Search found 4 matches

by Cimbri
Sun Sep 22, 2013 6:19 am
Forum: Design and Modding
Topic: [Question]Race modding troubles
Replies: 11
Views: 195

RE: [Question]Race modding troubles

<t> Gah, completely forgot to check in front of the name, and I didn't think to check for missing commas in the character file, changing those, putting in the pirate folder and policies, and fixing the numbering issues all fixed it right up immediately, although it still works even with the ...
by Cimbri
Fri Sep 20, 2013 4:26 pm
Forum: Design and Modding
Topic: [Question]Race modding troubles
Replies: 11
Views: 195

RE: [Question]Race modding troubles

<t> Nope, no change. Though come to think of it, I've been using the Distant Worlds Extended mod as a sort of example to work from, and it doesn't have a races text file, just the text files for each of the individual races, is this something that is required? Or does the game have defaults that it ...
by Cimbri
Fri Sep 20, 2013 3:55 pm
Forum: Design and Modding
Topic: [Question]Race modding troubles
Replies: 11
Views: 195

RE: [Question]Race modding troubles

<r> <QUOTE><s>[quote]</s>checklist: <br/>
<br/>
biases file <br/>
race file <br/>
policy file <br/>
pirate policy file <br/>
race image <br/>
ship image <br/>
troop image <br/>
design templates <e>[/quote]</e></QUOTE>

<QUOTE><s>[quote]</s>pirate policy file <e>[/quote]</e></QUOTE>
<br ...
by Cimbri
Fri Sep 20, 2013 4:19 am
Forum: Design and Modding
Topic: [Question]Race modding troubles
Replies: 11
Views: 195

[Question]Race modding troubles

<t> I expect this question has already been answered somewhere, and I apologize for the repeat, but I've been unable to find a definitive answer to it in my searching. Anyway, onto the question, I've been trying to create a few custom race, but I'm apparently not grasping how exactly to go about ...

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