Search found 15 matches

by CMS1302
Sat Jul 06, 2019 5:59 am
Forum: Distant Worlds 1 Series
Topic: Construction in storms possible?
Replies: 3
Views: 291

RE: Construction in storms possible?

<t> Did you succeed building a base in a storm, Aeson?! [&o]<br/>
<br/>
That was my idea too and I already tried that - as soon as the construction ship starts working, the base explodes… even with out a lightning. I also added three construction-factories of each kind on the construction ship. I ...
by CMS1302
Fri Jul 05, 2019 6:41 pm
Forum: Distant Worlds 1 Series
Topic: Construction in storms possible?
Replies: 3
Views: 291

Construction in storms possible?

Hey there,

has anyone figured out a way to construct bases in a galactic storm? Seems a little weird to me, that it should not be possible to build something in so many places, that's why I think it must be possible though difficult.

Tanks

Ingo
by CMS1302
Wed Oct 04, 2017 3:57 pm
Forum: Design and Modding
Topic: Blinking beacons and other visual effects
Replies: 4
Views: 261

RE: Blinking beacons and other visual effects

<t> Ah, the Atuuk - just the most helpful rodent ever[:D]<br/>
<br/>
Stupied me, I checked the beacons on ships of an AI-player whose color is (surprise) yellow. Furthermore, I got confused because my ship.png didn't seem to have any yellow in it. At closer inspection there was a yellow shade ...
by CMS1302
Tue Oct 03, 2017 5:05 pm
Forum: Design and Modding
Topic: Blinking beacons and other visual effects
Replies: 4
Views: 261

RE: Blinking beacons and other visual effects

Thanks Japhet,

but that still doesn't explain why I have got blue lights… I keep trying to figure out how that works.

I try to upload the png as soon as possible.
by CMS1302
Tue Oct 03, 2017 2:46 pm
Forum: Design and Modding
Topic: Blinking beacons and other visual effects
Replies: 4
Views: 261

Blinking beacons and other visual effects

<t> Hey folks, I'm kind of stuck.<br/>
<br/>
I try to get some blinking lights in my homemeade ship.pngs but don't have a clue how: <br/>
One of them has got them already but I can't figure out why - right ship side got blinking lights in the game, left side doesn't and no difference between left ...
by CMS1302
Sat Aug 22, 2015 12:55 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57010

RE: Master Wishlist Thread

<t> I'd really welcome to be able to choose targets of space ports and defense bases during battle as their own priotity has proven more then once pretty poor (e.g. they fire at far away capital ships, causing naturally almost no effect while troop transports, that could have been easily destroyed ...
by CMS1302
Thu Feb 12, 2015 7:14 pm
Forum: The War Room
Topic: May I have some decent missiles please
Replies: 9
Views: 442

RE: May I have some decent missiles please

<t> Guys, Problem solved! I was just about posting screenshots of my techtree when Osito's mod-idea started spawning in my mind:<br/>
in fact I don't play a mod, but I customized Universe with some new races and imagies. So I checked the races files and research.txt with no result and installed ...
by CMS1302
Wed Feb 11, 2015 6:08 pm
Forum: The War Room
Topic: May I have some decent missiles please
Replies: 9
Views: 442

RE: May I have some decent missiles please

Well, Aeson, in all the previous versions of DS it was like you said. But in Universe all other missiles/ torpedos have a note on them saying they are jaust for some races available. Well at least I haven't found any others but the late Assults. But I'll check again tomorrow and let you know.
by CMS1302
Wed Feb 11, 2015 4:10 pm
Forum: The War Room
Topic: Gravitic Beams don't bypass Shakturi-armor
Replies: 5
Views: 325

RE: Gravitic Beams don't bypass Shakturi-armor

<t> Well, my ships were size 600 and I wouldn't have been able to destroy an shakturi escort if it wasn't for the maxos. And the ship design was tried and tested. I destroyed plenty of large space ports wirh smaller designs. Before I issue new designs I always test them in edited saved games and ...
by CMS1302
Wed Feb 11, 2015 3:33 pm
Forum: The War Room
Topic: May I have some decent missiles please
Replies: 9
Views: 442

May I have some decent missiles please

<t> Seeking missiles! The very first weapon I could mount on my ships were seeking missiles. Back then, my human empire consisted of my home system only. I had no hyperdrives, no shields and pirate escorts used to be undefeatable opponents I'd never have dared to attack. <br/>
<br/>
And now ...
by CMS1302
Sat Jan 24, 2015 8:45 pm
Forum: The War Room
Topic: Gravitic Beams don't bypass Shakturi-armor
Replies: 5
Views: 325

Gravitic Beams don't bypass Shakturi-armor

<t> Hi Folks,<br/>
is it just me or are the Shakturi well protected againsr gravitic weapons? According to the game manuels, gravitic beams should ignore both, shields and armor, and so far it worked well with pirates and any other Opponent. But when I started an attack on the Shakturi, These beams ...
by CMS1302
Sun Apr 20, 2014 10:41 am
Forum: The War Room
Topic: How to build Space ports in space?
Replies: 3
Views: 260

How to build Space ports in space?

<t> Hi folks,<br/>
is there any way for an empire to build a space port away from a colony? (You know, like pirates do)<br/>
<br/>
Basically, I'm sometimes in need of a deep space station, far away from my colonies, to build, repair or refit ship being on deep space missions.<br/>
I know, a ...
by CMS1302
Mon Aug 26, 2013 1:31 pm
Forum: Tech Support
Topic: Can't attack pirate facilities
Replies: 10
Views: 268

RE: Can't attack pirate facilities

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Starke<br/>
<br/>
<br/>
I've been able to invade planets with the Criminal Network, wiping it out in the process, many times in my past games.
<e>[/quote]</e></QUOTE>
I'm able to do so as well. It just doesn't work with that damn colony. I think I'll just ...
by CMS1302
Sun Aug 25, 2013 9:26 am
Forum: Tech Support
Topic: Can't attack pirate facilities
Replies: 10
Views: 268

RE: Can't attack pirate facilities

<t> Thanks for replying so fast!<br/>
<br/>
First of all I'm playing a normal empire. And it is definitely possible to destroy a network - I just tried it with a different one (planet controlled by pirates, just like the first one). And if I remember right from a former battle, you can attack each ...
by CMS1302
Sat Aug 24, 2013 6:49 pm
Forum: Tech Support
Topic: Can't attack pirate facilities
Replies: 10
Views: 268

Can't attack pirate facilities

<t> Hi folks,<br/>
I have got some problems getting rid of pirate facilities at one of my colonies. The background: I conquered an alien system containing two inhabited planets - one controlled by a common empire I was at war with, one by a pirate fraction. I invaded and conquered both.<br/>
But ...

Go to advanced search