Search found 90 matches

by MDDgames
Sun Feb 16, 2014 2:24 am
Forum: Opponents Wanted
Topic: Looking for Soviet Player
Replies: 1
Views: 103

RE: Looking for Soviet Player

Sure. Got my feet wet with a few games vs the AI. Ready to tackle a real player.
by MDDgames
Tue Dec 24, 2013 7:31 pm
Forum: The War Room
Topic: Factory evac
Replies: 5
Views: 144

RE: Factory evac

I thought that might be the case, but I didnt see it mentioned in the rules anywhere. Thanks.

Edit: Was a huge fan of SSIs War in Russia (Grigsby) but havent played it in years. Im pretty sure the basic concepts are the same here.
by MDDgames
Tue Dec 24, 2013 7:24 pm
Forum: The War Room
Topic: Factory evac
Replies: 5
Views: 144

Factory evac

<t> Looked through a few threads, and wondering what I am doing wrong. Just downloaded the game earlier today (and the latest patch).<br/>
<br/>
Reading through the manual and messing with the game as I go, currently into chapter 5. I started a 1941 campaign game as the Russians. Played the German ...
by MDDgames
Tue Dec 10, 2013 5:33 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Nalamin<br/>
<br/>
Engagement of ships by land units have so many variables in the real world (esp. back in the 1940's) that a WIDE range of outcomes are to be expected. In WitP I have sailed by major CD units and had NOTHING happen. On other occasions, such as a ...
by MDDgames
Sun Dec 01, 2013 2:35 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>
How I would love him to come on here and confirm things one way or another........
<e>[/quote]</e></QUOTE>
Actually, better this way. As John said, the original dev team still all talk (as we ...
by MDDgames
Sun Dec 01, 2013 8:46 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Yaab<br/>
<br/>
I would like to add my two cents to the DP guns discussion.<br/>
<br/>
As an Allied player, who loves to restart the grand campaign, I use the British DDs in Hong Kong at the start of the war to pound the Canton airfield. Why? Well, I am ...
by MDDgames
Sat Nov 30, 2013 11:18 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JocMeister<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
No. He wont answer any messages I send, not even to confirm the game is over.
<e>[/quote]</e></QUOTE>
<br/>
Sorry to hear that. [:(]
<e>[/quote]</e></QUOTE>
<br/>
Actually, I answered every one ...
by MDDgames
Sun Nov 10, 2013 9:24 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
<br/>
The die rolls don't matter. You are claiming - or have you changed your mind? - that the guns are not allowed to fire. It works fine for other people. And as they have explained, it is far from guaranteed that CD guns in any given situation will ...
by MDDgames
Sun Nov 10, 2013 6:40 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MDDgames<br/>

<QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
<br/>
<br/>
<br/>
This is a false assertion and no one has given you any reason to believe it is the case, in fact you have been advised that such is not ...
by MDDgames
Sun Nov 10, 2013 6:33 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>

<QUOTE><s>[quote]</s>...not allowing coastal guns to fire at bombarding ship...<e>[/quote]</e></QUOTE>
<br/>
This is a false assertion and no one has given you any reason to believe it is the case, in fact you have been advised that such is not the ...
by MDDgames
Sun Nov 10, 2013 6:32 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

double post, sorry
by MDDgames
Sun Nov 10, 2013 6:31 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: LoBaron<br/>
<br/>
Chances are that your teeny weeny CD guns got suppressed within the first seconds of the battle just by looking the force relation. If not theres a couple of other perfectly legal reasons why they did not fire. That you are still pressing the ...
by MDDgames
Sun Nov 10, 2013 5:48 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Bullwinkle58<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MDDgames<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Bullwinkle58<br/>
<br/>
I don't know the background of the game. But two thoughts:<br/>
<br/>
1) Range does not equal effective fire-control for hitting ...
by MDDgames
Wed Nov 06, 2013 1:52 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Bullwinkle58<br/>
<br/>
I don't know the background of the game. But two thoughts:<br/>
<br/>
1) Range does not equal effective fire-control for hitting moving ships at that range.<br/>
<br/>
2) A bug is something that is broken. A design decision one does ...
by MDDgames
Tue Nov 05, 2013 12:40 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MDDgames<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>
Range was set to zero. The only ships those guns could have damaged anyway were the DDs/DMS....
<e>[/quote]</e></QUOTE>
<br/>
Right. But he ...
by MDDgames
Tue Nov 05, 2013 9:25 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Miller<br/>
<br/>
Range was set to zero. The only ships those guns could have damaged anyway were the DDs/DMS....
<e>[/quote]</e></QUOTE>
<br/>
Right. But he didnt.<br/>
<br/>
And again, the guns didnt fire AT ALL, as did none of the other guns in the hex ...
by MDDgames
Sun Nov 03, 2013 4:48 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PaxMondo<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MDDgames<br/>
I am wondering what point you were trying to make?<br/>
...what say you?
<e>[/quote]</e></QUOTE>
WAD
<e>[/quote]</e></QUOTE>
<br/>
Didnt ask you. Dont care what your opinion is. I asked Michael ...
by MDDgames
Sun Nov 03, 2013 4:47 pm
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Cannonfodder<br/>
<br/>
If you do not take range into account - 12cm and 8cm guns are really wimpy compared to the 8 inch/20cm guns of heavy cruisers.... They are ok for disrupting transports but do not expect anything against warships...
<e>[/quote]</e ...
by MDDgames
Sun Nov 03, 2013 5:48 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

double post
by MDDgames
Sun Nov 03, 2013 5:42 am
Forum: Tech Support
Topic: naval bombardment.
Replies: 106
Views: 2081

RE: naval bombardment.

<r> I am wondering what point you were trying to make?<br/>
<br/>
Did a quickie google search for artillery firing back at shore bombarding ships. Already knowing the answer (yes they DID shoot back), I didnt look too long before I found that according to records from DDs Frankford, Doyle, and ...

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