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by FingNewGuy
Mon Jun 23, 2014 5:17 am
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

And screw you for not paying attention to those who are watching your show. Fuck off, what! You suck anyway. To be bloody honest. [:@]
by FingNewGuy
Sun Jun 22, 2014 11:32 am
Forum: Distant Worlds 1 Series
Topic: The future of Distant Worlds - Is DW2 necessary?
Replies: 179
Views: 4785

RE: The future of Distant Worlds - Is DW2 necessary?

<r> <QUOTE><s>[quote]</s>ORIGINAL: eyegore<br/> <br/> I think Carl Sagan (yeah I'm a terrible speller) was a product of his time. The nuclear age. Like me remembering those drills in school where somehow hiding under a desk or going to the basement saved us children (rather than impact horrible phob...
by FingNewGuy
Sat Jun 21, 2014 7:16 pm
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

Following the press briefing, Keskudons United for Accountability in Galactic Domination issued a call for authorities to secure the release of Keskudon populations under the insanely evil rule of the Humans forthwith! [8D]
by FingNewGuy
Fri Jun 20, 2014 11:26 am
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

<r> <QUOTE><s>[quote]</s>The fleet did some damage before it died. Though what 1 or 3 ships actually made it out? Anyway those ships getting obliterated added to his positive cash flow.<B><s>[b]</s>(this is called positive governmental spin or propaganda)<e>[/b]</e></B> Now nice new construction une...
by FingNewGuy
Thu Jun 19, 2014 11:53 pm
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

<r> <QUOTE><s>[quote]</s>He needed the cost savings on maintenance for those obsolete ships. New hull size and better rail-guns and I believe<br/> he has better armor researched. but with 6 months left for his turn this year we won't see his new boys in action for awhile. Hopefully he'll rebase and ...
by FingNewGuy
Thu Jun 19, 2014 7:46 pm
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

<t> It was just a tad frustrating that, with all the pause time during the battle, Larry did not check the pop-ups which informed us that the Human 1st and 6th Fleets were inbound to his fleet's location after he had tackled the first Human task force. That would have been the time to bug out, salva...
by FingNewGuy
Wed Jun 18, 2014 6:00 am
Forum: After Action Reports
Topic: YouTube Collaborative Series
Replies: 274
Views: 4674

RE: YouTube Collaborative Series

The best solution for the empire would be to put me back in charge and I'd show you all how to fight a merciless war!

by FingNewGuy
Wed Jun 18, 2014 5:22 am
Forum: Distant Worlds 1 Series
Topic: NASA's concept spaceship for interstellar travel WOW
Replies: 61
Views: 1339

RE: NASA's concept spaceship for interstellar travel WOW

We're lazy, selfish, frightened, stupid

We can change that, as human beings- can't we? Please.
by FingNewGuy
Tue Jun 17, 2014 7:09 pm
Forum: Distant Worlds 1 Series
Topic: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way to P
Replies: 145
Views: 19069

RE: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way

<r> <QUOTE><s>[quote]</s>Well, since the Cambrian 600 million years ago really, billions is an exaggeration - the first multi-cellular species in the Cambrian started the process of building navigation systems and we've just inherited them. <e>[/quote]</e></QUOTE> <br/> I hoped that's what you were ...
by FingNewGuy
Tue Jun 17, 2014 6:35 pm
Forum: Distant Worlds 1 Series
Topic: Being able to build ships directly for/into a fleet...
Replies: 33
Views: 380

RE: Being able to build ships directly for/into a fleet...

<r> <QUOTE><s>[quote]</s>I may run the normal fighting fleets at 14 cruisers and 3 carriers. If they are down to 16 ships I know something is dead. Apart from firepower/fighter count it is not always easy to see whether a carrier or cruiser is missing.<br/> <br/> If I could define that my "main flee...
by FingNewGuy
Tue Jun 17, 2014 6:26 pm
Forum: Distant Worlds 1 Series
Topic: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way to P
Replies: 145
Views: 19069

RE: The New Guy Newbie Guide to Fully Non Automatic Manual Play - Distant Worlds, The Manly Man Way

Anyways, an i7 doesn't have 100 billion node neural network trained for billions of years to do the job unfortunately

Nothing human has been trained for billions of years. [8|]
by FingNewGuy
Tue Jun 17, 2014 5:00 pm
Forum: Distant Worlds 1 Series
Topic: Being able to build ships directly for/into a fleet...
Replies: 33
Views: 380

RE: Being able to build ships directly for/into a fleet...

<r> <QUOTE><s>[quote]</s>We might be talking past each other a bit, though. I am simply arguing for a more easily viewable fleet screen with options for ship composition, being able to add and remove ships in that screen, setting homebase and area of operations and troop setup. <e>[/quote]</e></QUOT...
by FingNewGuy
Tue Jun 17, 2014 4:54 pm
Forum: Tech Support
Topic: Defence Base Retrofits
Replies: 6
Views: 184

RE: Defence Base Retrofits

<r> <QUOTE><s>[quote]</s>ORIGINAL: necaradan666<br/> <br/> Haven't been able to retrofit defence bases from the ships menu since Universe came out. Can anyone else confirm this bug? <e>[/quote]</e></QUOTE> <br/> I have seen this <sometimes>. In those cases where I could not refit from Ship Menu, <B>...
by FingNewGuy
Tue Jun 17, 2014 4:46 pm
Forum: Distant Worlds 1 Series
Topic: Being able to build ships directly for/into a fleet...
Replies: 33
Views: 380

RE: Being able to build ships directly for/into a fleet...

I dunno. My combat fleets are not usually sitting in one place long enough for that to work for me. I like it as is- what you are talking about would be more clicks anyway and more confusing as fluid situations develop and you would have to change those orders or get all gummed up.
by FingNewGuy
Tue Jun 17, 2014 4:43 pm
Forum: Distant Worlds 1 Series
Topic: Robotic Troops costing no less.
Replies: 15
Views: 134

RE: Robotic Troops costing no less.

I try to balance 'economy of force' with 'overwhelming force' in ground battles as much as possible. I build bots when I am so poor I have no choice, understanding I would likely lose a ground battle.

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