Search found 12 matches

by samtheeagle
Sun Dec 15, 2019 5:22 am
Forum: Command: Modern Operations series
Topic: CMO - Title menu animated (UNOFFICIAL)
Replies: 60
Views: 5966

RE: CMO - New Title menu animated (UNOFFICIAL)

Really nice work Roby7979! Big thumbs up from me :)
by samtheeagle
Fri Nov 22, 2019 4:17 am
Forum: Tech Support
Topic: City Names on map
Replies: 6
Views: 163

RE: City Names on map

I've noticed that this is very flakey too. Usually I have to turn place names off repeatedly, and even when they seem to be off changing zoom level will cause them to pop back in and out. Not a major problem, just a bit irksome.
by samtheeagle
Wed Nov 20, 2019 12:51 pm
Forum: Tech Support
Topic: [Logged] 1121.2 - UI Persistent windows arrangements
Replies: 9
Views: 382

RE: UI Persistent windows arrangements

I am also running CMO through Steam and suffer the same issue regarding saving Windows positions.
by samtheeagle
Sat Oct 20, 2018 12:50 pm
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 15766

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Oh yeah, Cereproc have a 50% off sale atm, not sure how much longer it will be on for. SAPI5 voices for £12.99. I have Jess and William, which I think are very good, especially at half price!
by samtheeagle
Sat Oct 20, 2018 9:36 am
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 15766

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

I'd love to help the community at large, but this stupid forum software has spent the last 30 minutes preventing me posting anything containing links, or date time strings... I'll attempt to PM you some help!
by samtheeagle
Sat Oct 20, 2018 7:44 am
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 15766

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

An alternative, and briefer regex for UK style dates:

^\d{2}/\d{2}/\d{4} \d{2}:\d{2}:\d{2} -

I was having issues getting SeaHag to parse the log files and produce speech output with the other suggested regex strings, but this one has sorted me out.
by samtheeagle
Tue May 23, 2017 2:43 pm
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 15766

RE: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 678

Cheers for the update(s) sluggy. This is a real enhancement to the base game [:)]
by samtheeagle
Fri Jan 30, 2015 5:40 pm
Forum: Command: Modern Operations series
Topic: [RELEASED] Speech and Ambient Sound Module - Updated CMANO 1.12 936.11
Replies: 349
Views: 15766

RE: [RELEASED] Speech and Ambient Sound Module - files attached

<r> I just started using this addon yesterday, and I wanted to say thanks to sluggy for a great job done! It really adds to the previously very quiet CMANO gaming sessions.<br/>
<br/>
Also...<br/>

<QUOTE><s>[quote]</s>ORIGINAL: scottb613<br/>
Finally - the spreadsheet if anyone want to use it ...
by samtheeagle
Tue Jan 14, 2014 5:46 pm
Forum: Tech Support
Topic: Main Window Focus
Replies: 3
Views: 142

RE: Main Window Focus

<r> My issue with the main window losing focus is that hitting enter on the numpad doesn't drop the speed back down to 1 second. This can lead to nasty mishaps which is very annoying. I MUCH prefer having the message log as a separate window, but by doing this I am plagued by it stealing the focus ...
by samtheeagle
Sun Dec 15, 2013 4:30 pm
Forum: Command: Modern Operations series
Topic: Running Out of Fuel
Replies: 4
Views: 266

RE: Running Out of Fuel

<t> In a similar vein I'm having issues with bingo fuel. I think it's down to the large number of aircraft hitting bingo at the same time, so they queue up at the carrier and eventually fall out of the sky [:(] I guess it depends on how the bingo is calculated, but perhaps a bit more leeway is ...
by samtheeagle
Sun Dec 15, 2013 12:22 pm
Forum: Command: Modern Operations series
Topic: v1.02 Release Candidate thread
Replies: 60
Views: 2592

RE: v1.02 Release Candidate thread, little bug with inactive missions

<t> Super, I though that was the case. Just a quick clarification, B478 is also 25.6MB, so do you mean apply the each incremental build to the last big update? Which in this case is 476 I think. Not a big problem, as v1.02 will be out soon for us to enjoy [8D]<br/>
<br/>
Thanks for all your ...
by samtheeagle
Sun Dec 15, 2013 11:12 am
Forum: Command: Modern Operations series
Topic: v1.02 Release Candidate thread
Replies: 60
Views: 2592

RE: v1.02 Release Candidate thread, little bug with inactive missions

<t> This patch seems to be MUCH smaller than previous ones, which makes me wonder if it's supposed to be incremental. Update 476 comes in at about 138MB, but the 479 file is a mere 25.6MB. That and the fact that trying to load a save file with just the 479 files applied to a base v1.01 install leads ...

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