Search found 11 matches

by Red Dawn
Tue Jun 03, 2014 5:09 am
Forum: Distant Worlds 1 Series
Topic: Free money
Replies: 5
Views: 120

RE: Free money

<t> Ok For Example,lets look at the real world,is it any different?<br/>
<br/>
What if a few politicians in some corrupt government(every government is corrupt) ,in some country decides they want peoples money,so they pass a resolution to refit all cars in some government camps or workshops(that ...
by Red Dawn
Tue Jun 03, 2014 4:52 am
Forum: Distant Worlds 1 Series
Topic: Free money
Replies: 5
Views: 120

RE: Free money

<t> It's not free money,its your money,which you couldn't tax(empire gdp),so private sector kept it.<br/>
And private sector usually hoards cash, that income just piles over the years into a hefty sum,unlike state that spends everything they have.<br/>
It's true people will say its exploitation ...
by Red Dawn
Tue Jun 03, 2014 4:37 am
Forum: Distant Worlds 1 Series
Topic: Ship Cost????????
Replies: 10
Views: 171

RE: Ship Cost????????

<t> increase in cost,with increased resource prices is something new players can overlook,i didn't see it till i actually paid attention,same for ship costs when resource prices were not inflated,i think they need to redo work on galactopedia,some things need editing,why dont just put correct info ...
by Red Dawn
Mon Jun 02, 2014 7:37 pm
Forum: Distant Worlds 1 Series
Topic: Ship Cost????????
Replies: 10
Views: 171

RE: Ship Cost????????

you know ,i too saw 10-10.5 multiplier work so far in my tests, but i think its just a guess.
They should probably add that multiplier in galactopedia,it will cut the ambiguity out of this calculation.
by Red Dawn
Mon Jun 02, 2014 5:04 pm
Forum: Distant Worlds 1 Series
Topic: Ship Cost????????
Replies: 10
Views: 171

RE: Ship Cost????????

<r> Here Components<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/48830/CC631B80294C45FC89E16A6D0BFA40D8.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/48830/CC631B80294C45FC89E16A6D0BFA40D8.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by Red Dawn
Mon Jun 02, 2014 4:57 pm
Forum: Distant Worlds 1 Series
Topic: Ship Cost????????
Replies: 10
Views: 171

RE: Ship Cost????????

<r> Ok look here,the purchase cost is 125 but look at resources in next post ,used to construct this one component so far,even if the cost for material was at cieling say at 2.4 ,even then it wont be 125 for purchase.<br/>
Clearly there is st else too which adds to cost.<br/>
<br/>
<IMG src ...
by Red Dawn
Mon Jun 02, 2014 4:30 pm
Forum: Distant Worlds 1 Series
Topic: Ship Cost????????
Replies: 10
Views: 171

Ship Cost????????

How is this Calculated,in galactopedia it says Ship purchase cost=Material cost X quantity.
Considering the base cost of 0.8 for steel and say i put component which uses 5 steel ,i clearly can see purchase cost is way more then 4 credits,whats the logic behind ship costs,please explain.
by Red Dawn
Mon Jun 02, 2014 4:10 pm
Forum: Distant Worlds 1 Series
Topic: The war against the Shack.
Replies: 2
Views: 127

RE: The war against the Shack.

<t> Gravity Well Projector in Shakturi Spaceport scatters your fleet.<br/>
Solution is build your own Gravity well projecting Carriers warping them in the system,support these carrier with big cruisers and loads of fast frigates,and few Capital ships.Shakturi ships are fast,but they are only ...
by Red Dawn
Mon Jun 02, 2014 4:01 pm
Forum: Distant Worlds 1 Series
Topic: The art of ground invasions?
Replies: 19
Views: 913

RE: The art of ground invasions?

<t> IMO the biggest problem i have encountered in Invasions is Planetary defense units,They suck up strength of troops dropped,so i always suggest dropping loads of special forces prior to normal troops,then send in the normal troops and armored units after a month maybe once they have busted the ...
by Red Dawn
Mon Jun 02, 2014 9:10 am
Forum: Distant Worlds 1 Series
Topic: Economy Stalling
Replies: 17
Views: 518

RE: Economy Stalling

<t> Few More Tips:<br/>
1.Buy empire contacts early on,Selling tech is lucrative.<br/>
2.Go for hi tech research whenever possible,advanced medicomplex and stuff,traders bazaar.<br/>
3.Get trade bonus tech(commerce center) to maximum,you will be paid for every resource movement,whenever someone ...
by Red Dawn
Mon Jun 02, 2014 8:55 am
Forum: Distant Worlds 1 Series
Topic: Economy Stalling
Replies: 17
Views: 518

RE: Economy Stalling

<t> I don't know ,if you will feel it's ,morally correct,its more like a cheat,but you could always borrow money from the private sector.<br/>
Step 1:<br/>
Just save a very cheap mining station design,just the basic stuff and save that design.<br/>
Step 2:<br/>
Save another design with very ...

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