Search found 10 matches

by Canaris_PL
Sun Nov 12, 2017 3:30 pm
Forum: Design and Modding
Topic: Bacon Mod
Replies: 1419
Views: 97103

RE: "Hyping" my forthcoming mod (pun intended)

<r> <QUOTE><s>[quote]</s>ORIGINAL: RogerBacon<br/>
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OK, here is the first teaser pic from the mod. Let's make a game of this. Can you spot the mod?<br/>
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<br/>
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Canaris_PL, if you are still playing Distant Worlds, your wish from two years ago is about to come true.
<e>[/quote ...
by Canaris_PL
Sat Oct 31, 2015 8:05 am
Forum: Design and Modding
Topic: Human Revolution
Replies: 78
Views: 3934

RE: Human Revolution

This deserve a chance just because you put Mélissa Theuriau in the Empire News Pics. [&o][:D]
by Canaris_PL
Sat May 23, 2015 6:17 am
Forum: Design and Modding
Topic: Star Gravity well/Hyperdrive inhibiting ??
Replies: 9
Views: 1292

RE: Star Gravity well/Hyperdrive inhibiting ??

<r>
<QUOTE><s>[quote]</s>ORIGINAL: 2guncohen<br/>
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I don't think it can be done like you described.<br/>
It sounds like you wanted to implemented a working black hole ? <br/>
<br/>

<e>[/quote]</e></QUOTE>
No no no, i wanted to make some sort of "Tactical" mod where ships can only jump ...
by Canaris_PL
Fri May 22, 2015 12:35 pm
Forum: Design and Modding
Topic: Star Gravity well/Hyperdrive inhibiting ??
Replies: 9
Views: 1292

Star Gravity well/Hyperdrive inhibiting ??

A while ago i had a mod idea but that mod would require one thing.

Is it possible to add a hyperdrive inhibiting ability to a STAR that covers lets say 90 % of a solar system ?
by Canaris_PL
Sat Sep 20, 2014 5:00 pm
Forum: Distant Worlds 1 Series
Topic: 64 bit DW II for Extra large maps?
Replies: 9
Views: 281

RE: 64 bit DW II for Extra large maps?

I would kill to be able to play this game on a map with 3000 stars and 30 by 30 sectors :(
And with some Honorverse like wormholes that can be major asset in war :)
by Canaris_PL
Fri Jun 20, 2014 5:09 am
Forum: Distant Worlds 1 Series
Topic: Noob lost in space
Replies: 42
Views: 1270

RE: Noob lost in space

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tcby<br/>
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^ Yes. You are meant to start with partial automation to ease into things.
<e>[/quote]</e></QUOTE>
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Im sorry but i have to disagree. <br/>
As a veteran 4x/strategy player i have to say that starting with anything on automate is really ...
by Canaris_PL
Sat Jun 14, 2014 6:09 am
Forum: Design and Modding
Topic: Oh NO! My Colony!!!
Replies: 14
Views: 725

RE: Oh NO! My Colony!!!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Simulation01<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Canaris_PL<br/>
<br/>
[&o]<br/>
<br/>
I only need some instructions on how to integrate this with DW Universe Extended and i can die a happy man... [&o]
<e>[/quote]</e></QUOTE>
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<br/>
1. What ...
by Canaris_PL
Fri Jun 13, 2014 5:06 pm
Forum: Design and Modding
Topic: "Closest X stars surveyed" - modding out that Ruin effect
Replies: 1
Views: 146

"Closest X stars surveyed" - modding out that Ruin effect

<r> Title is self explanatory - how do i remove this damn Ruin effect ?? <br/>
I hate this thing, messes up my early game exploration, spoils existence of any civilizations etc.<br/>
How do i remove this or make this have like 0.000000000001 % chance ??? <br/>
<br/>
BTW : awesome game, i love ...
by Canaris_PL
Fri Jun 13, 2014 2:16 pm
Forum: Distant Worlds 1 Series
Topic: All You new DW players satisifed?
Replies: 33
Views: 891

RE: All You new DW players satisifed?

<r> Yes. I am very very satisfied.<br/>
<br/>
DW beautifully places itself between hardcore-slow-micromanagment-heavy "Aurora 4x" ( which i love ) and balls-to-the-wall-crazy-awesome-hyper-quick-expansion Star Ruler.<br/>
Starting Pre-warp with shitload of pirates and Space Creatures around makes ...
by Canaris_PL
Fri Jun 13, 2014 2:09 pm
Forum: Design and Modding
Topic: Oh NO! My Colony!!!
Replies: 14
Views: 725

RE: Oh NO! My Colony!!!

[&o]

I only need some instructions on how to integrate this with DW Universe Extended and i can die a happy man... [&o]

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