Search found 23 matches

by Bedrock
Fri Jun 29, 2018 5:02 pm
Forum: Design and Modding
Topic: Bacon Mod + RetreatUE + Das Chrome
Replies: 239
Views: 26802

RE: Bacon Mod + RetreatUE + Das Chrome

Can the Bacon Mod be used with the Beyond Universe Mod?
by Bedrock
Fri Nov 15, 2013 6:47 pm
Forum: Mods and Scenarios
Topic: What are you working on?
Replies: 85
Views: 1656

RE: What are you working on?

<t> I'm currently working on a Scenario called 'Global Flight 167 is Down' Dealing with a Mideast modern scenario when a diplomatic flight is hijacked and a rescue mission is launched on the island of Kish off of Iran. Lots of events and triggers. USA/Allied player side. Includes Chinese, Chinese vo...
by Bedrock
Mon Oct 28, 2013 6:40 pm
Forum: Command: Modern Operations series
Topic: Old Harpoon Gamer returning
Replies: 12
Views: 170

RE: Old Harpoon Gamer returning

[:D] I like the videos as well, I was raised in Germany and I love the Opera Music! Sets a great mood for war! B-2's and Wagner! What a combo!
by Bedrock
Mon Oct 28, 2013 6:38 pm
Forum: Command: Modern Operations series
Topic: feature request: eta time to waypoint
Replies: 3
Views: 139

RE: feature request: eta time to waypoint

<t> I remember reading somewhere in a distant build roll that the Time over target and detailed mission planning was seriously being looked at for future release. Adding the Altitude/Speed edit for waypoints is winning the 'what would you like next poll'. <br/> <br/> I would also like to see a postu...
by Bedrock
Sat Oct 26, 2013 4:55 pm
Forum: Command: Modern Operations series
Topic: RC-135W Rivet Joint
Replies: 12
Views: 155

RE: RC-135W Rivet Joint

Check to see if you have drogue or center line compatibility. Certain Air Refuelers or only compatible with certain planes. You have to make sure they are compatible on both ends.
by Bedrock
Thu Oct 24, 2013 4:59 pm
Forum: Mods and Scenarios
Topic: Is it really this difficult/tedious?
Replies: 9
Views: 247

RE: Is it really this difficult/tedious?

<t> That sounds great! Hat's off to the scenario builders. I know with time there will be a great selection and variety of theater scenarios that will keep everyone busy!<br/> <br/> As far as being difficult and tedious, I'd dare say that there are those out there that are more interested in buildin...
by Bedrock
Thu Oct 24, 2013 4:49 pm
Forum: Mods and Scenarios
Topic: Where to put files for overlays?
Replies: 5
Views: 536

RE: Where to put files for overlays?

+1 I did the same! Overlay with scenario breakdowns it is!
by Bedrock
Thu Oct 24, 2013 4:40 pm
Forum: Command: Modern Operations series
Topic: My Hard copy has arrived
Replies: 10
Views: 234

RE: My Hard copy has arrived

Yep, that's next on my list. Closely followed by the operational art of war III.
by Bedrock
Thu Oct 24, 2013 4:33 pm
Forum: Command: Modern Operations series
Topic: Air Ops Links to platforms
Replies: 1
Views: 148

RE: Air Ops Links to platforms

<r> Just another example of how a great game is getting better and better. With more <U><s>[u]</s>Constructive <e>[/u]</e></U>input from the community (Emphasis for those out there still hatin') there will be many more examples of interface fine tuning. Can't wait for the waypoint altitude and speed...
by Bedrock
Thu Oct 24, 2013 3:52 pm
Forum: Command: Modern Operations series
Topic: My Hard copy has arrived
Replies: 10
Views: 234

RE: My Hard copy has arrived

It sure looks good sitting next to my Harpoon Ultimate. Hmmmm may have to buy some more Matrix games to fill the gaps! [:)]
by Bedrock
Thu Oct 24, 2013 3:45 pm
Forum: Command: Modern Operations series
Topic: Everyone take a breath
Replies: 20
Views: 442

RE: Everyone take a breath

<r> <QUOTE><s>[quote]</s>ORIGINAL: Schnaufer<br/> <br/> I took a breath, smells like sh$t.<br/> Feel like a person who paid to beta test a second time. <br/> A/c doing screwy things, and scenarios locking up before I can even complete them.<br/> Played a lot of naval war sims both light and heavy, t...
by Bedrock
Thu Oct 24, 2013 3:29 pm
Forum: Command: Modern Operations series
Topic: Resizing the main game window?
Replies: 3
Views: 80

RE: Resizing the main game window?

Just curious about something, is there a future possibility that the map portion of the UI can be popped out so that multiple monitor users can have the map on one monitor without any of the UI info on it as well? this would allow one monitor to be nothing but map. Just a thought! [8D]
by Bedrock
Tue Oct 15, 2013 6:42 pm
Forum: Command: Modern Operations series
Topic: Guides for Editing and Gameplay
Replies: 7
Views: 130

Guides for Editing and Gameplay

<t> Just curious, I thoroughly enjoy the manual that came with my version of the game. while that very quickly allows a player to get involved in the basics of the game.; Is anyone creating a more in depth guide or tutorials on things like satellites and how to effectively use or mask them? Guides o...
by Bedrock
Tue Oct 15, 2013 6:35 pm
Forum: Command: Modern Operations series
Topic: F keys
Replies: 5
Views: 178

RE: F keys

I agree. there are several commands I would love to drop to my Logitech Gamepad. I can still program it to imitate but an in game keymap hot key function would be cool.
by Bedrock
Tue Oct 15, 2013 6:32 pm
Forum: Command: Modern Operations series
Topic: Download version question
Replies: 3
Views: 75

RE: Download version question

<t> There are a couple of downloader managers you can use when you download. this protects what was downloaded if it is interrupted and resumes from where you left off.<br/> <br/> I don't remember what it was called but they are listed and links provided during purchase. the download link is valid f...
by Bedrock
Mon Oct 14, 2013 5:50 pm
Forum: Command: Modern Operations series
Topic: Does being on fire make my ship more detectable?
Replies: 1
Views: 46

RE: Does being on fire make my ship more detectable?

<t> In one of Baloogans video replays a Chinese Frigate was on fire (Moderate to high damage) and one of his Helicopters was able to give BDA due to the increase on the FLIR sensor. I'm not sure if there is a way to see the visibility that may increase while the unit is on fire but apparently the IR...
by Bedrock
Mon Oct 14, 2013 5:16 pm
Forum: Command: Modern Operations series
Topic: On the fence
Replies: 14
Views: 303

RE: On the fence

<t> The best thing is you can get into editor mode on any scenario and see how it is actually built. you can look at all sides, trigger mechanisms and events. It helps to actually see 'behind' the scenario. If your wondering why the AI acted a certain way, pull it up in the editor, you can change it...
by Bedrock
Mon Oct 14, 2013 5:09 pm
Forum: Command: Modern Operations series
Topic: Multiple monitors
Replies: 3
Views: 75

RE: Multiple monitors

<t> I have a three monitor set up. I have Monitor 1 and 2 on my PC Graphic card output VGA - DVI. the third monitor is through a USB-VGA adapter (Display link or Startech to name a few)there are some graphic cards that support up to four monitors, usually with display port. <br/> <br/> But the first...
by Bedrock
Mon Oct 14, 2013 5:03 pm
Forum: Command: Modern Operations series
Topic: which is best and why?
Replies: 25
Views: 396

RE: which is best and why?

CMANO has so much more Depth and potential for future community scenarios. I've played both and have no regrets with either, cost or playability.

It's nice to have a newer game that is only going to get better with time.
by Bedrock
Fri Oct 11, 2013 3:24 pm
Forum: Command: Modern Operations series
Topic: Where are you from guys ?
Replies: 177
Views: 3345

RE: Where are you from guys ?

I'm German-American living in New Mexico.

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