Search found 419 matches

by GloriousRuse
Sat Jan 04, 2025 9:52 pm
Forum: Gary Grigsby's War in the West
Topic: VP FUBAR......
Replies: 10
Views: 1450

Re: VP FUBAR......

In the GC, you earn VPs PER TURN based on overall existing damage to German strategic targets - in effect a relative measurement of the degradation of the German economy this week. This accumulates to a TOTAL score over the campaign.

You earn those VPs regardless of whether you inflicted the ...
by GloriousRuse
Sun Jan 08, 2023 8:36 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

Also, as an aside, the dead units are all listed as engineers.
by GloriousRuse
Sun Jan 08, 2023 8:35 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

So, a pact road column in 500 meters is completely believable. At 50m between vehicles, it's entirely within standards. Two companies gets rough, but you could see it courtesy of humans being human...by three it's starting to look like those columns in Bucha, with less than a tank length between ...
by GloriousRuse
Fri Jan 06, 2023 12:23 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

It's about three to one, but even going by K-kills this seems way high.

I believe those 7 kills happened in the opening 10 rounds, but even if it was 30...4.5 rounds per catastrophic kill is extraordinarily lethal.

Then we get into what constitutes fallen out/too damaged to continue fighting in ...
by GloriousRuse
Thu Jan 05, 2023 3:04 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

It does. And when it lands on SP Arty, it is almost always ruinously effective. Not so much on mortars for some reason, and towed guns are a mixed bag, but it's not unusual to see an entire battery crippled in one "pulse", let alone one mission.

If they really are laying sheaths of CEPs over the ...
by GloriousRuse
Wed Jan 04, 2023 4:02 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

Another one, I was playing NATO in Steel Rain vs the AI. 6x gun M109 mission; I saw so many little explosions after one ten round "pulse" of a mission that I let the full thirty play out (no more visible explosions) ended the game and hopped to the Soviet TOC:

https://i.postimg.cc/C1dqWNRS/oops ...
by GloriousRuse
Wed Jan 04, 2023 4:41 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Re: Artillery algorithms need a tweak

For some odd reason it won't let me attach .Sav to PMs. If you have an email I can send it; the rest of the fire mission data should be in there well enough to create a rough sheaf replication in the worst case.

Should be a nine gun lazy W with the sheath laid in at ~39 degrees to the target road ...
by GloriousRuse
Tue Jan 03, 2023 1:51 am
Forum: Flashpoint Campaigns Southern Storm
Topic: Artillery algorithms need a tweak
Replies: 28
Views: 2537

Artillery algorithms need a tweak

Ran into what seems like some extreme formula interactions, deeply in my favor, while playing End of the Road as NATO vs AI.

In short, German artillery is killing over one vehicle per round of basic HE.

In total, the nine gun M109 battery has fired 60x rounds in two "neutralization" missions ...
by GloriousRuse
Tue Dec 27, 2022 11:00 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: are soviet units overrated ?
Replies: 62
Views: 6496

Re: are soviet units overrated ?

Depends on the study. Ph adjustments were in a lot of them

I know one of the JANUS reviews for the time basically said "look our model is great - it gets pretty close to the actual outcome" except for the minor issue that the American side needed to put out 120% of the TOWs and over 400% of the ...
by GloriousRuse
Mon Dec 26, 2022 7:43 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: are soviet units overrated ?
Replies: 62
Views: 6496

Re: are soviet units overrated ?

@WABAC well, I don't want to start mucking around in foundational settings for a game I wholly intend to play MP at some point. If I did, tailoring them on could be a challenge - a diverting story:

After Desert Storm, the DoD decided this was a spectacular chance to adjust it's modelling. After all ...
by GloriousRuse
Mon Dec 26, 2022 1:04 pm
Forum: Scenario School
Topic: How do I set deployment zones?
Replies: 8
Views: 2043

Re: How do I set deployment zones?

I may be miscommunicating,, or misunderstanding:

Can I do that during/after play? I've got the base regiments of the 15th saved, but if I run one through a scenario and it takes losses, can I save the loss-affected regiment(s) straight from the game in session to load into a new non-campaign ...
by GloriousRuse
Sun Dec 25, 2022 8:04 pm
Forum: Scenario School
Topic: How do I set deployment zones?
Replies: 8
Views: 2043

Re: How do I set deployment zones?

As the rest of the family takes afternoon naps...

1. Thank you. Didn't see that before.

2. Cest la vie. It'd be a nice to have for the future.

3. Thanks. I've gone and recreated the 15th GTD in separate regiments if one of them gets shot to pieces at the end of a scenario, is there a way to save ...
by GloriousRuse
Fri Dec 23, 2022 11:09 pm
Forum: Scenario School
Topic: How do I set deployment zones?
Replies: 8
Views: 2043

How do I set deployment zones?

For some reason my scenario editor FM wasn't in the documents folder...anyhow, as I turn my hand towards it, most of it seems pretty intuitive. Except I cannot for the love of me figure out how to plot deployment zones.

Two lesser questions: is there a way to automatically apply a level of ...
by GloriousRuse
Fri Dec 23, 2022 8:19 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: are soviet units overrated ?
Replies: 62
Views: 6496

Re: are soviet units overrated ?

I think we're all missing a rather large part of the discussion, which is that the devs chose to model the Soviet Army as it was feared by western analysts at the time, not as it was. You aren't commanding or fighting against a "realistic" Soviet Army, but rather what NATO thought it would actually ...
by GloriousRuse
Sat Dec 10, 2022 3:44 am
Forum: Campaign Series: Vietnam
Topic: Can't Find the Tour of Duty campaign?
Replies: 3
Views: 605

Re: Can't Find the Tour of Duty campaign?

Ah, right you are.
by GloriousRuse
Wed Nov 23, 2022 6:25 pm
Forum: Campaign Series: Vietnam
Topic: Can't Find the Tour of Duty campaign?
Replies: 3
Views: 605

Can't Find the Tour of Duty campaign?

I seem to recall the JTS system had a module that essentially put you in Vietnam for one year for a semi-random campaign, but I can't seem to find it in the scenario list. Anyone know where to look?
by GloriousRuse
Sun Nov 21, 2021 3:55 pm
Forum: After Action Report
Topic: Hell's Crossroads (HvH, mirrored games)
Replies: 31
Views: 3116

RE: Hell's Crossroads (HvH, mirrored games)

<r> <B><s>[b]</s>0932: The End of The Road<e>[/b]</e></B><br/>
<br/>
For about half an hour, the fight mostly consisted of a handful of long range exchanges, an air strike, some artillery, and me generally failing to get the hinds to shoot anything. The only really significant event was that both ...
by GloriousRuse
Sat Nov 20, 2021 11:57 am
Forum: After Action Report
Topic: Hell's Crossroads (HvH, mirrored games)
Replies: 31
Views: 3116

RE: Hell's Crossroads (HvH, mirrored games)

After playing this game set, I did try a vs AI run as the soviets. You can win largely because the AI is so slow on the March. By the time the AI BAOR up, you're already set and can murder them from your defensive positions.
by GloriousRuse
Sat Nov 20, 2021 1:46 am
Forum: After Action Report
Topic: Hell's Crossroads (HvH, mirrored games)
Replies: 31
Views: 3116

RE: Hell's Crossroads (HvH, mirrored games)

<r> <B><s>[b]</s>0816-0856: Penetration vs the Reserve (Also, Richard Sharpe learns to use a LAW)<e>[/b]</e></B><br/>
<br/>
<URL url="https://ibb.co/x1V7Xr6"><s>[url=https://ibb.co/x1V7Xr6]</s><IMG src="https://i.ibb.co/F5GDmdz/Sov0856.jpg"><s>[img]</s>https://i.ibb.co/F5GDmdz/Sov0856.jpg<e>[/img ...
by GloriousRuse
Fri Nov 19, 2021 8:36 pm
Forum: After Action Report
Topic: Hell's Crossroads (HvH, mirrored games)
Replies: 31
Views: 3116

RE: Hell's Crossroads (HvH, mirrored games)

I was saving him for later. Green jackets and all, I was going to save the best for last.

Go to advanced search