Search found 4 matches

by Alu69
Sat Jul 05, 2014 1:41 am
Forum: Design and Modding
Topic: Question to moders
Replies: 5
Views: 139

RE: Question to moders

Yeah new game worked....i was using saved game for tests >_>....got use to that saved game not "self-sustained system" from other games...
Ty anyhow....now i can finaly play as i want.
by Alu69
Sat Jul 05, 2014 12:54 am
Forum: Design and Modding
Topic: Question to moders
Replies: 5
Views: 139

RE: Question to moders

<t> huh...ty but as i mentioned i allready tried tweak Resources.txt - Base price....<br/>
original value is 5.0 and at all resource cost for components +0(maxon blaster for exmaple 1, 20, 4, 40, 14, 30, instead of 1, 2, 4, 4, 14, 3,) moust basic ship station cost like ~9000$<br/>
So i change Base ...
by Alu69
Fri Jul 04, 2014 11:25 pm
Forum: Design and Modding
Topic: Question to moders
Replies: 5
Views: 139

Question to moders

<t> o/ ppl.<br/>
I wona do lil mod for my self.<br/>
Goal - shift game objects (ships\stations) numbers from macro to micro.<br/>
For this i scaled number of resources needed to build every ship components(just added one 0)<br/>
But now amount of money needed to start construction scaled as well ...
by Alu69
Sat Feb 01, 2014 8:55 am
Forum: Design and Modding
Topic: Need lil help from moders pls
Replies: 1
Views: 86

Need lil help from moders pls

<t> Hi ppl o/<br/>
Can someone point me to where and how to change amounts of raw mats needed to build ship components. And initial stock of raw mats race have at start.<br/>
Why? well ever since i started play this game 1 thing been anoing me all time...balance of raw mats gain/spend....you ...

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