 3.0.1 released 38 races

<t> Haree, are you using some tool for management of the changes in your mod? You have a lot of races, so it must be a pain to make some changes in all of them if some patch make something different.<br/>
<br/>
Also are you making special ship design tamps for races? Or have you some ideas about ...
by kasper747
Fri Jun 21, 2013 3:10 pm
Forum: Design and Modding
Topic: Question on AI and ship designs
Replies: 5
Views: 108

RE: Question on AI and ship designs

<r> I was looking for algorithms of this updating for the last few hours. And I think, I got now the code.<br/>
<br/>
<B><s>[b]</s>Components <U><s>[u]</s>with free<e>[/u]</e></U> scaling:<e>[/b]</e></B><br/>
Such like Support-Items: Gens and LifeSup are scaled automatically.<br/>
<br/>
<B><s ...
by kasper747
Fri Jun 21, 2013 2:37 pm
Forum: Design and Modding
Topic: Design Templates Question
Replies: 2
Views: 212

RE: Design Templates Question

Only to reload is enough. However, an update according to this tamp will be made only after new tech or if you mark old design obsolete.

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