Search found 8 matches

by Arakash
Sat May 24, 2014 3:18 pm
Forum: Design and Modding
Topic: Mini-Mod - Unlock Colonization
Replies: 9
Views: 336

RE: Mini-Mod - Unlock Colonization

<r> <QUOTE><s>[quote]</s>ORIGINAL: ChildServices<br/>
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That completely slipped my mind.<br/>
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In that case, can you double your population growth on a specific planet type more than one time? You'd have to experiment with the tech-tree a bit more.<br/>
e.g; You start at 50% growth ...
by Arakash
Sat May 24, 2014 12:21 pm
Forum: Design and Modding
Topic: Mini-Mod - Unlock Colonization
Replies: 9
Views: 336

Mini-Mod - Unlock Colonization

<r> <B><s>[b]</s>Mini-Mod - Unlock Colonization<e>[/b]</e></B><br/>
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This is the first mod i've shared. I haven't seen anyone else share something like it by itself, but if you have, let me know through PM or below and ill remove this.<br/>
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<B><s>[b]</s>Description:<e>[/b]</e></B><br ...
by Arakash
Sat May 24, 2014 10:45 am
Forum: Tech Support
Topic: Anti-Virus Delete's DistantWorlds.exe On Install
Replies: 7
Views: 423

RE: Anti-Virus Delete's DistantWorlds.exe On Install

<t> I just wanted to share that the same thing just happened to me using Zone Alarm.<br/>
Adding an exception for the specific folder (and later the file as well) under AntiVirus - Advanced Settings -Exceptions worked for me.<br/>
The file went into quarantine, but once the exception was added, i ...
by Arakash
Sat Mar 22, 2014 3:08 pm
Forum: Distant Worlds 1 Series
Topic: Should I trust the AI when I automate some ships?
Replies: 8
Views: 346

RE: Should I trust the AI when I automate some ships?

<r> For the way you've described it i would say definitely yes. The AI will do a fine job of defending a single system if you put a fleet in it and set its orders up properly.<br/>
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Anything larger than that for me it really depends on exactly what im doing and how important i consider it.<br ...
by Arakash
Mon Mar 17, 2014 1:09 am
Forum: Decisive Campaigns: Case Blue
Topic: What's the appeal in this game?
Replies: 12
Views: 409

RE: What's the appeal in this game?

<r> <QUOTE><s>[quote]</s>ORIGINAL: wodin<br/>
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For me it has immersion and a narrative. Though the thought of cards sounds abit gamey I assure you they add southing to the game that no other game has and it does actually add to the immersion and I'd say realism. My favourite operational game ...
by Arakash
Mon Dec 02, 2013 12:58 am
Forum: Distant Worlds 1 Series
Topic: What exactly does the "resettle" do to aliens in your colonies?
Replies: 1
Views: 166

RE: What exactly does the "resettle" do to aliens in your colonies?

<r> I use the resettlement system a lot, its one of my favorite ways to micromanage late games.<br/>
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Actually they do leave their planet if set on resettle, i use this frequently (even in non enslave empires) to keep hostile populations spread out in my empire, or away from their native ...
by Arakash
Wed Oct 23, 2013 2:34 am
Forum: Distant Worlds 1 Series
Topic: What base to build over new colonies?
Replies: 11
Views: 279

RE: What base to build over new colonies?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shogouki<br/>
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I prefer having defensive bases at every one of my colonies. I usually make them with a good number of docking ports and construction yards as well so they can quickly repair and refuel a fleet. <br/>
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I did learn the hard way that ...
by Arakash
Fri Oct 18, 2013 12:45 pm
Forum: Distant Worlds 1 Series
Topic: So who actually plays the pirates?
Replies: 12
Views: 375

RE: So who actually plays the pirates?

<r> I played a few games as a pirate and pre-warp empire on launch and ive played a few since.<br/>
I actually like the depth you get with your empire when you start pre-warp. e.g. you can end noticeably ahead or behind of empires depending on research/pace of expansion. Lots of flavour to be found ...

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