Search found 10 matches

by b_ace
Tue Jul 15, 2014 8:16 pm
Forum: The War Room
Topic: Things that need balancing
Replies: 35
Views: 1089

RE: Things that need balancing

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Retreat1970<br/>
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I disagree with the Quameno being overpowered. Their 14% growth rate is a problem.
<e>[/quote]</e></QUOTE>
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Very true. But (and correct me if I'm wrong) their total tech bonus is 110% (after racial, government, and leader ...
by b_ace
Tue Jul 15, 2014 8:13 pm
Forum: The War Room
Topic: Things that need balancing
Replies: 35
Views: 1089

RE: Things that need balancing

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Keston<br/>
<br/>
Some forms of government are in fact far, far superior to others. Corporate nationalism captures a range of degenerate forms of governments and military dictatorships are a generally externally pacific and internally self-corrosive form of ...
by b_ace
Tue Jul 15, 2014 7:16 pm
Forum: The War Room
Topic: Things that need balancing
Replies: 35
Views: 1089

Things that need balancing

<t> I'm loving this game so far, but I think there are a few things that need balancing. Maybe this thread can be a thread for people to list what they think are imbalanced aspects of the game.<br/>
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Races:<br/>
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Quameno: The tech bonuses they get from their racial characteristics ...
by b_ace
Mon Jul 07, 2014 3:04 pm
Forum: The War Room
Topic: story events (spoilers)
Replies: 2
Views: 116

RE: story events (spoilers)

So the Shadows events aren't really events, just a bit of a guide then? I'll leave it on in that case.
by b_ace
Sat Jun 28, 2014 8:37 am
Forum: The War Room
Topic: story events (spoilers)
Replies: 2
Views: 116

story events (spoilers)

What are the story events? There are three checkboxes at the beginning of a custom game for the standard events, return of the shakturi, and age of shadows. I know there is an invasion if you check the shakturi box, but what are the events for the other two?
by b_ace
Fri Jun 27, 2014 11:57 pm
Forum: The War Room
Topic: a few quick questions on ship designs
Replies: 4
Views: 473

RE: a few quick questions on ship designs

Awesome thanks guys!
by b_ace
Fri Jun 27, 2014 9:07 pm
Forum: The War Room
Topic: a few quick questions on ship designs
Replies: 4
Views: 473

a few quick questions on ship designs

<t> Hi guys. Just a few quick questions:<br/>
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1. Is there a way to automate the design of certain types of ships? My goal is to create my own military ships, and let the AI design mining ships, passenger ships, etc. Is this possible?<br/>
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2. How do you upgrade a small space station ...
by b_ace
Thu Jun 26, 2014 8:51 pm
Forum: The War Room
Topic: colonization distance
Replies: 2
Views: 137

colonization distance

Sorry, last question- what colonization distance do most people play on? I am looking for a slower expansionary game, and might try a 1 sector limit. But I was wondering if this might be too restrictive?
by b_ace
Thu Jun 26, 2014 8:50 pm
Forum: The War Room
Topic: difficulty level question
Replies: 1
Views: 116

difficulty level question

What do the higher difficulty levels effect (AI gets research bonus, stronger ships, etc)?
by b_ace
Thu Jun 26, 2014 8:49 pm
Forum: The War Room
Topic: story events question
Replies: 3
Views: 137

story events question

I'm a new player, and I'm wondering what the story events are when setting up a custom game? I am looking to play a sandbox game without events causing any major shakeups, but smaller events would be fun. What options would you recommend selecting/not selecting?

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