Search found 37 matches

by lhmg
Tue Oct 04, 2016 8:31 am
Forum: Strategic Command WWII War in Europe Public Beta
Topic: Strategic Command New Version Available (v1.00.10)
Replies: 29
Views: 1171

RE: Strategic Command New Version Available (v1.00.10)

Also it has crashed three times on two different computers with no warning and no error message and goes right to desktop.
by lhmg
Tue Oct 04, 2016 8:29 am
Forum: Strategic Command WWII War in Europe Public Beta
Topic: Strategic Command New Version Available (v1.00.10)
Replies: 29
Views: 1171

RE: Strategic Command New Version Available (v1.00.10)

It isnt on my version which is 100.10 and it makes it a pain to reinforce units.
by lhmg
Mon Oct 03, 2016 9:23 am
Forum: Strategic Command WWII War in Europe Public Beta
Topic: Strategic Command New Version Available (v1.00.10)
Replies: 29
Views: 1171

RE: Strategic Command New Version Available (v1.00.10)

<t> Couple of things I noticed so far:<br/>
<br/>
When you click on a unit and scroll to zoom in it goes to the left and up from the unit so it ends up bottom right just outside of view.<br/>
<br/>
Like the info boxes that pop up when you look at research.<br/>
<br/>
Miss the max reinforcement ...
by lhmg
Sun Oct 02, 2016 2:16 pm
Forum: Strategic Command WWII War in Europe Public Beta
Topic: Strategic Command UI issues and feedback
Replies: 216
Views: 10996

RE: Strategic Command UI issues and feedback

<r> I thought that might be it. It would be nice if you could lay minefields in coastal waters where ever you wanted to.
<QUOTE><s>[quote]</s>ORIGINAL: Xwormwood<br/>
<br/>
You can't truly mine a port, that is why there is no instructions about how to do it.<br/>
Problem is the manual, which is ...
by lhmg
Sun Oct 02, 2016 12:04 pm
Forum: Strategic Command WWII War in Europe Public Beta
Topic: Strategic Command UI issues and feedback
Replies: 216
Views: 10996

RE: Strategic Command UI issues and feedback

<r> So far playing v10009 I have only had one crash while playing 1939 Storm of Europe 2 - 3 times on laptop and desktop, which I e-mailed to Hubert, but thoughts and issues below:<br/>
<br/>
After first 5 - 10 minutes with the game my first thought was same old game with slightly changed graphics ...
by lhmg
Sat Jun 25, 2016 8:13 pm
Forum: Scenario Design and Modding
Topic: Finnish No Attack Line
Replies: 2
Views: 179

RE: Finnish No Attack Line

Wow so nobody knows how to do away with this[&:]
by lhmg
Mon Jun 20, 2016 8:18 pm
Forum: Scenario Design and Modding
Topic: Finnish No Attack Line
Replies: 2
Views: 179

Finnish No Attack Line

How can I mod the 41-45 campaign to remove the no attack line. For that matter how can I edit the other arbitrary lines on the campaign map. I dont just want to replay history I want to make my own.
by lhmg
Mon Jun 20, 2016 8:12 pm
Forum: The War Room
Topic: New House Rule Finish Border
Replies: 15
Views: 588

RE: New House Rule Finish Border

<t> Can the game be mod-ed in the editor to remove the no attack line. I have tried to find a way around it as the Fins are kind of useless if they cant put any real pressure on the Russians. Besides I want to fight the war my way and not just as a replay of history. Oh and if you are going to argue ...
by lhmg
Tue May 10, 2016 9:16 am
Forum: Tigers on the Hunt
Topic: New Patch Fail
Replies: 22
Views: 796

RE: New Patch Fail

While they are developing the free upgrade why dont we try to develop some patience. [:D]
by lhmg
Mon May 02, 2016 8:53 am
Forum: Tigers on the Hunt
Topic: New patch
Replies: 41
Views: 1110

RE: New patch

Thanks for keeping us in the loop Paullus. I for one realize this isnt carved in stone and appreciate having an idea of how things are coming along ratherr than no information. Thanks again. [:)]
by lhmg
Wed Apr 13, 2016 6:14 pm
Forum: Tigers on the Hunt
Topic: New patch
Replies: 41
Views: 1110

RE: New patch

Great news. Thanks for the update.
by lhmg
Wed Apr 13, 2016 3:44 pm
Forum: Tigers on the Hunt
Topic: New patch
Replies: 41
Views: 1110

RE: New patch

Any idea when it might be available [&:]
by lhmg
Tue Apr 12, 2016 8:20 pm
Forum: Tech Support
Topic: Assaulting Tank
Replies: 12
Views: 301

RE: Assaulting Tank

I played the same scenario again and it worked fine this time. I actually destroyed the Sherman after about 3 rounds of melee as I also got a leader and two more squadds in eventually. [:D]
by lhmg
Tue Apr 12, 2016 9:00 am
Forum: Tech Support
Topic: Assaulting Tank
Replies: 12
Views: 301

RE: Assaulting Tank

I was trying to move onto the tank from a stone building in the advance phase when it crashed. I will try it again.
by lhmg
Mon Apr 11, 2016 8:08 pm
Forum: Tech Support
Topic: Assaulting Tank
Replies: 12
Views: 301

Assaulting Tank

I was playing ASL scenario Morgan's Stand and when I tried to assault a Sherman tank the game froze and exited the program. Can infantry not assault tanks??
by lhmg
Sat Apr 09, 2016 6:32 pm
Forum: Mods and Scenarios
Topic: Submitted Maps
Replies: 46
Views: 5319

RE: Submitted Maps

As most monitors are much wider than tall horizontal maps or the ability to rotate them to the horizontal would make a lot of sense. [:D]
by lhmg
Fri Apr 08, 2016 6:08 pm
Forum: Mods and Scenarios
Topic: Submitted Maps
Replies: 46
Views: 5319

RE: Submitted Maps

I must be missing something. When I put them in map folder and open with editor they are in vertical allignment just like all the regular maps??[&:]
by lhmg
Thu Apr 07, 2016 10:49 am
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16892

RE: Feature Request

A LOS tool you could click on from hex and then to hex and it would draw a line and tell you if it was good or not would be great as well
by lhmg
Wed Apr 06, 2016 6:16 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16892

RE: Feature Request

Oh. And the ability to rotate maps.
by lhmg
Wed Apr 06, 2016 5:26 pm
Forum: Tigers on the Hunt
Topic: Feature Request
Replies: 366
Views: 16892

RE: Feature Request

<t> Great game, will be a classic I think.<br/>
<br/>
Things I would like to see:<br/>
<br/>
Zoom<br/>
Smoke<br/>
Captured weapon use<br/>
2 support weapons for squad<br/>
1 support weapon for team or half squad or leader<br/>
Click on stack for top counter first time subsequent click ...

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