I think there's another exe file for windows 10 users, but my windows absolutely will not let me use that file lol. I've been trying, but it deletes the file before I can do anything about it.
I have the same issue - get the first pop-up, then it just stays as a background program (don't get the splash screen), even when I open as admin / use compatibility mode.
<r> are the government income bonuses the only ones the ai gets? I really hate micromanaging, and the game is already a micromanaging fest without giving the ai enough resources to flood the screen with ships. I also end up with bazillions in cash and can't get rid of it even though I crash research...
<t> I've been playing normal empire games for a while now.<br/> <br/> I'm now trying pirate games. But I'm doing something terribly wrong I think, because the AI can get to pirate base #9 by the time I'm building my second one. I've downloaded your designs (very helpful btw).<br/> <br/> I think I ba...
<r> hm, I actually always played on pre-warp. I'll give tech level 1 a try, but I guess that massively decreases Quameno advantage?<br/> <br/> which is actually fine - it's far too easy to dominate the galaxy that way. now that I think about it, I never was in a situation where I had any difficulty ...
<t> I usually go with spiral, but the problem is the game loves to place empires at the edges of the galaxy, who don't have access to good star systems (due to 0.5 sector colonization range I always use). So I feel spiral is quite unfair.<br/> <br/> I also don't like having independents, but they're...
<t> quick question.<br/> <br/> when I attack a hidden pirate base in one of my colonies, I see a +100% defense bonus to the raiders from fortified bunkers. why is my fortified bunkers helping the raiders? and this really is the case - it's a lot harder to kick pirates out when you have bunkers, vs. ...
<t> This is what I usually do - build a small space port (tiny in size, but with med/rec facilities) on small colonies, to be upgraded to medium, well defended ones.<br/> <br/> I only build the large one in my capital, which is a ridiculous overkill megafortress with 200 shields & armor, 10 trac...
<r> this is great news. pdox is known to create awesome games - and simply cancel them during development if they don't think they're good. that shouldn't happen anymore though, as they now announce games further into the development cycle.<br/> <br/> as usual, never preorder anything goes for this ...
It seems to me that regaining reputation after attacking w/o wardec, bombing planets etc. is far far too quick. I think bad AND good rep gains should be much more "sticky", and the neutralization of rep should be nerfed to the ground.
<t> Memory is *one* of the important things, like cpu and your hard drive. It's absolutely not *the* most important one.<br/> <br/> I have 16gb of mem, and the game never uses even a quarter of it. The game *does* run out of memory, but thats not a hardware issue, it's a software one (32 bit).<br/> ...
well, what you're describing is different. this event only happens if the planet has high unhappiness, and if your capital is very unhappy with your leadership.. a coup is not totally illogical I would say?
<r> hi,<br/> <br/> I think editing planets crashes the game with the latest patch - for example, adding a new ruin. I think it's related to graphics, since the ruin graphic, as well as boxes that say "development" "research" etc. are white boxes with red crosses on them. Soon after that, I get a cra...
<r> no other empire is trying to invade, that's the problem.<br/> <br/> Let's say I'm empire X. I'm invading empire Y's planet. meanwhile, there's also an empire Z somewhere on the map. during the battle between empire X and empire Y, empire Y's planet (that's being invaded) decides, because of this...
<t> so, you invade a 300 million colony with 50 elite troops / armor, you win in 2 seconds, you look somewhere else for 1 minute, and boom, the colony overthrew your government, and your troops, who fought for you immediately switch alleigance, and now you have to come back with a ginormous invasion...
<t> I have i5 3750k at 4.1 & 980 evga, and I still have performance problems with fighters. Also i feel like fighters waste a lot of time flying towards targets, so that a lot of their theoretical dps is lost, so i don't really like them.<br/> <br/> Torps are still beasts IMO. Jack of all trades...