Search found 4 matches

by rjd08512
Tue Oct 22, 2013 9:24 am
Forum: Scenario Design and Modding
Topic: CONVOYS
Replies: 8
Views: 151

RE: CONVOYS

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Dili<br/>

<QUOTE><s>[quote]</s>I've found flushing a 30-40 xAKL convoy in front of a large carrier force works well to use up opposition ordinance which them makes them vulnerable in the counterattack.<e>[/quote]</e></QUOTE>
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Gamey.
<e>[/quote]</e ...
by rjd08512
Tue Oct 22, 2013 8:57 am
Forum: Scenario Design and Modding
Topic: CONVOYS
Replies: 8
Views: 151

RE: CONVOYS

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Alfred<br/>
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1. You can't have 4-5 waypoints. The maximum number of waypoints is 3. So you are immediately restricted in avoiding the enemy unless you practice micro-management.<br/>
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2. There are two set and forget in game options for ...
by rjd08512
Sun Oct 20, 2013 10:57 am
Forum: Scenario Design and Modding
Topic: CONVOYS
Replies: 8
Views: 151

RE: CONVOYS

<t> <br/>
Not flushing anything really and early in the war the ocean isn't as big as it seems, particularly West of Johnson Island things compress quickly until Gilberts and Marshalls are cleared. The issue is that convoys routinely pass certain choke points and islands routinely given the limited ...
by rjd08512
Fri Oct 18, 2013 4:41 pm
Forum: Scenario Design and Modding
Topic: CONVOYS
Replies: 8
Views: 151

CONVOYS

<t> Not sure if this should go here or in Tech support.<br/>
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I have played the game for a short time and find the convoy routine somewhat tedious. The question is; will the editor allow setting up an overarching convoy route? For example; I want to send multiple convoys from Pearl Harbor to ...

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