Search found 90 matches

by ldog
Thu Mar 03, 2016 8:02 pm
Forum: Tech Support
Topic: Windows 10 issue and fix?
Replies: 20
Views: 1500

RE: Windows 10 issue and fix?

3 seperate computers, 3 different OSs
Same problems between all.
Yes, pretty fucking easy to say.
And the tech support has been thoroughly useless.
by ldog
Thu Mar 03, 2016 12:25 am
Forum: Tech Support
Topic: Windows 10 issue and fix?
Replies: 20
Views: 1500

RE: Windows 10 issue and fix?

it's such a bug ridden piece of shit, it hardly runs on win7 anymore even...dunno why I put off updating to win10.
Shame because it really is a fun game...when you can get it to work.
by ldog
Fri Oct 16, 2015 8:20 pm
Forum: Distant Worlds 1 Series
Topic: Remove abandoned ships
Replies: 3
Views: 212

RE: Remove abandoned ships

Other than using the editor and going around manually deleting (which is very tedious) them I don't think so.
For a strategy game there's far too much randomness in DW, it's part of it's charm at times, but I know how you feel.
by ldog
Fri Oct 16, 2015 7:58 pm
Forum: Distant Worlds 1 Series
Topic: Hidden colony maintenance costs?
Replies: 6
Views: 273

RE: Hidden colony maintenance costs?

The screen doesn't update instantly either. It's like quarterly or something.
by ldog
Fri Oct 16, 2015 7:53 pm
Forum: Distant Worlds 1 Series
Topic: Space ports on each colony?
Replies: 6
Views: 555

RE: Space ports on each colony?

<t> Spaceports everywhere. And I've been playing this game as long as most. Also mines everywhere.<br/>
The benefits of having a spaceport over a colony to me outweigh any imagined drawbacks (and that's what it seems like most of them are...especially since I think one of the last few patches took ...
by ldog
Fri Oct 16, 2015 7:23 pm
Forum: Distant Worlds 1 Series
Topic: Dealing with pirate annoyance vs. hazard
Replies: 15
Views: 1116

RE: Dealing with pirate annoyance vs. hazard

<t> Also of note with the smugglers. If you haven't identified them with the trace scanner, blowing them up does hurt your reputation.<br/>
Yes, all those civilian ships hanging around that pirate base you just blew up are most assuredly ships of that faction but I guess galactic law presumes them ...
by ldog
Fri Oct 16, 2015 7:15 pm
Forum: Distant Worlds 1 Series
Topic: Sort by your empire priority button?
Replies: 2
Views: 116

RE: Sort by your empire priority button?

<t> It isn't broken...it just isn't overly useful.<br/>
It sorts by immediate need, unfullfilled and possibly in transit. So like if you put a bunch of build orders in you might see materials.<br/>
If you get a new colony with a race you didn't have previously you'll likely see specific luxuries ...
by ldog
Mon Sep 21, 2015 6:23 pm
Forum: Distant Worlds 1 Series
Topic: Questions about fighter bays and planetary stock levels
Replies: 8
Views: 262

RE: Questions about fighter bays and planetary stock levels

<t> The design settings have to do with the range the ship trys to maintain to target.<br/>
What you are looking for is under the fleet name, to the right of current mission.<br/>
It will say "engage X". Which are set by options>empire settings>default engagement stances - auto if the fleet is ...
by ldog
Mon Sep 21, 2015 2:39 pm
Forum: Distant Worlds 1 Series
Topic: Questions about fighter bays and planetary stock levels
Replies: 8
Views: 262

RE: Questions about fighter bays and planetary stock levels

<t> For anything other than explorers the range stat is pretty meaningless.<br/>
Especially once the game gets underway and you've got a level or two of fuel cell research done and more efficient reactors.<br/>
What warships are going to use moving around in fuel becomes trivial compared to their ...
by ldog
Mon Sep 21, 2015 2:23 pm
Forum: Distant Worlds 1 Series
Topic: Q: Where are the Shakturi? (SPOILERS)
Replies: 4
Views: 278

RE: Q: Where are the Shakturi? (SPOILERS)

<t> Current game I've got the whole galaxy explored and have gotten the "technology stash", which is pretty much the end of the RoTS story, other than finding their beacon, which I haven't found. It's possible my explorers have missed the ruins, since they seem to be good at that. In the meantime I ...
by ldog
Mon Sep 21, 2015 2:16 pm
Forum: Tech Support
Topic: Admirals end up with undeserved bad traits.
Replies: 3
Views: 149

RE: Admirals end up with undeserved bad traits.

<t> The whole character system seriously sucks ass. I'm seriously tempted to go back to RoTS sometimes because of how bad it is. <br/>
What seems to influence admirals and captains bad traits are enemy ships escaping (especially if they attacked your bases/planets), and taking damage. The system ...
by ldog
Fri Mar 27, 2015 2:54 pm
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

Still no beta update for 11. German only?
mordachai and data was there a point to your posts?
Considering I've been waiting about 5 months for some actual help with this problem you fanbois can kindly piss off if you don't have anything useful to add.
by ldog
Wed Mar 18, 2015 9:40 pm
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

Well nice to see you're still alive elliot. Any ETA on this update? It's been like 5 months since I've been able to play, nice to have something to look forward to.
by ldog
Thu Feb 26, 2015 1:41 am
Forum: Tech Support
Topic: Starting new game or tutorial crash to desktop
Replies: 32
Views: 655

RE: Starting new game or tutorial crash to desktop

<t> Monitor connection??? Seriously. Are you going to waste his time for months like you did to me (ID:20127 still open), checking every ridiculous thing under you can think of.<br/>
I check here once in a while in the vain hope that I might find something useful.<br/>
<br/>
Hey! Are you using ...
by ldog
Mon Dec 08, 2014 11:21 am
Forum: Distant Worlds 1 Series
Topic: MOVED: Game crashing constantly
Replies: 0
Views: 60

MOVED: Game crashing constantly

Tech Support: fb.asp?m=3748574
by ldog
Sat Nov 29, 2014 7:15 pm
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

<t> Did all that before I even posted. Reinstalled all the runtimes and frameworks.<br/>
Win7 64 bit.<br/>
------------------<br/>
System Information<br/>
------------------<br/>
Time of this report: 11/29/2014, 11:24:55<br/>
Machine name: LENNY-PC<br/>
Operating System: Windows 7 ...
by ldog
Sat Nov 29, 2014 11:41 am
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gerry Edwards<br/>
<br/>
Hello again Idog. Im a little comfused, Do you own Universe? I want to help you i just need to know what version of the game you are running<br/>
<br/>
<br/>
Cheers,<br/>
Gerry
<e>[/quote]</e></QUOTE>
<br/>
Yes. I also own the ...
by ldog
Fri Nov 28, 2014 10:53 pm
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

<t> So the troubleshooting guide is pretty useless.<br/>
So is Matrix tech support who responded to my ticket with "Are you running any mods?" and hasn't responded again since.<br/>
A clean install of any patch version of Universe no longer works. My best guess is some Windows update in the last ...
by ldog
Fri Nov 28, 2014 4:13 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.10 Public Beta Update Available!
Replies: 27
Views: 1322

RE: Distant Worlds v1.9.5.9 Public Beta Update Available!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gerry Edwards<br/>
<br/>
Hello all,<br/>
<br/>
1.9.5.10 is now available for testing, please let us know of any issues you might encounter.<br/>
<br/>
Cheers,<br/>
Gerry
<e>[/quote]</e></QUOTE>
<br/>
I'd love to, if I could get the game to run for more ...
by ldog
Fri Nov 28, 2014 12:57 pm
Forum: Tech Support
Topic: Game crashing constantly
Replies: 18
Views: 1654

RE: Game crashing constantly

<t> And here's another sometime during the intro.<br/>
<br/>
Distant Worlds - Crash Dump - 1.9.5.8<br/>
<br/>
10:53:36 AM Friday, November 28, 2014<br/>
<br/>
<br/>
System.OutOfMemoryException: Out of memory.<br/>
at System.Drawing.Graphics.FromHdcInternal(IntPtr hdc)<br/>
at System.Drawing ...

Go to advanced search