Search found 1131 matches

by Retreat1970
Sat Sep 13, 2025 9:39 am
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

2.1.0.7b + refreshed

CTD dump attached
by Retreat1970
Tue Sep 09, 2025 11:55 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

No sound errors. No startup crashes. Nice work.
by Retreat1970
Mon Sep 08, 2025 11:03 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

2.1.06b + refreshed
Game will not boot after multiple tries. Crash dump attached.
Thank you.
by Retreat1970
Mon Sep 08, 2025 12:55 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

2.1.0.5b + refreshed
Rare but persistent crash on game startup. Crash dump attached.
Stay safe.
by Retreat1970
Fri Aug 29, 2025 3:08 pm
Forum: Distant Worlds 1 Series
Topic: Fleet Combat Targeting & Countermeasures vs. non-Fleet versions
Replies: 1
Views: 112

Re: Fleet Combat Targeting & Countermeasures vs. non-Fleet versions

According to the Component explanation:

Countermeasures: Value1=countermeasures bonus percentage
Fleet Countermeasures: Value1=countermeasures bonus percentage for fleet

So each ship has a bonus, but when in a fleet there's an additional bonus. Someone correct me if I'm wrong.
by Retreat1970
Wed Aug 27, 2025 7:39 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

There seems to be a missing sound file when a captured enemy agent joins your empire. A windows pop up appears, specifies the location of the file in effects, but doesn't say what the file is.
Latest beta release.

Edit: Also happens when a spy escapes.
by Retreat1970
Sun Feb 25, 2024 6:03 pm
Forum: Design and Modding
Topic: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more
Replies: 262
Views: 52728

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Quite a few troop icons are recycled for example 5 races (give or take) use the Atuuk images which is fine. Wondering if intentional.
by Retreat1970
Fri Feb 23, 2024 11:37 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

Idk I'm just reporting it.

System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.BuiltObject.ExecuteCommands(Galaxy galaxy, Double timePassed, DateTime time, Int64 starDate)
at DistantWorlds.Types.BuiltObject.DoTasks(DateTime time, Int64 ...
by Retreat1970
Fri Feb 23, 2024 7:29 pm
Forum: Design and Modding
Topic: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more
Replies: 262
Views: 52728

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Version 2.0
Idk what looks good tbh. Troop is scaled up and looks bad. Maybe replace with native planet type? Ship is cap ship base is generic. Once the format is agreed upon it's just copy paste and if I feel up to it should take a few hours.
by Retreat1970
Thu Feb 22, 2024 7:36 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

1.10.01
DWUR newest
Wasn't doing anything in particular.
error.jpg
error.jpg (79.92 KiB) Viewed 2102 times
by Retreat1970
Thu Feb 22, 2024 12:40 pm
Forum: Design and Modding
Topic: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more
Replies: 262
Views: 52728

Re: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more

Test help file. Looking for opinions on content of text, text color, font, and other.

One thing may be to add a synopsis at the beginning. For example: Great spy, special tech etc...
by Retreat1970
Mon Feb 19, 2024 11:34 am
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

nvm I forgot to unblock files
by Retreat1970
Mon Feb 19, 2024 2:15 am
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

1.10.01
Untitled.jpg
Untitled.jpg (204.19 KiB) Viewed 2221 times
I broke something...
by Retreat1970
Mon Sep 04, 2023 12:33 am
Forum: After Action Reports
Topic: DWUR Lipid AAR
Replies: 18
Views: 1742

Re: DWUR Lipid AAR

Things are slow. The more I move south the more pirates I face. I destroy a space port, they build two more. Or I come up against what's in the pic and get obliterated. I haven't taken that pirate world yet hopefully tomorrow.
Pic19.jpg
Pic19.jpg (94.88 KiB) Viewed 1645 times
by Retreat1970
Sun Sep 03, 2023 9:21 pm
Forum: Design and Modding
Topic: Expansion mod
Replies: 389
Views: 65479

Re: Expansion mod

The UPS differences, between when something is selected or not, is enormous.
red1.jpg
red1.jpg (73.66 KiB) Viewed 1720 times
by Retreat1970
Sun Sep 03, 2023 2:29 pm
Forum: After Action Reports
Topic: DWUR Lipid AAR
Replies: 18
Views: 1742

Re: DWUR Lipid AAR

There's 25 pirate factions and I can only find one. I'm starting to dominate so I'm going to start pushing this along as fast I can. The pirate world to the south is my first target, but I'm waiting for fast hyperdrives.
Pic18.jpg
Pic18.jpg (43.96 KiB) Viewed 1653 times
by Retreat1970
Sun Sep 03, 2023 1:37 pm
Forum: Design and Modding
Topic: [MOD] Distant Worlds Universe Refreshed 1.0 -- 1,400+ portraits, 1,400+ new ships, planets, facilities and more
Replies: 262
Views: 52728

Re: [MOD] Distant Worlds Universe Refreshed -- New race art, new planet graphics, +1,400 character portraits and more!

No you're not wrong at all. I have problems communicating. My ideas for the game are my ideas and not better or worse than anybody else. Keep working on what you have I would love to play it.
by Retreat1970
Sat Sep 02, 2023 5:12 pm
Forum: After Action Reports
Topic: DWUR Lipid AAR
Replies: 18
Views: 1742

Re: DWUR Lipid AAR

I spent a few hours doing nothing really. The first thing that happened when I loaded in today was a Tsunami on my homeworld. 10B pop gone. So I resigned myself to defend until I rebuilt. This game is pirate hell. Ai Empires are having problem coping with the insane amounts of raiding. I gathered a ...
by Retreat1970
Fri Sep 01, 2023 11:52 pm
Forum: After Action Reports
Topic: DWUR Lipid AAR
Replies: 18
Views: 1742

Re: DWUR Lipid AAR

Things slowed way down for about 10-15 years which gave me time to build up. Suddenly idk what happened but the pirates are back in force. This time I'm ready, but it's still annoying. A few things I did wrong at startup: Not enough empires, not enough independents, too many strong pirates. I'm ...

Go to advanced search