Search found 11 matches

by MedievalNerd
Thu Aug 29, 2013 12:18 am
Forum: Distant Worlds 1 Series
Topic: Succesful Pirate Raids Against Overwhelming Odds
Replies: 3
Views: 146

Succesful Pirate Raids Against Overwhelming Odds

<t> Howdy all,<br/>
<br/>
I'm a bit confused about how pirates manage to do successful raids when they land a single troop which barely lasts a few seconds? I usually keep at least 5 troop units on my colonies, and only some times to they successfully manage to 'repulse' the pirate attack without ...
by MedievalNerd
Wed Aug 21, 2013 5:17 pm
Forum: Distant Worlds 1 Series
Topic: Combating pirate hit & run attacks on Civilian Bases
Replies: 7
Views: 100

RE: Combating pirate hit & run attacks on Civilian Bases

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Anthropoid<br/>
<br/>
With the most up to date complete version of the game, Shadows 1.9.06, and playing as a pre-warp "Age of Shadows" Empire, I don't find pirates to be too much trouble. I just pay one of them for protection and then forget about it. Might ...
by MedievalNerd
Wed Aug 21, 2013 4:43 pm
Forum: Distant Worlds 1 Series
Topic: Combating pirate hit & run attacks on Civilian Bases
Replies: 7
Views: 100

Combating pirate hit & run attacks on Civilian Bases

<t> Hey all,<br/>
<br/>
It seems the strategy I had with civilian mining stations isn't viable. I had added fighter bays to all my mining stations. But now I have the problem that the icon for managing fighters isn't there. Also, they do not launch automatically when they get attacked. I have to ...
by MedievalNerd
Wed Aug 21, 2013 3:32 pm
Forum: Distant Worlds 1 Series
Topic: Fighters & bombers
Replies: 8
Views: 199

RE: Fighters & bombers

Cool thanks,

Although what is the best 'stance' to pick for a base to launch it's fighters at the longuest distance?

All Weapons or Stand Off?

I'm assuming it's not point blank. :)

Thanks,

by MedievalNerd
Tue Aug 20, 2013 6:07 am
Forum: Distant Worlds 1 Series
Topic: Fighters & bombers
Replies: 8
Views: 199

Fighters & bombers

<t> Hey all,<br/>
<br/>
Not sure if I'm doing something wrong. But it seems my fighters and bombers will remain docked, regardless of whether there are enemies that are attacking. Isn't there a way to automate the process of them undocking when a threat arrives?<br/>
<br/>
Worse case I wouldn't ...
by MedievalNerd
Sun Aug 11, 2013 6:03 am
Forum: Distant Worlds 1 Series
Topic: Passenger Ship & Foreign Cultures
Replies: 2
Views: 48

Passenger Ship & Foreign Cultures

<t> Howdy,<br/>
<br/>
After making my first colony, my passenger ship did manage to shuttle a few extra colonist from my initial homeworld. But shortly after, they started only ferrying people from my neighbor (another race). Why is that?<br/>
<br/>
Is there some kind of setting somewhere that ...
by MedievalNerd
Sat Aug 10, 2013 2:51 pm
Forum: Distant Worlds 1 Series
Topic: Retrofit Vs Upgrade & Multiple active version of a Sub Role
Replies: 2
Views: 448

Retrofit Vs Upgrade & Multiple active version of a Sub Role

<t> Howdy all,<br/>
<br/>
I'm curious as to what is exactly the difference between setting a ship to auto-retrofit vs auto-upgrade?<br/>
<br/>
Also, is it possible to have more than 1 active design of the same subrole? I was planning on having 2 types of Mining Stations. One that is just the ...
by MedievalNerd
Sat Aug 03, 2013 12:09 am
Forum: Tech Support
Topic: Some ingame text slightly blurry
Replies: 20
Views: 1546

RE: Some ingame text slightly blurry

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Canute<br/>
<br/>
Dell XPS L502X 15,6-Zoll HDready Display (1366 x 768 Pixel) <br/>
<br/>
OK, these 1366x768 are the resolution you should use on Windows desktop too, thats the resolution the grafic and text look best/sharp not only at DW.<br/>
Please try it ...
by MedievalNerd
Wed Jul 31, 2013 12:59 pm
Forum: Tech Support
Topic: Some ingame text slightly blurry
Replies: 20
Views: 1546

RE: Some ingame text slightly blurry

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Canute<br/>

<QUOTE><s>[quote]</s>Repeating myself, but I tried this on both a 1600x900 and 1920x1080 monitors. Barely any difference in clarify between them. <e>[/quote]</e></QUOTE>
<br/>
Can you please give more details on this. ?<br/>
What Windows ...
by MedievalNerd
Tue Jul 30, 2013 3:10 am
Forum: Tech Support
Topic: Some ingame text slightly blurry
Replies: 20
Views: 1546

RE: Some ingame text slightly blurry

<r> <QUOTE><s>[quote]</s>ORIGINAL: Erik Rutins<br/>
<br/>
One question for you all is what your various Windows font settings are. It's possible there could be some interaction. We're not seeing the blurry text on our systems here. In the screenshot in the first post, the yellow text is much less ...
by MedievalNerd
Sat Jul 27, 2013 4:12 am
Forum: Tech Support
Topic: Some ingame text slightly blurry
Replies: 20
Views: 1546

RE: Some ingame text slightly blurry

<t> Howdy,<br/>
<br/>
Sorry for bringing this post back to life from the dead. But I'm really curious as to what are the in-game options available to tweak resolution, display, maybe a windowed mode?<br/>
<br/>
I fail to see how the solution to this problem should rest solely to be resolved by ...

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