Search found 24 matches

by Firov
Thu May 29, 2014 12:59 pm
Forum: Distant Worlds 1 Series
Topic: DW: Universe in top 10 sellers @ Steam!
Replies: 95
Views: 2578

RE: DW: Universe in top 10 sellers @ Steam!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mr_flappypants<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Gregorovitch55<br/>
<br/>
I don't think they actually ban people permanently for trying that scam.
<e>[/quote]</e></QUOTE>
<br/>
You mean you don't know. Also, blocking payment doesn't necessarily ...
by Firov
Thu May 29, 2014 12:14 pm
Forum: Distant Worlds 1 Series
Topic: DW: Universe in top 10 sellers @ Steam!
Replies: 95
Views: 2578

RE: DW: Universe in top 10 sellers @ Steam!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Spacecadet<br/>
I'm not against Digital Distribution, I have a massive GOG Library and a huge collection of Indie games/Bundles.<br/>
<br/>
They're all DRM free, I have them backed up as needed, and can move/install them however/whenever I please.<br/>
<br/>
I ...
by Firov
Tue May 27, 2014 12:27 pm
Forum: Distant Worlds 1 Series
Topic: DW: Universe in top 10 sellers @ Steam!
Replies: 95
Views: 2578

RE: DW: Universe in top 10 sellers @ Steam!

<r> <QUOTE><s>[quote]</s>ORIGINAL: Spacecadet<br/>
<br/>
Darkspire, Bingeling, and Gregorovitch55 have pretty much covered my feeling on it.<br/>
<br/>
What really gets me is why do Steam users think their games are so secure?<br/>
<br/>
Have they ever thought about the bigger picture?<br ...
by Firov
Fri May 23, 2014 8:47 pm
Forum: General Discussion
Topic: Thanks Matrix! (Steam)
Replies: 38
Views: 974

Thanks Matrix! (Steam)

<t> I've noticed a happy trend with Matrix games lately. More and more of their games are becoming available on Steam, such as Distant Worlds:Universe and Close Combat:Gateway to Caen. As a user who likes to organize all of my games through that platform, I think this is absolutely great!<br/>
<br ...
by Firov
Tue May 06, 2014 7:51 pm
Forum: Close Combat: Panthers in the Fog
Topic: close combat gateway to caen
Replies: 27
Views: 1357

RE: close combat gateway to caen

<r> <QUOTE><s>[quote]</s>ORIGINAL: PipFromSlitherine<br/>
<br/>
At the time it was what we thought. But then a great opportunity came along with a skilled group of guys.<br/>
<br/>
Cheers<br/>
<br/>
Pip<br/>

<e>[/quote]</e></QUOTE>
<br/>
Hmm. Well, that's fair enough I suppose. It is ...
by Firov
Tue May 06, 2014 4:23 pm
Forum: Close Combat: Panthers in the Fog
Topic: close combat gateway to caen
Replies: 27
Views: 1357

RE: close combat gateway to caen

<r> Wait. They're still using the old engine for Gateway to Caen? They made an announcement on April 12, 2012 that Panthers in the Fog would be the last CC release using the same engine.<br/>

<QUOTE><s>[quote]</s>We're delighted to announce we have acquired the Close Combat franchise, code base ...
by Firov
Tue Apr 15, 2014 11:48 am
Forum: Tech Support
Topic: Some issues
Replies: 11
Views: 407

RE: Some issues

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sunburn<br/>
Did you enable detailed gun fire control?<br/>
<br/>
Asking because such a discrepancy in base PH makes sense only if one mount has a director tracking the target and the other one does not, having to resort to manual control.
<e>[/quote]</e ...
by Firov
Sat Apr 12, 2014 5:01 am
Forum: Command: Modern Operations series
Topic: Railgun, anyone?
Replies: 59
Views: 2860

RE: Railgun, anyone?

<t> It's interesting that they're proceeding with sea trials. That indicates, at least to me, that they somehow worked around the rail erosion problem, which, as I recall, used to force them to replace the rails after almost every shot. Anyone happen to know how they did that?<br/>
<br/>
As for ...
by Firov
Wed Apr 02, 2014 4:44 pm
Forum: Command: Modern Operations series
Topic: Build 507 (first post-v1.03 public update) is now available
Replies: 25
Views: 1045

RE: Build 507 (first post-v1.03 public update) is now available

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sunburn<br/>

<QUOTE><s>[quote]</s>ORIGINAL: guanotwozero<br/>
Thanks guys! I guess this means 1.03 break time is over... [;)]
<e>[/quote]</e></QUOTE>
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Nah, we're still off.
<e>[/quote]</e></QUOTE>
<br/>
Wait... if you guys are on break then who ...
by Firov
Wed Apr 02, 2014 12:17 pm
Forum: Command: Modern Operations series
Topic: Ukraine 2014
Replies: 464
Views: 14429

RE: Ukraine 2014

<r> <QUOTE><s>[quote]</s>ORIGINAL: beserko<br/>
<br/>
[:@] Well it looks like a done deal. Can you believe the gall of Russia demanding Ukraine break up into a "federation" plus everybody has to accept the Fait accompli of annexing Crimea. Oh don't forget Ukraine cannot join NATO. <br/>
<br ...
by Firov
Thu Mar 20, 2014 5:14 pm
Forum: Tech Support
Topic: Caribbean Crisis_Prelude: Sparrows
Replies: 2
Views: 142

RE: Caribbean Crisis_Prelude: Sparrows

<r> I ran into this same issue. I believe it has since been fixed.<br/>
<br/>
Have you tried the latest builds from this thread? <LINK link="http://www.matrixgames.com/forums/fb.asp?m=3567381"><s>[link=http://www.matrixgames.com/forums/fb.asp?m=3567381]</s>Pre-Release Patches<e>[/link]</e></LINK ...
by Firov
Fri Mar 14, 2014 1:52 pm
Forum: Command: Modern Operations series
Topic: Small beginner scenarios
Replies: 22
Views: 2520

RE: Small beginner scenarios

<t> Personally, as far as easy beginner scenarios go, I liked the mission involving a battle between Spain and Morocco due to a dispute over ownership of offshore oil rigs.<br/>
<br/>
It's a small scenario, with only ~4 ships plus a submarine on your side and a couple of air bases. Plus, you don't ...
by Firov
Fri Mar 14, 2014 1:08 pm
Forum: Command: Modern Operations series
Topic: Zoom Upgrade
Replies: 14
Views: 416

RE: Zoom Upgrade

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sunburn
<QUOTE><s>[quote]</s>ORIGINAL: Firov<br/>
One of the interface improvements I would suggest, beyond the zoom enhancements, is the implementation of a more traditional right click context menu for orders. For example, selecting a ship and then right ...
by Firov
Fri Mar 14, 2014 12:29 pm
Forum: Command: Modern Operations series
Topic: Zoom Upgrade
Replies: 14
Views: 416

RE: Zoom Upgrade

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sunburn<br/>
<br/>
Thanks for the kind words. We'll take the "GUI isn't so bad once you get used to it" as a compliment [:)]<br/>
<br/>
Can you elaborate on which elements of the UI cause you the greatest difficulty? We very much want to remove as many ...
by Firov
Sat Mar 08, 2014 1:07 pm
Forum: Command: Modern Operations series
Topic: Zoom Upgrade
Replies: 14
Views: 416

RE: Zoom Upgrade

Hmm. I just double checked. I don't see anything but "Map zooms on mouse cursor", which I've now got selected. Is it somewhere other than the Game Options?
by Firov
Sat Mar 08, 2014 12:32 pm
Forum: Command: Modern Operations series
Topic: Zoom Upgrade
Replies: 14
Views: 416

RE: Zoom Upgrade

Nice! You're right. Can't believe I missed that. Thanks!

Though it doesn't zoom away from the current position of the mouse cursor, which would be a nice addition at some point in the future.
by Firov
Sat Mar 08, 2014 12:15 pm
Forum: Command: Modern Operations series
Topic: Zoom Upgrade
Replies: 14
Views: 416

Zoom Upgrade

<t> I recently bought Command, and just successfully finished my first actual scenario (Green Tide). I'm pretty impressed by the depth, and the GUI isn't so bad once you get used to it.<br/>
<br/>
There is one upgrade that would be nice to see though, involving the scroll wheel zoom, and that's ...
by Firov
Tue Mar 04, 2014 12:38 am
Forum: Tech Support
Topic: SARH Self Destruct
Replies: 19
Views: 392

RE: SARH Self Destruct

<r> <QUOTE><s>[quote]</s>ORIGINAL: mikmyk<br/>
No harm done. We appreciate people helping even if they might be wrong.<br/>
<br/>
Mike
<e>[/quote]</e></QUOTE>
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Granted, and don't misunderstand me, I'm not actually upset at thewood. If anything I actually was amused (and perplexed) by his ...
by Firov
Tue Mar 04, 2014 12:28 am
Forum: Tech Support
Topic: SARH Self Destruct
Replies: 19
Views: 392

RE: SARH Self Destruct

<r> <QUOTE><s>[quote]</s>ORIGINAL: thewood1<br/>
I don't think there is anything to fix. The AA-12 has its own terminal guidance. It is fire and forget. Only SARH needs terminal guidance. If you let the engagement play out, the missiles go active about 5-10 miles from the missile. IIRC the 12 was ...
by Firov
Mon Mar 03, 2014 11:46 pm
Forum: Tech Support
Topic: SARH Self Destruct
Replies: 19
Views: 392

RE: SARH Self Destruct

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mikmyk<br/>
<br/>
Just tested and intercept and patrol missions seem okay. The fulcrums fire and then hold letting them guide.<br/>
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How are you attacking? Mission driven or manual. If possible post a save. Would like to get to the bottom of this one.<br ...

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