Search found 13 matches

by ComJak
Fri Jun 27, 2014 12:44 am
Forum: The War Room
Topic: story events question
Replies: 3
Views: 180

RE: story events question

From what I've played, turn off Return of the Shakturi. You can have disasters and race events though.
by ComJak
Fri Jun 27, 2014 12:42 am
Forum: Distant Worlds 1 Series
Topic: Imbalanced AI?
Replies: 33
Views: 1408

RE: Imbalanced AI?

This could definitely contribute to the steamrolling I see. I only play pre-warp start and it took me a while to figure it out.

ComJak
by ComJak
Wed Jun 25, 2014 9:55 pm
Forum: Distant Worlds 1 Series
Topic: Imbalanced AI?
Replies: 33
Views: 1408

RE: Imbalanced AI?

<t> I guess I'm thinking more old-fashioned RTS where all factions are carefully balanced. In reality, the differences between the races are really a great unique feature. I will do more testing to see what kind of correlation there is to the factions. Perhaps some factions do need a nerf but since ...
by ComJak
Wed Jun 25, 2014 8:30 pm
Forum: Distant Worlds 1 Series
Topic: Imbalanced AI?
Replies: 33
Views: 1408

RE: Imbalanced AI?

<t> You guys make good points. I agree with the thought that if all factions had the same colonies, it wouldn't really be a fun game. However, it seems to me that the continental natives are the ones that do the best in my games. I may also have to tweak the galaxy settings for a more balanced start ...
by ComJak
Wed Jun 25, 2014 7:27 pm
Forum: Distant Worlds 1 Series
Topic: Imbalanced AI?
Replies: 33
Views: 1408

Imbalanced AI?

<t> So I've been running a few tests over the last week or so with AI on different maps and my empire on full automation. All settings are identical in terms of empire settings. When I let these games run for a few hours on 4x speed, I notice that very quickly, about 1/4th of the empires randomly ...
by ComJak
Wed Jun 25, 2014 2:21 am
Forum: Tech Support
Topic: UI covered in normal view
Replies: 0
Views: 155

UI covered in normal view

<t> Hey,<br/>
<br/>
So I play on 1600x800 windowed mode. On the right hand side is the minimap and above it are occasional messages that form 2 groups. The first is the treaty/trade/ and other request notifications. They are fine. However, the larger notifications such as "XXX Agent has evaded ...
by ComJak
Sun Jun 22, 2014 5:30 pm
Forum: Distant Worlds 1 Series
Topic: Colony Tax Income
Replies: 19
Views: 404

RE: Colony Tax Income

Corruption?
by ComJak
Sat Jun 21, 2014 1:57 pm
Forum: Distant Worlds 1 Series
Topic: General Discussion Cross-Post: Stardrive Community Divide
Replies: 4
Views: 217

RE: General Discussion Cross-Post: Stardrive Community Divide

<t> I first saw SD a few years back but forgot about it until it popped up on steam. I bought it at a pretty discounted price of 3 dollars. In the end, everything mentioned by the negative reviews and forum posts were true. Missing features, broken features, blah blah the whole shebang.<br/>
<br ...
by ComJak
Thu Jun 12, 2014 1:08 am
Forum: Distant Worlds 1 Series
Topic: Any way to have default ship scale multipliers?
Replies: 1
Views: 183

Any way to have default ship scale multipliers?

<t> Ok, so in the design screen, you can set the scale of the ship image as a scale of the default based on design.<br/>
<br/>
However, I want something that works like this:<br/>
<br/>
For all escorts, min scale is 0.75, max scale is 1.5. Then when you make them different sizes in terms of ...
by ComJak
Sat Jan 18, 2014 6:32 pm
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 57763

RE: Master Wishlist Thread

<t> Hey,<br/>
<br/>
I would like for the ship and research screens to remember the page you were looking at so that you could easily access the things you wanted while being able to quit out of the screen momentarily to, for instance, check on something else.<br/>
<br/>
IE: <br/>
<br/>
Open ...
by ComJak
Fri Jan 10, 2014 4:45 pm
Forum: Design and Modding
Topic: How to mod ship sprite sizes
Replies: 2
Views: 261

RE: How to mod ship sprite sizes

Ah okay. That was my next plan. So it appears you can only shrink ships then I guess?

ComJak
by ComJak
Fri Jan 10, 2014 2:50 am
Forum: Design and Modding
Topic: How to mod ship sprite sizes
Replies: 2
Views: 261

How to mod ship sprite sizes

<t> Hello,<br/>
<br/>
I'm trying to make ships different sizes in terms of their onscreen graphics. Naturally I went into the ship folders and enalarged the image in photoshop. However, when I build them ingame, they turn out smaller than before.<br/>
<br/>
Is there some system I need to follow ...

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